Player Matchup

Aphrodite
Aphrodite
Cosmic Blitz 93
Aphrodite
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Foxy UwU x
Sylvanus
Level 46
God Stats
5W - 0L
1,918 SR
Queue Stats
52W - 38L
1,633 Elo+
Party 2
Hachiman
Hachiman
atticus224
Hachiman
Level 2
God Stats
2W - 2L
1,230 SR
Queue Stats
6W - 3L
1,291 Elo+
Party 2
Team Averages
Level 48
1,549 SR
1,453 Elo+

VS

Team Averages
Level 141
1,619 SR
1,488 Elo+
Baron Samedi
Baron Samedi
NyyTo__
Baron Samedi
Level 141
God Stats
3W - 2L
1,765 SR
Queue Stats
74W - 73L
1,444 Elo+
Party 1
Hercules
Hercules
Vethok
Hercules
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 122L
1,595 Elo+
Solo
Surtr
Surtr
Z0DIACKE
Surtr
Level 127
God Stats
12W - 8L
1,591 SR
Queue Stats
44W - 59L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cosmic Blitz 93
Aphrodite
11
0 / 4 / 6
6,564
656
3,499
9,190
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sylvanus
Foxy UwU x
Sylvanus
13
3 / 0 / 5
7,455
746
7,022
9,972
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
atticus224
Hachiman
14
5 / 0 / 3
8,024
802
13,755
6,122
3,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NyyTo__
Baron Samedi
11
0 / 4 / 4
6,686
669
6,593
8,417
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Vethok
Hercules
12
1 / 0 / 3
6,792
679
7,816
12,149
11,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Z0DIACKE
Surtr
11
3 / 4 / 1
7,331
733
6,284
10,492
8,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cosmic Blitz 93
Aphrodite
0
4
6
0.75
W
Sylvanus
Foxy UwU x
Sylvanus
3
0
5
5.5
L
Baron Samedi
NyyTo__
Baron Samedi
0
4
4
0.5
L
Hercules
Vethok
Hercules
1
0
3
2.5
L
Surtr
Z0DIACKE
Surtr
3
4
1
0.88
W
Hachiman
atticus224
Hachiman
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
20,693
25,284
Taken
31,058
18,900
Mitigated
23,420
9,509
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cosmic Blitz 93
Aphrodite
3,499
74
2,031
2,897
9,190
5,349
0
2,460
6,730
20,992
1,158
W
Sylvanus
Foxy UwU x
Sylvanus
7,022
1,142
784
2,605
9,972
10,436
0
2,836
7,136
17,987
3,252
L
Baron Samedi
NyyTo__
Baron Samedi
6,593
581
1,936
2,026
8,417
3,592
12
3,097
4,954
26,822
0
L
Hercules
Vethok
Hercules
7,816
1,918
0
3,939
12,149
11,630
0
3,771
7,733
0
17,548
L
Surtr
Z0DIACKE
Surtr
6,284
1,874
0
1,674
10,492
8,198
10
2,297
7,949
365
21,957
W
Hachiman
atticus224
Hachiman
13,755
9,340
0
1,192
6,122
3,115
0
1,537
4,585
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
20,809
141
Minions Killed
107
0
Camps Cleared
0
501,069
Distance Traveled
527,400
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,564
656
43
4
0
161,306
0
W
Sylvanus
7,455
746
35
4
0
149,292
0
L
Baron Samedi
6,686
669
43
4
0
166,626
1
L
Hercules
6,792
679
21
2
0
192,844
3
L
Surtr
7,331
733
43
4
0
167,930
1
W
Hachiman
8,024
802
63
6
0
190,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role