Player Matchup

Cthulhu
Cthulhu
AndroidWater76
Cthulhu
Level 87
God Stats
17W - 7L
1,500 SR
Queue Stats
179W - 181L
1,345 Elo+
Solo
Xing Tian
Xing Tian
Big Boss 047
Xing Tian
Level 98
God Stats
4W - 2L
1,719 SR
Queue Stats
292W - 313L
1,446 Elo+
Solo
Discordia
Discordia
DrayeM
Discordia
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 88L
1,508 Elo+
Solo
Arachne
Arachne
Pyronexus
Arachne
Level 68
God Stats
84W - 53L
1,753 SR
Queue Stats
346W - 342L
1,512 Elo+
Solo
Chernobog
Chernobog
Tartarxs
Chernobog
Level 102
God Stats
3W - 1L
1,417 SR
Queue Stats
106W - 95L
1,523 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,467 Elo+

VS

Team Averages
Level 84
1,560 SR
1,389 Elo+
Neith
Neith
Curllionaire
Neith
Level 89
God Stats
2W - 1L
1,763 SR
Queue Stats
9W - 8L
1,431 Elo+
Party 1
Nut
Nut
DonScarleon
Nut
Level 107
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1
Bastet
Bastet
Emojojo91
Bastet
Level 81
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 7L
1,205 Elo+
Solo
Ares
Ares
LegacyDemon74
Ares
Level 65
God Stats
1W - 2L
1,801 SR
Queue Stats
13W - 27L
1,299 Elo+
Solo
Janus
Janus
martingamer256
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,518
552
2,505
6,029
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Big Boss 047
Xing Tian
9
0 / 0 / 2
5,174
517
1,812
8,408
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
DrayeM
Discordia
10
0 / 1 / 3
5,536
554
4,147
3,374
1,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Pyronexus
Arachne
10
4 / 0 / 0
5,861
586
3,260
6,626
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Tartarxs
Chernobog
10
2 / 1 / 0
5,644
564
2,725
2,923
990
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,497
550
3,811
5,763
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
5,819
582
3,660
6,302
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Emojojo91
Bastet
7
0 / 1 / 1
4,200
420
2,266
6,651
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

2
0 / 1 / 0
3,518
352
122
1,667
746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,354
535
1,716
5,189
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
4
4
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Xing Tian
Big Boss 047
Xing Tian
0
0
2
1
L
1
1
0
1
L
2
1
0
2
W
Discordia
DrayeM
Discordia
0
1
3
1.5
L
Bastet
Emojojo91
Bastet
0
1
1
0.5
L
0
1
0
0
W
Arachne
Pyronexus
Arachne
4
0
0
4
W
Chernobog
Tartarxs
Chernobog
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,449
Damage
11,575
27,360
Taken
25,572
16,768
Mitigated
9,282
5,162
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,505
195
0
1,000
6,029
5,577
0
0
6,029
32,633
0
W
Xing Tian
Big Boss 047
Xing Tian
1,812
201
0
720
8,408
6,474
0
122
8,286
21,006
531
L
3,811
1,507
0
2,791
5,763
2,349
0
1,470
4,293
0
37,690
L
3,660
1,254
0
0
6,302
2,421
0
2,505
3,797
0
34,806
W
Discordia
DrayeM
Discordia
4,147
220
69
1,329
3,374
1,029
0
553
2,771
40,105
1,955
L
Bastet
Emojojo91
Bastet
2,266
703
0
387
6,651
2,027
0
1,688
4,963
0
17,151
L
122
90
0
370
1,667
746
0
234
1,433
1,681
0
W
Arachne
Pyronexus
Arachne
3,260
2,473
0
1,591
6,626
2,698
0
999
5,513
0
27,580
W
Chernobog
Tartarxs
Chernobog
2,725
1,534
0
453
2,923
990
150
0
2,923
0
31,380
L
1,716
156
0
1,216
5,189
1,739
0
2,485
2,704
38,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
24,388
253
Minions Killed
216
0
Camps Cleared
0
920,001
Distance Traveled
750,478
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,518
552
62
6
0
163,922
0
W
Xing Tian
5,174
517
23
2
0
191,145
0
L
Neith
5,497
550
59
6
0
165,154
0
L
Nut
5,819
582
58
6
0
167,648
0
W
Discordia
5,536
554
57
6
0
177,091
1
L
Bastet
4,200
420
28
3
0
193,879
0
L
Ares
3,518
352
4
0
0
33,539
1
W
Arachne
5,861
586
44
4
0
221,817
0
W
Chernobog
5,644
564
67
7
0
166,026
0
L
Janus
5,354
535
67
7
0
190,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role