Player Matchup

Horus
Horus
Heem404
Horus
Level 145
God Stats
5W - 6L
1,155 SR
Queue Stats
119W - 156L
1,344 Elo+
Solo
Ganesha
Ganesha
NabruD
Ganesha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 149L
1,554 Elo+
Solo
Medusa
Medusa
Trout210
Medusa
Level 139
God Stats
2W - 1L
1,650 SR
Queue Stats
15W - 14L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
TxStudZaddy
Nu Wa
Level 115
God Stats
130W - 109L
1,629 SR
Queue Stats
206W - 222L
1,655 Elo+
Solo
Anhur
Anhur
Xiinn99
Anhur
Level 12
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Team Averages
Level 114
1,441 SR
1,515 Elo+

VS

Team Averages
Level 137
1,310 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Ansellot
Baron Samedi
Level 88
God Stats
8W - 12L
1,310 SR
Queue Stats
326W - 339L
1,467 Elo+
Solo
Neith
Neith
TRAUMIC
Neith
Level 128
God Stats
2W - 4L
1,304 SR
Queue Stats
14W - 17L
1,477 Elo+
Solo
Ishtar
Ishtar
nebular-bliss34
Ishtar
Level 176
God Stats
14W - 17L
1,405 SR
Queue Stats
203W - 256L
1,424 Elo+
Solo
Athena
Athena
rufflan
Athena
Level 154
God Stats
7W - 17L
1,212 SR
Queue Stats
224W - 255L
1,477 Elo+
Solo
Scylla
Scylla
waterrrrr
Scylla
Level 137
God Stats
0W - 6L
1,316 SR
Queue Stats
411W - 407L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Heem404
Horus
15
2 / 1 / 2
10,064
1,118
6,398
10,510
14,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
NabruD
Ganesha
15
0 / 0 / 4
9,580
1,064
5,521
10,427
11,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Trout210
Medusa
15
2 / 0 / 2
9,560
1,062
15,814
5,390
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 1 / 4
8,868
985
8,842
6,970
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Xiinn99
Anhur
14
0 / 0 / 2
8,334
926
3,508
1,606
781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

307

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ansellot
Baron Samedi
14
1 / 0 / 1
8,790
977
6,511
4,928
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
TRAUMIC
Neith
14
0 / 1 / 2
8,541
949
4,781
9,030
3,409
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 1
8,217
913
3,109
7,693
2,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
rufflan
Athena
14
0 / 1 / 2
8,603
956
4,891
14,360
13,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
waterrrrr
Scylla
14
1 / 1 / 1
9,194
1,022
11,922
6,755
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
4
Kills
2
2
Deaths
4
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ansellot
Baron Samedi
1
0
1
1.5
W
Horus
Heem404
Horus
2
1
2
3
W
Ganesha
NabruD
Ganesha
0
0
4
2
L
Neith
TRAUMIC
Neith
0
1
2
1
W
Medusa
Trout210
Medusa
2
0
2
3
W
0
1
4
2
W
Anhur
Xiinn99
Anhur
0
0
2
1
L
0
1
1
0.5
L
Athena
rufflan
Athena
0
1
2
1
L
Scylla
waterrrrr
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,083
Damage
31,214
34,903
Taken
42,766
32,257
Mitigated
24,087
7,867
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ansellot
Baron Samedi
6,511
88
2,349
1,241
4,928
2,093
0
2,475
2,453
11,426
0
W
Horus
Heem404
Horus
6,398
2,422
392
2,477
10,510
14,278
0
5,673
4,837
0
12,795
W
Ganesha
NabruD
Ganesha
5,521
598
1,947
1,328
10,427
11,737
0
7,675
2,752
14,261
955
L
Neith
TRAUMIC
Neith
4,781
1,263
0
1,817
9,030
3,409
0
2,574
6,456
0
26,554
W
Medusa
Trout210
Medusa
15,814
6,848
0
1,695
5,390
2,432
0
3,985
1,405
0
50,528
W
8,842
1,667
0
0
6,970
3,029
0
4,899
2,071
32,216
436
W
Anhur
Xiinn99
Anhur
3,508
1,888
0
28
1,606
781
0
1,092
514
0
6,829
L
3,109
1,568
0
51
7,693
2,958
0
2,656
5,037
0
12,509
L
Athena
rufflan
Athena
4,891
1,106
0
3,420
14,360
13,314
0
4,789
9,571
12,007
0
L
Scylla
waterrrrr
Scylla
11,922
1,500
0
444
6,755
2,313
0
1,498
5,257
44,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
43,345
191
Minions Killed
194
7
Camps Cleared
4
900,447
Distance Traveled
797,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,790
977
4
0
1
193,035
0
W
Horus
10,064
1,118
19
2
2
188,845
0
W
Ganesha
9,580
1,064
1
0
0
177,302
0
L
Neith
8,541
949
60
7
3
170,827
0
W
Medusa
9,560
1,062
88
10
2
196,539
0
W
Nu Wa
8,868
985
61
7
2
184,572
0
W
Anhur
8,334
926
22
2
1
153,189
0
L
Ishtar
8,217
913
19
2
0
91,942
0
L
Athena
8,603
956
12
1
0
169,943
0
L
Scylla
9,194
1,022
99
11
0
171,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role