Player Matchup

Hachiman
Hachiman
Bipolurbear
Hachiman
Level 123
God Stats
3W - 2L
1,623 SR
Queue Stats
43W - 34L
1,575 Elo+
Party 2
Ix Chel
Ix Chel
LokiDownBad
Ix Chel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,540 Elo+
Solo
Chronos
Chronos
TREVC0RY smokes
Chronos
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,634 Elo+
Solo
Nemesis
Nemesis
TwentyTHunder3
Nemesis
Level 129
God Stats
1W - 1L
1,843 SR
Queue Stats
53W - 43L
1,575 Elo+
Party 2
Hel
Hel
uncannycrow
Hel
Level 94
God Stats
3W - 4L
1,538 SR
Queue Stats
61W - 79L
1,471 Elo+
Solo
Team Averages
Level 104
1,601 SR
1,559 Elo+

VS

Team Averages
Level 137
1,466 SR
1,551 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JVIixer
Cerberus
Level 99
God Stats
1W - 4L
1,244 SR
Queue Stats
48W - 63L
1,543 Elo+
Party 1
Ix Chel
Ix Chel
Myth0l0gical
Ix Chel
Level 124
God Stats
7W - 3L
1,616 SR
Queue Stats
128W - 117L
1,528 Elo+
Solo
Camazotz
Camazotz
Vzft
Camazotz
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
126W - 119L
1,597 Elo+
Party 1
Anhur
Anhur
jonathane9
Anhur
Level 156
God Stats
2W - 0L
1,686 SR
Queue Stats
37W - 22L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bipolurbear
Hachiman
10
0 / 2 / 0
5,248
404
5,702
7,636
1,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
LokiDownBad
Ix Chel
10
0 / 2 / 0
6,087
468
4,442
7,040
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 0
6,735
518
6,007
14,480
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 1
7,128
548
6,718
13,075
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 1
6,727
517
3,899
10,570
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 1 / 5
7,768
598
8,991
12,151
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
JVIixer
Cerberus
12
2 / 1 / 5
7,275
560
4,810
10,043
8,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Myth0l0gical
Ix Chel
14
2 / 1 / 2
7,616
586
7,526
6,531
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
Vzft
Camazotz
16
6 / 0 / 3
9,956
766
10,171
12,047
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
14
2 / 1 / 3
7,795
600
6,247
8,598
3,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
19
19
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
5
9.5
L
Hachiman
Bipolurbear
Hachiman
0
2
0
0
W
Cerberus
JVIixer
Cerberus
2
1
5
4.5
L
Ix Chel
LokiDownBad
Ix Chel
0
2
0
0
W
Ix Chel
Myth0l0gical
Ix Chel
2
1
2
3
L
0
6
0
0
L
3
3
1
1.17
W
Camazotz
Vzft
Camazotz
6
0
3
7.5
W
Anhur
2
1
3
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
37,745
52,801
Taken
49,370
19,429
Mitigated
23,897
9,965
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,991
2,466
0
2,857
12,151
4,368
0
2,267
9,884
0
44,399
L
Hachiman
Bipolurbear
Hachiman
5,702
2,991
0
2,387
7,636
1,923
0
1,198
6,438
0
44,480
W
Cerberus
JVIixer
Cerberus
4,810
282
0
2,942
10,043
8,637
0
2,554
7,483
24,417
0
L
Ix Chel
LokiDownBad
Ix Chel
4,442
1,091
259
2,525
7,040
3,857
0
1,950
5,090
21,032
0
W
Ix Chel
Myth0l0gical
Ix Chel
7,526
435
258
735
6,531
2,720
0
2,802
3,729
63,844
1,298
L
6,007
2,019
0
2,170
14,480
4,575
0
0
14,480
49,976
3,442
L
6,718
2,463
0
1,216
13,075
5,224
0
2,648
10,361
0
67,444
W
Camazotz
Vzft
Camazotz
10,171
2,295
0
7,204
12,047
4,936
400
4,539
7,508
0
80,855
W
Anhur
6,247
4,063
0
3,962
8,598
3,236
627
2,099
6,499
0
68,236
L
3,899
25
57
1,351
10,570
3,850
0
5,973
4,336
46,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
40,410
407
Minions Killed
475
0
Camps Cleared
0
1,145,223
Distance Traveled
1,383,454
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,768
598
59
5
0
317,788
2
L
Hachiman
5,248
404
76
6
0
221,122
3
W
Cerberus
7,275
560
47
4
0
286,694
2
L
Ix Chel
6,087
468
29
2
0
200,439
0
W
Ix Chel
7,616
586
110
8
0
247,174
0
L
Chronos
6,735
518
100
8
0
206,305
0
L
Nemesis
7,128
548
103
8
0
285,294
1
W
Camazotz
9,956
766
135
10
0
280,818
2
W
Anhur
7,795
600
124
10
0
250,980
2
L
Hel
6,727
517
99
8
0
232,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role