Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver I
FilthyAnimal69
Discordia
Silver I
Level 120
God Stats
15W - 12L
1,570 SR
Queue Stats
95W - 104L
1,247 MMR
Party 1
Xbalanque
Xbalanque
Silver I
laughingbuddha77
Xbalanque
Silver I
Level 106
God Stats
51W - 40L
1,617 SR
Queue Stats
326W - 340L
1,083 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,562 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,456 SR
1,121 MMR
Hou Yi
Hou Yi
Silver II
Guayako182
Hou Yi
Silver II
Level 198
God Stats
18W - 27L
1,396 SR
Queue Stats
265W - 330L
1,142 MMR
Solo
Ra
Ra
Silver II
Penguinsrkewl
Ra
Silver II
Level 87
God Stats
4W - 3L
1,403 SR
Queue Stats
59W - 70L
1,177 MMR
Solo
Bacchus
Bacchus
Silver IV
ZZ94TOP
Bacchus
Silver IV
Level 109
God Stats
1W - 3L
1,570 SR
Queue Stats
23W - 44L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 0 / 6
10,864
679
10,109
17,075
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
FilthyAnimal69
Discordia
17
2 / 3 / 7
10,985
687
19,545
8,637
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
17
5 / 4 / 3
11,501
719
13,388
15,898
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
AchillesChaacNe ZhaAthenaThoth

VS

Bans
Cu ChulainnBake KujiraKuzenboCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Guayako182
Hou Yi
16
2 / 3 / 2
10,221
639
9,973
15,147
6,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 2
11,077
692
12,795
15,974
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
ZZ94TOP
Bacchus
15
2 / 3 / 2
9,645
603
6,984
20,115
26,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
7
7
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
6
6
W
Discordia
FilthyAnimal69
Discordia
2
3
7
1.83
L
Hou Yi
Guayako182
Hou Yi
2
3
2
1
L
3
4
2
1
L
Bacchus
ZZ94TOP
Bacchus
2
3
2
1
W
Xbalanque
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
29,752
41,610
Taken
51,236
31,005
Mitigated
40,006
12,638
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,109
2,694
0
6,336
17,075
19,182
262
8,733
8,050
0
21,673
W
Discordia
FilthyAnimal69
Discordia
19,545
544
0
463
8,637
3,645
409
4,075
4,508
59,981
1,790
L
Hou Yi
Guayako182
Hou Yi
9,973
4,103
0
2,912
15,147
6,244
354
7,426
7,069
0
36,444
L
12,795
427
1,506
3,997
15,974
7,364
153
5,981
9,037
60,955
0
L
Bacchus
ZZ94TOP
Bacchus
6,984
979
0
3,276
20,115
26,398
0
4,801
13,846
17,059
0
W
Xbalanque
13,388
3,979
0
5,839
15,898
8,178
930
6,919
8,853
0
59,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
30,943
200
Minions Killed
184
0
Camps Cleared
0
915,486
Distance Traveled
854,414
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,864
679
24
2
0
342,636
2
W
Discordia
10,985
687
90
6
0
291,660
1
L
Hou Yi
10,221
639
61
4
0
273,872
1
L
Ra
11,077
692
113
7
0
282,984
0
L
Bacchus
9,645
603
10
1
0
297,558
4
W
Xbalanque
11,501
719
86
5
0
281,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role