Player Matchup

Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Arishim
Kukulkan
Level 62
God Stats
5W - 4L
1,537 SR
Queue Stats
6W - 6L
1,731 Elo+
Solo
Zhong Kui
Zhong Kui
BliKaCe
Zhong Kui
Level 77
God Stats
4W - 2L
1,689 SR
Queue Stats
102W - 87L
1,498 Elo+
Solo
Achilles
Achilles
Gittaro13
Achilles
Level 80
God Stats
30W - 26L
1,734 SR
Queue Stats
263W - 244L
1,526 Elo+
Solo
Awilix
Awilix
WetsuitBandit-
Awilix
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 53L
1,513 Elo+
Solo
Team Averages
Level 75
1,592 SR
1,553 Elo+

VS

Team Averages
Level 102
1,567 SR
1,545 Elo+
Sobek
Sobek
DuH PiN ToE
Sobek
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
624W - 599L
1,559 Elo+
Solo
Medusa
Medusa
PoisonRedSniper
Medusa
Level 96
God Stats
4W - 3L
1,731 SR
Queue Stats
49W - 69L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Ramen Empire
Sun Wukong
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
376W - 352L
1,528 Elo+
Solo
Raijin
Raijin
RenegadeSun407
Raijin
Level 95
God Stats
2W - 5L
1,500 SR
Queue Stats
345W - 317L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
funkybeardmannn
Ao Kuang
Level 64
God Stats
49W - 31L
1,602 SR
Queue Stats
385W - 360L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 2 / 2
7,320
431
7,352
9,076
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Arishim
Kukulkan
11
1 / 10 / 2
6,918
407
8,020
12,484
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
BliKaCe
Zhong Kui
14
3 / 5 / 1
8,342
491
11,906
15,149
11,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Gittaro13
Achilles
13
2 / 4 / 2
7,931
467
11,580
20,777
17,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 1
7,793
458
5,080
14,632
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,740
573
7,766
16,249
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 3 / 4
8,441
497
8,725
12,074
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ramen Empire
Sun Wukong
15
4 / 4 / 3
9,274
546
8,356
13,961
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
2 / 3 / 9
9,967
586
11,058
12,277
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
17
8 / 0 / 8
10,191
599
14,567
16,421
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
25
25
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
2
1
L
Kukulkan
Arishim
Kukulkan
1
10
2
0.2
L
Zhong Kui
BliKaCe
Zhong Kui
3
5
1
0.7
W
5
0
9
9.5
L
Achilles
Gittaro13
Achilles
2
4
2
0.75
W
6
3
4
2.67
W
Sun Wukong
Ramen Empire
Sun Wukong
4
4
3
1.38
W
2
3
9
2.17
L
3
4
1
0.88
W
Ao Kuang
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
50,472
72,118
Taken
70,982
42,329
Mitigated
46,573
16,902
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,352
2,958
0
1,930
9,076
3,319
0
2,628
6,448
0
38,948
L
Kukulkan
Arishim
Kukulkan
8,020
805
0
250
12,484
4,411
0
5,189
7,244
44,188
0
L
Zhong Kui
BliKaCe
Zhong Kui
11,906
1,662
0
6,069
15,149
11,556
66
10,486
4,663
64,334
0
W
7,766
300
0
7,385
16,249
18,977
0
4,905
11,295
38,245
4,736
L
Achilles
Gittaro13
Achilles
11,580
2,142
0
7,763
20,777
17,067
0
7,482
12,414
0
62,216
W
8,725
2,879
0
2,214
12,074
5,515
907
3,765
8,309
0
57,866
W
Sun Wukong
Ramen Empire
Sun Wukong
8,356
1,920
0
3,623
13,961
10,166
0
1,841
11,190
0
64,135
W
11,058
1,508
0
1,960
12,277
4,896
270
6,972
5,305
88,836
2,087
L
5,080
1,964
0
890
14,632
5,976
0
6,040
8,501
0
68,993
W
Ao Kuang
14,567
3,637
0
9,223
16,421
7,019
1,507
2,443
13,606
74,975
16,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
47,613
455
Minions Killed
516
0
Camps Cleared
0
1,524,250
Distance Traveled
1,628,888
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,320
431
82
5
0
318,655
4
L
Kukulkan
6,918
407
70
4
0
263,861
0
L
Zhong Kui
8,342
491
104
6
0
293,269
2
W
Sobek
9,740
573
54
3
0
351,055
3
L
Achilles
7,931
467
91
5
0
293,973
0
W
Medusa
8,441
497
94
6
0
308,625
4
W
Sun Wukong
9,274
546
98
6
0
310,617
2
W
Raijin
9,967
586
145
9
0
290,691
0
L
Awilix
7,793
458
108
6
0
354,492
0
W
Ao Kuang
10,191
599
125
7
0
367,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role