Player Matchup

Danzaburou
Danzaburou
EndIzssChaos
Danzaburou
Level 98
God Stats
3W - 1L
1,432 SR
Queue Stats
21W - 21L
1,281 Elo+
Party 2
Arachne
Arachne
Madio4772
Arachne
Level 122
God Stats
17W - 11L
1,567 SR
Queue Stats
126W - 129L
1,463 Elo+
Party 1
Atlas
Atlas
Reap1086
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 99L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
SweetBunThief
Kukulkan
Level 158
God Stats
4W - 3L
1,452 SR
Queue Stats
71W - 72L
1,518 Elo+
Party 1
Nox
Nox
xRogueAssassins
Nox
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,345 Elo+
Party 2
Team Averages
Level 118
1,490 SR
1,408 Elo+

VS

Team Averages
Level 91
1,705 SR
1,495 Elo+
Artio
Artio
Bold_Baby94
Artio
Level 116
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 7L
1,474 Elo+
Solo
Medusa
Medusa
Centicide
Medusa
Level 89
God Stats
4W - 8L
1,670 SR
Queue Stats
94W - 86L
1,496 Elo+
Party 3
Fenrir
Fenrir
Hooligan5360
Fenrir
Level 111
God Stats
4W - 2L
1,803 SR
Queue Stats
112W - 102L
1,485 Elo+
Party 3
Scylla
Scylla
amgraham21
Scylla
Level 89
God Stats
19W - 21L
1,517 SR
Queue Stats
235W - 223L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
pdubers
Gilgamesh
Level 49
God Stats
2W - 1L
1,817 SR
Queue Stats
49W - 40L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EndIzssChaos
Danzaburou
16
3 / 5 / 2
9,869
493
6,239
15,629
7,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Madio4772
Arachne
18
8 / 3 / 6
10,589
529
13,904
20,615
9,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Reap1086
Atlas
15
2 / 0 / 11
9,925
496
6,409
14,547
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
SweetBunThief
Kukulkan
16
7 / 4 / 6
10,385
519
16,447
12,643
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 0 / 5
9,929
496
8,714
14,673
17,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,032
452
2,498
20,737
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Centicide
Medusa
15
5 / 4 / 2
10,427
521
15,493
15,516
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
5 / 7 / 1
10,367
518
12,674
22,909
11,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
amgraham21
Scylla
14
2 / 5 / 3
9,234
462
15,749
12,067
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
pdubers
Gilgamesh
19
0 / 0 / 2
12,392
620
8,983
13,289
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
12
12
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Medusa
Centicide
Medusa
5
4
2
1.5
W
Danzaburou
EndIzssChaos
Danzaburou
3
5
2
0.8
L
Fenrir
5
7
1
0.79
W
Arachne
Madio4772
Arachne
8
3
6
3.67
W
Atlas
Reap1086
Atlas
2
0
11
7.5
W
Kukulkan
SweetBunThief
Kukulkan
7
4
6
2.5
L
Scylla
amgraham21
Scylla
2
5
3
0.7
L
Gilgamesh
pdubers
Gilgamesh
0
0
2
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
55,397
78,107
Taken
84,518
52,215
Mitigated
56,183
20,024
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,498
443
220
4,842
20,737
20,289
27
6,418
14,319
25,955
0
L
Medusa
Centicide
Medusa
15,493
5,445
0
2,145
15,516
7,148
1,913
3,937
11,428
0
67,260
W
Danzaburou
EndIzssChaos
Danzaburou
6,239
2,725
0
3,813
15,629
7,533
0
2,525
13,031
0
64,821
L
Fenrir
12,674
2,881
0
8,311
22,909
11,321
0
10,145
12,744
0
90,325
W
Arachne
Madio4772
Arachne
13,904
9,476
0
7,669
20,615
9,170
0
4,169
16,140
0
98,593
W
Atlas
Reap1086
Atlas
6,409
2,838
0
4,045
14,547
11,191
0
7,995
6,331
35,469
0
W
Kukulkan
SweetBunThief
Kukulkan
16,447
1,643
0
754
12,643
6,376
0
2,740
9,737
93,815
3,248
L
Scylla
amgraham21
Scylla
15,749
1,109
0
2,261
12,067
4,598
0
5,208
6,815
68,328
0
L
Gilgamesh
pdubers
Gilgamesh
8,983
1,891
0
3,600
13,289
12,827
506
3,930
9,025
0
116,217
W
8,714
417
0
3,743
14,673
17,945
0
417
12,814
76,967
5,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
51,452
579
Minions Killed
545
0
Camps Cleared
0
1,930,597
Distance Traveled
1,900,833
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,032
452
28
1
0
344,799
4
L
Medusa
10,427
521
97
5
0
389,469
2
W
Danzaburou
9,869
493
110
6
0
354,616
3
L
Fenrir
10,367
518
110
6
0
416,804
3
W
Arachne
10,589
529
119
6
0
450,971
1
W
Atlas
9,925
496
45
2
0
374,436
0
W
Kukulkan
10,385
519
157
8
0
353,572
9
L
Scylla
9,234
462
118
6
0
367,698
2
L
Gilgamesh
12,392
620
192
10
0
382,063
3
W
Nox
9,929
496
148
7
0
397,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role