Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Vasa1234G
Fenrir
Level 48
God Stats
11W - 8L
1,683 SR
Queue Stats
84W - 80L
1,472 Elo+
Party 2
Bellona
Bellona
andreicomro
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,513 Elo+
Solo
Artemis
Artemis
mrtoliyk
Artemis
Level 49
God Stats
8W - 8L
1,490 SR
Queue Stats
96W - 95L
1,494 Elo+
Party 2
Team Averages
Level 79
1,535 SR
1,496 Elo+

VS

Team Averages
Level 65
1,585 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
HoDPoncho
Bacchus
Level 127
God Stats
4W - 1L
1,805 SR
Queue Stats
82W - 86L
1,438 Elo+
Party 1
Artemis
Artemis
Ishisenapi
Artemis
Level 22
God Stats
8W - 4L
1,683 SR
Queue Stats
32W - 40L
1,436 Elo+
Party 1
Set
Set
Oxem_Loki
Set
Level 81
God Stats
3W - 0L
1,213 SR
Queue Stats
160W - 142L
1,541 Elo+
Party 4
Discordia
Discordia
criminalgeneus
Discordia
Level 45
God Stats
2W - 0L
1,725 SR
Queue Stats
92W - 93L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 3
8,957
597
9,728
10,724
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
 
Aphrodite
11
1 / 2 / 2
7,128
475
3,285
12,404
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Vasa1234G
Fenrir
14
1 / 3 / 2
7,628
509
5,025
15,109
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
andreicomro
Bellona
12
2 / 4 / 1
7,755
517
8,644
20,835
27,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
mrtoliyk
Artemis
9
0 / 3 / 0
6,233
416
2,855
8,596
3,136

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 3 / 2
8,697
580
15,746
17,250
14,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
HoDPoncho
Bacchus
11
1 / 1 / 6
7,683
512
7,228
9,819
9,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Ishisenapi
Artemis
16
5 / 1 / 1
9,120
608
10,502
5,953
2,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 2
7,473
498
5,072
12,687
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
criminalgeneus
Discordia
13
4 / 2 / 1
8,206
547
8,279
7,284
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
13
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
3
2.25
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Cu Chulainn
 
Cu Chulainn
3
3
2
1.33
W
Bacchus
HoDPoncho
Bacchus
1
1
6
4
W
Artemis
Ishisenapi
Artemis
5
1
1
5.5
W
0
2
2
0.5
L
Fenrir
Vasa1234G
Fenrir
1
3
2
0.67
L
Bellona
andreicomro
Bellona
2
4
1
0.63
W
Discordia
criminalgeneus
Discordia
4
2
1
2.25
L
Artemis
mrtoliyk
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
46,827
67,668
Taken
52,993
51,295
Mitigated
37,120
25,212
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,728
4,346
160
2,521
10,724
5,458
1,761
4,782
5,942
66,215
0
L
Aphrodite
 
Aphrodite
3,285
886
2,225
6,685
12,404
8,266
0
4,326
8,078
20,908
0
W
Cu Chulainn
 
Cu Chulainn
15,746
3,153
0
2,461
17,250
14,909
0
4,405
12,845
10,700
61,097
W
Bacchus
HoDPoncho
Bacchus
7,228
665
0
2,554
9,819
9,892
0
3,384
6,435
20,931
1,909
W
Artemis
Ishisenapi
Artemis
10,502
4,113
0
3,111
5,953
2,424
1,810
938
5,015
0
84,579
W
5,072
2,371
0
3,550
12,687
7,312
12
1,122
11,565
0
63,283
L
Fenrir
Vasa1234G
Fenrir
5,025
960
0
7,843
15,109
6,957
0
2,788
12,321
0
69,494
L
Bellona
andreicomro
Bellona
8,644
3,258
0
3,661
20,835
27,478
0
4,256
16,579
0
51,363
W
Discordia
criminalgeneus
Discordia
8,279
78
0
625
7,284
2,583
0
3,164
4,120
52,251
1,211
L
Artemis
mrtoliyk
Artemis
2,855
900
0
2,117
8,596
3,136
0
2,068
6,528
0
31,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
41,179
387
Minions Killed
441
0
Camps Cleared
0
1,380,666
Distance Traveled
1,508,674
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,957
597
101
7
0
274,747
0
L
Aphrodite
7,128
475
25
2
0
267,764
1
W
Cu Chulainn
8,697
580
110
7
0
298,324
0
W
Bacchus
7,683
512
17
1
0
307,342
6
W
Artemis
9,120
608
131
9
0
290,204
0
W
Set
7,473
498
85
6
0
335,470
0
L
Fenrir
7,628
509
107
7
0
353,603
0
L
Bellona
7,755
517
89
6
0
295,612
0
W
Discordia
8,206
547
98
7
0
277,334
2
L
Artemis
6,233
416
65
4
0
188,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role