Player Matchup

Rama
Rama
Juniiqe
Rama
Level 78
God Stats
0W - 1L
1,697 SR
Queue Stats
9W - 11L
1,545 Elo+
Party 2
Achilles
Achilles
Seallie
Achilles
Level 12
God Stats
1W - 1L
1,579 SR
Queue Stats
3W - 4L
1,597 Elo+
Party 2
Serqet
Serqet
SirLuckyMagz
Serqet
Level 132
God Stats
14W - 23L
1,434 SR
Queue Stats
78W - 90L
1,514 Elo+
Solo
Scylla
Scylla
Squuez
Scylla
Level 79
God Stats
5W - 3L
1,711 SR
Queue Stats
159W - 148L
1,542 Elo+
Party 3
Bacchus
Bacchus
termineitor1407
Bacchus
Level 38
God Stats
14W - 18L
1,576 SR
Queue Stats
193W - 171L
1,507 Elo+
Party 3
Team Averages
Level 68
1,599 SR
1,541 Elo+

VS

Team Averages
Level 96
1,483 SR
1,441 Elo+
Chronos
Chronos
 
Chronos
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DerRob94
Vulcan
Level 102
God Stats
22W - 19L
1,437 SR
Queue Stats
115W - 135L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
PiliManili
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
R0BST4R
Vamana
Level 41
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 17L
1,385 Elo+
Party 1
Bellona
Bellona
RNGWiesel
Bellona
Level 26
God Stats
8W - 4L
1,696 SR
Queue Stats
22W - 24L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Juniiqe
Rama
12
0 / 2 / 0
6,821
455
3,880
8,479
3,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Seallie
Achilles
12
0 / 0 / 0
6,677
445
6,147
11,735
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
13
0 / 2 / 0
6,763
451
7,806
14,150
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Squuez
Scylla
13
0 / 2 / 0
7,421
495
2,850
8,473
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 0
6,615
441
4,549
7,918
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 0 / 2
8,130
542
5,005
8,725
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
DerRob94
Vulcan
13
0 / 0 / 2
8,084
539
4,431
3,103
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
PiliManili
Ne Zha
13
1 / 0 / 1
7,659
511
6,545
11,702
10,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
R0BST4R
Vamana
15
4 / 0 / 0
8,389
559
7,365
11,007
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
RNGWiesel
Bellona
15
1 / 0 / 0
9,090
606
7,440
12,567
13,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
W
Vulcan
DerRob94
Vulcan
0
0
2
1
L
Rama
Juniiqe
Rama
0
2
0
0
W
Ne Zha
PiliManili
Ne Zha
1
0
1
1.5
W
Vamana
R0BST4R
Vamana
4
0
0
4
W
Bellona
RNGWiesel
Bellona
1
0
0
1
L
Achilles
Seallie
Achilles
0
0
0
0
L
Serqet
0
2
0
0
L
Scylla
Squuez
Scylla
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
30,786
50,755
Taken
47,104
35,022
Mitigated
34,311
16,234
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,005
1,550
0
4,729
8,725
3,856
1,892
2,637
6,088
63,843
12,654
W
Vulcan
DerRob94
Vulcan
4,431
1,651
0
614
3,103
1,142
0
701
2,090
53,327
2,991
L
Rama
Juniiqe
Rama
3,880
3,367
0
3,250
8,479
3,246
751
3,034
5,445
0
61,116
W
Ne Zha
PiliManili
Ne Zha
6,545
1,287
0
4,386
11,702
10,141
0
2,016
9,322
0
45,235
W
Vamana
R0BST4R
Vamana
7,365
2,946
0
1,146
11,007
6,087
898
1,735
9,066
0
77,980
W
Bellona
RNGWiesel
Bellona
7,440
1,520
0
5,695
12,567
13,085
0
0
11,083
0
71,365
L
Achilles
Seallie
Achilles
6,147
962
0
2,510
11,735
14,789
0
0
11,735
0
39,452
L
Serqet
7,806
2,157
0
5,546
14,150
6,349
0
749
13,401
0
63,502
L
Scylla
Squuez
Scylla
2,850
570
0
1,288
8,473
3,347
0
2,974
5,499
62,050
222
L
4,549
398
0
3,640
7,918
7,291
217
2,365
5,553
21,470
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
41,352
454
Minions Killed
524
0
Camps Cleared
0
1,512,559
Distance Traveled
1,602,308
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,130
542
127
8
0
278,052
0
W
Vulcan
8,084
539
102
7
0
312,089
5
L
Rama
6,821
455
89
6
0
281,649
1
W
Ne Zha
7,659
511
53
4
0
334,946
3
W
Vamana
8,389
559
121
8
0
372,621
4
W
Bellona
9,090
606
121
8
0
304,600
3
L
Achilles
6,677
445
75
5
0
257,521
0
L
Serqet
6,763
451
108
7
0
379,116
0
L
Scylla
7,421
495
140
9
0
264,470
1
L
Bacchus
6,615
441
42
3
0
329,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role