Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Albenism
Anhur
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,483 Elo+
Solo
Chronos
Chronos
Kenmcdowell_13_9
Chronos
Level 72
God Stats
5W - 6L
1,452 SR
Queue Stats
137W - 136L
1,452 Elo+
Party 3
Ratatoskr
Ratatoskr
MirDochEgalYT
Ratatoskr
Level 88
God Stats
25W - 35L
1,400 SR
Queue Stats
115W - 131L
1,411 Elo+
Party 3
Shiva
Shiva
Z_MonkeyD_Garp_Z
Shiva
Level 148
God Stats
3W - 2L
1,291 SR
Queue Stats
170W - 196L
1,463 Elo+
Party 3
Team Averages
Level 113
1,429 SR
1,462 Elo+

VS

Team Averages
Level 103
1,698 SR
1,508 Elo+
Amaterasu
Amaterasu
Hydrochaeris
Amaterasu
Level 129
God Stats
8W - 2L
1,868 SR
Queue Stats
97W - 82L
1,529 Elo+
Party 2
Charon
Charon
JeanCaluese
Charon
Level 109
God Stats
11W - 7L
1,743 SR
Queue Stats
81W - 77L
1,522 Elo+
Party 1
Chernobog
Chernobog
MisteryMonkey49
Chernobog
Level 95
God Stats
9W - 5L
1,580 SR
Queue Stats
48W - 39L
1,510 Elo+
Party 2
Loki
Loki
Nauctilus
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,486 Elo+
Party 2
Raijin
Raijin
TheHonorable17
Raijin
Level 122
God Stats
5W - 0L
1,802 SR
Queue Stats
48W - 40L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
2 / 2 / 0
4,335
434
1,426
2,717
1,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Albenism
Anhur
10
1 / 1 / 1
5,446
545
7,458
8,487
2,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
1 / 3 / 2
5,001
500
3,504
6,753
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
MirDochEgalYT
Ratatoskr
10
3 / 1 / 0
5,294
529
2,025
6,319
2,375
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 3
5,168
517
4,633
8,089
5,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hydrochaeris
Amaterasu
11
3 / 2 / 0
6,714
671
3,150
6,214
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
10
2 / 0 / 2
5,984
598
3,299
6,740
4,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
MisteryMonkey49
Chernobog
10
0 / 1 / 1
5,315
532
5,107
6,777
1,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
1 / 3 / 4
5,515
552
4,425
8,541
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 1
5,622
562
4,151
6,309
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
8
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
L
Anhur
Albenism
Anhur
1
1
1
1.5
W
Amaterasu
Hydrochaeris
Amaterasu
3
2
0
1.5
W
Charon
2
0
2
3
L
1
3
2
0.67
L
Ratatoskr
MirDochEgalYT
Ratatoskr
3
1
0
3
W
Chernobog
MisteryMonkey49
Chernobog
0
1
1
0.5
W
Loki
1
3
4
1
W
2
1
1
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
20,132
32,365
Taken
34,581
13,608
Mitigated
14,840
9,072
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,426
518
0
589
2,717
1,088
0
0
2,717
0
9,925
L
Anhur
Albenism
Anhur
7,458
3,928
0
3,167
8,487
2,695
0
768
7,719
0
41,075
W
Amaterasu
Hydrochaeris
Amaterasu
3,150
1,131
0
1,114
6,214
4,368
180
782
5,229
0
42,778
W
Charon
3,299
557
113
2,529
6,740
4,129
0
641
6,099
22,227
0
L
3,504
1,110
0
990
6,753
2,188
0
3,313
3,440
27,456
3,468
L
Ratatoskr
MirDochEgalYT
Ratatoskr
2,025
425
0
1,314
6,319
2,375
0
482
5,837
0
34,145
W
Chernobog
MisteryMonkey49
Chernobog
5,107
3,116
0
3,044
6,777
1,793
0
0
6,777
0
40,144
W
Loki
4,425
1,353
0
3,223
8,541
2,321
0
408
8,133
0
32,928
W
4,151
341
0
1,250
6,309
2,229
0
1,609
4,700
29,191
0
L
4,633
404
165
2,847
8,089
5,262
0
2,887
5,202
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
29,150
218
Minions Killed
287
0
Camps Cleared
0
843,488
Distance Traveled
990,479
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,335
434
24
2
0
61,945
0
L
Anhur
5,446
545
61
6
0
183,351
0
W
Amaterasu
6,714
671
83
8
0
201,115
0
W
Charon
5,984
598
25
3
0
212,513
4
L
Chronos
5,001
500
52
5
0
154,841
0
L
Ratatoskr
5,294
529
49
5
0
230,527
0
W
Chernobog
5,315
532
70
7
0
181,632
0
W
Loki
5,515
552
55
6
0
209,676
0
W
Raijin
5,622
562
54
5
0
185,543
2
L
Shiva
5,168
517
32
3
0
212,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role