Player Matchup

Ares
Ares
DanielsonManlet
Ares
Level 29
God Stats
6W - 12L
1,306 SR
Queue Stats
36W - 49L
1,473 Elo+
Party 1
Charon
Charon
KelpyGod
Charon
Level 129
God Stats
20W - 6L
1,595 SR
Queue Stats
217W - 205L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
MrMacerson
Cernunnos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,671 Elo+
Solo
Pele
Pele
TheLeanLover
Pele
Level 89
God Stats
5W - 7L
1,544 SR
Queue Stats
80W - 79L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
l0sthegreat__
Nu Wa
Level 43
God Stats
2W - 3L
1,341 SR
Queue Stats
200W - 211L
1,452 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,508 Elo+

VS

Team Averages
Level 116
1,584 SR
1,508 Elo+
Anhur
Anhur
PapiQuay
Anhur
Level 157
God Stats
27W - 32L
1,639 SR
Queue Stats
192W - 214L
1,466 Elo+
Solo
Ix Chel
Ix Chel
Poke242
Ix Chel
Level 79
God Stats
7W - 5L
1,733 SR
Queue Stats
91W - 75L
1,570 Elo+
Party 3
Jormungandr
Jormungandr
iiSikez
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 145L
1,518 Elo+
Party 3
Erlang Shen
Erlang Shen
kNario14
Erlang Shen
Level 85
God Stats
6W - 6L
1,499 SR
Queue Stats
241W - 216L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
robertogs75
Sylvanus
Level 128
God Stats
45W - 21L
1,548 SR
Queue Stats
459W - 416L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,872
404
3,381
17,131
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
KelpyGod
Charon
14
2 / 4 / 1
9,012
530
10,061
14,644
11,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MrMacerson
Cernunnos
12
2 / 5 / 0
8,069
475
9,455
12,965
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 1
7,894
464
9,389
12,083
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 2
7,559
445
7,507
7,513
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PapiQuay
Anhur
17
9 / 1 / 2
10,652
627
14,142
14,122
6,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Poke242
Ix Chel
16
4 / 0 / 7
9,916
583
10,560
6,935
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
iiSikez
Jormungandr
16
4 / 2 / 1
10,313
607
10,599
16,157
13,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
kNario14
Erlang Shen
16
1 / 2 / 3
8,876
522
5,084
16,689
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
robertogs75
Sylvanus
13
2 / 1 / 7
8,770
516
5,843
14,182
13,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
20
20
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Charon
KelpyGod
Charon
2
4
1
0.63
L
Cernunnos
MrMacerson
Cernunnos
2
5
0
0.4
W
Anhur
PapiQuay
Anhur
9
1
2
10
W
Ix Chel
Poke242
Ix Chel
4
0
7
7.5
L
2
3
1
0.83
W
Jormungandr
iiSikez
Jormungandr
4
2
1
2.25
W
Erlang Shen
kNario14
Erlang Shen
1
2
3
1.25
L
0
2
2
0.5
W
Sylvanus
robertogs75
Sylvanus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
46,228
64,336
Taken
68,085
36,691
Mitigated
46,639
15,402
Healing
33,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,381
161
0
2,310
17,131
13,524
0
7,417
9,509
18,494
1,144
L
Charon
KelpyGod
Charon
10,061
2,802
0
2,788
14,644
11,768
0
8,087
6,516
63,498
3,861
L
Cernunnos
MrMacerson
Cernunnos
9,455
4,217
0
3,189
12,965
3,883
0
3,147
9,764
0
62,572
W
Anhur
PapiQuay
Anhur
14,142
8,180
0
8,798
14,122
6,443
2,051
1,837
12,285
0
106,943
W
Ix Chel
Poke242
Ix Chel
10,560
1,869
2,089
3,112
6,935
2,847
309
2,200
4,735
83,688
1,679
L
9,389
1,727
0
4,681
12,083
4,747
0
3,348
8,728
0
74,771
W
Jormungandr
iiSikez
Jormungandr
10,599
4,615
0
5,032
16,157
13,632
366
8,565
7,592
79,881
551
W
Erlang Shen
kNario14
Erlang Shen
5,084
2,470
0
9,541
16,689
9,881
285
4,272
12,417
0
78,606
L
7,507
2,195
0
2,434
7,513
2,769
0
4,293
3,055
55,671
1,065
W
Sylvanus
robertogs75
Sylvanus
5,843
2,574
1,176
3,324
14,182
13,836
32
3,966
10,216
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
48,527
490
Minions Killed
576
0
Camps Cleared
0
1,593,601
Distance Traveled
1,608,847
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,872
404
33
2
0
310,815
5
L
Charon
9,012
530
121
7
0
278,337
4
L
Cernunnos
8,069
475
125
7
0
294,600
3
W
Anhur
10,652
627
137
8
0
321,283
6
W
Ix Chel
9,916
583
159
9
0
319,217
0
L
Pele
7,894
464
115
7
0
423,240
0
W
Jormungandr
10,313
607
141
8
0
286,029
0
W
Erlang Shen
8,876
522
115
7
0
393,242
0
L
Nu Wa
7,559
445
96
6
0
286,609
6
W
Sylvanus
8,770
516
24
1
0
289,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role