Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Endergen872
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,293 Elo+
Party 1
Bacchus
Bacchus
RzSStRiKeRSzR
Bacchus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 134L
1,594 Elo+
Party 1
Fenrir
Fenrir
zMANICx
Fenrir
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
199W - 213L
1,500 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,477 Elo+

VS

Team Averages
Level 80
1,464 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MisterTbutter
Bellona
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 18L
1,556 Elo+
Solo
Apollo
Apollo
ZionEzWin
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,751 Elo+
Solo
Athena
Athena
dani_esp_garcia
Athena
Level 57
God Stats
3W - 5L
1,374 SR
Queue Stats
5W - 7L
1,350 Elo+
Solo
Chang'e
Chang'e
lisa_is_itlairt
Chang'e
Level 69
God Stats
22W - 20L
1,447 SR
Queue Stats
165W - 147L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 1 / 0
5,177
518
1,388
2,783
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
 
Cupid
7
0 / 2 / 2
4,574
457
2,523
6,039
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Endergen872
Bellona
8
0 / 3 / 1
4,650
465
3,237
8,511
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
7
1 / 1 / 3
5,450
545
4,014
8,313
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
zMANICx
Fenrir
11
2 / 1 / 1
5,557
556
3,053
8,553
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
6,008
601
4,563
3,822
1,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
3 / 0 / 4
7,683
768
5,740
6,962
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
ZionEzWin
Apollo
10
0 / 2 / 2
5,771
577
4,839
7,151
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
5,922
592
2,660
8,761
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
6,573
657
3,603
3,417
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Cupid
 
Cupid
0
2
2
0.5
W
Neith
 
Neith
1
0
0
1
L
Bellona
Endergen872
Bellona
0
3
1
0.17
W
Bellona
3
0
4
5
L
Bacchus
1
1
3
2.5
W
Apollo
ZionEzWin
Apollo
0
2
2
0.5
W
1
2
3
1.25
W
2
0
3
3.5
L
Fenrir
zMANICx
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,215
Damage
21,405
34,199
Taken
30,113
22,555
Mitigated
18,591
5,122
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,388
39
0
164
2,783
1,176
0
596
2,187
29,790
0
L
Cupid
 
Cupid
2,523
1,181
324
1,107
6,039
1,976
0
1,142
4,897
0
14,843
W
Neith
 
Neith
4,563
2,036
0
2,581
3,822
1,408
1,742
1,125
2,697
0
45,712
L
Bellona
Endergen872
Bellona
3,237
714
0
909
8,511
8,055
0
798
7,713
0
20,087
W
Bellona
5,740
1,976
0
3,237
6,962
6,467
134
365
6,159
0
57,449
L
Bacchus
4,014
831
0
1,568
8,313
7,151
0
1,976
6,337
13,622
767
W
Apollo
ZionEzWin
Apollo
4,839
2,721
118
700
7,151
3,124
281
1,063
6,005
0
40,877
W
2,660
519
0
1,973
8,761
6,397
34
2,482
6,237
15,828
2,464
W
3,603
263
1,533
2,697
3,417
1,195
234
323
3,094
42,222
1,857
L
Fenrir
zMANICx
Fenrir
3,053
722
0
1,050
8,553
4,197
0
1,752
6,801
0
44,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
31,957
202
Minions Killed
333
0
Camps Cleared
0
1,028,793
Distance Traveled
1,059,776
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,177
518
56
6
0
170,930
0
L
Cupid
4,574
457
22
2
0
199,118
0
W
Neith
6,008
601
66
7
0
186,839
0
L
Bellona
4,650
465
33
3
0
197,013
1
W
Bellona
7,683
768
101
10
0
206,971
2
L
Bacchus
5,450
545
15
2
0
209,139
0
W
Apollo
5,771
577
58
6
0
202,868
0
W
Athena
5,922
592
21
2
0
246,816
0
W
Chang'e
6,573
657
87
9
0
216,282
0
L
Fenrir
5,557
556
76
8
0
252,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role