Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
JESSΕ
Kuzenbo
Gold III
Level 108
God Stats
2W - 1L
1,558 SR
Queue Stats
47W - 36L
1,494 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
SiegeyBodeezey
Sun Wukong
Gold IV
Level 44
God Stats
6W - 5L
1,710 SR
Queue Stats
48W - 51L
1,384 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 80
1,589 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,403 SR
1,538 MMR
Bacchus
Bacchus
Gold III
DomCarl
Bacchus
Gold III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,557 MMR
Party 2
Thor
Thor
Gold III
KiwiBees
Thor
Gold III
Level 146
God Stats
0W - 4L
1,208 SR
Queue Stats
90W - 94L
1,557 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
x3UnknownGhost3x
Nu Wa
Bronze III
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 1 / 1
11,844
740
11,011
11,956
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
JESSΕ
Kuzenbo
17
1 / 0 / 6
10,758
672
12,395
19,888
26,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
SiegeyBodeezey
Sun Wukong
16
1 / 0 / 5
10,895
681
12,892
18,735
15,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothAchillesCharonBastetOsiris

VS

Bans
Ne ZhaPersephoneBaron SamediMorgan Le FayVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DomCarl
Bacchus
16
0 / 2 / 1
9,790
612
14,559
16,926
24,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
14
0 / 4 / 0
9,395
587
9,446
15,083
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 0
11,295
706
14,727
9,489
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
1
5.5
L
Bacchus
DomCarl
Bacchus
0
2
1
0.25
W
Kuzenbo
JESSΕ
Kuzenbo
1
0
6
4
L
Thor
0
4
0
0
W
Sun Wukong
SiegeyBodeezey
Sun Wukong
1
0
5
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,298
Damage
38,732
50,579
Taken
41,498
48,321
Mitigated
35,958
11,003
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,011
3,454
0
3,153
11,956
6,151
1,547
6,353
4,978
0
74,236
L
Bacchus
DomCarl
Bacchus
14,559
1,606
0
2,997
16,926
24,074
0
4,253
12,006
37,714
3,758
W
Kuzenbo
JESSΕ
Kuzenbo
12,395
4,014
0
2,209
19,888
26,777
847
8,987
9,888
41,874
315
L
Thor
9,446
759
0
2,834
15,083
7,944
0
4,701
9,873
546
34,469
W
Sun Wukong
SiegeyBodeezey
Sun Wukong
12,892
2,088
0
5,641
18,735
15,393
651
10,074
7,664
0
46,175
L
14,727
2,466
0
2,637
9,489
3,940
8
3,169
6,087
72,247
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
30,480
230
Minions Killed
232
0
Camps Cleared
0
964,474
Distance Traveled
878,920
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,844
740
128
8
0
303,534
0
L
Bacchus
9,790
612
35
2
0
321,945
0
W
Kuzenbo
10,758
672
46
3
0
333,006
0
L
Thor
9,395
587
62
4
0
284,073
2
W
Sun Wukong
10,895
681
56
4
0
327,934
0
L
Nu Wa
11,295
706
135
8
0
272,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role