Player Matchup

Vulcan
Vulcan
Ibeastboi94
Vulcan
Level 166
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 78L
1,387 Elo+
Party 2
Athena
Athena
L0B0 H0WLER
Athena
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 74L
1,121 Elo+
Party 2
Raijin
Raijin
POLTERJEIST
Raijin
Level 253
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,483 Elo+
Party 2
Anhur
Anhur
hainesworth
Anhur
Level 126
God Stats
3W - 3L
1,356 SR
Queue Stats
134W - 114L
1,504 Elo+
Solo
Lancelot
Lancelot
taythekid16
Lancelot
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,501 Elo+
Solo
Team Averages
Level 161
1,471 SR
1,399 Elo+

VS

Team Averages
Level 36
1,388 SR
1,291 Elo+
Vulcan
Vulcan
AnxiousOmar
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,162 Elo+
Party 1
Medusa
Medusa
MastahSkeetZ
Medusa
Level 46
God Stats
89W - 76L
1,473 SR
Queue Stats
163W - 164L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Renegade_JUL
Erlang Shen
Level 36
God Stats
3W - 4L
1,173 SR
Queue Stats
65W - 68L
1,438 Elo+
Solo
Thanatos
Thanatos
TNASTY 180
Thanatos
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 38L
1,218 Elo+
Party 1
Ganesha
Ganesha
iDroid
Ganesha
Level 25
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 19L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 1 / 2
9,199
657
8,925
8,744
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
11
2 / 3 / 7
7,988
571
5,243
17,400
11,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Raijin
13
4 / 2 / 4
8,232
588
7,741
9,092
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
5 / 0 / 1
9,014
644
9,300
10,997
4,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
taythekid16
Lancelot
11
1 / 3 / 4
6,535
467
5,218
10,836
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 5 / 1
7,185
513
7,656
9,183
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 1 / 0
7,147
511
8,480
7,625
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Renegade_JUL
Erlang Shen
12
2 / 4 / 0
7,058
504
5,077
13,738
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
TNASTY 180
Thanatos
13
2 / 3 / 3
7,061
504
8,707
14,189
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
iDroid
Ganesha
12
0 / 3 / 4
7,049
504
5,213
12,442
9,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
8
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
5
1
0.5
W
Vulcan
4
1
2
5
W
Athena
2
3
7
1.83
L
Medusa
2
1
0
2
W
Raijin
4
2
4
3
L
Erlang Shen
Renegade_JUL
Erlang Shen
2
4
0
0.5
L
Thanatos
TNASTY 180
Thanatos
2
3
3
1.17
W
5
0
1
5.5
L
Ganesha
iDroid
Ganesha
0
3
4
0.67
W
Lancelot
taythekid16
Lancelot
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
35,133
57,069
Taken
57,177
27,178
Mitigated
29,912
14,998
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,656
3,512
0
500
9,183
3,906
0
6,885
2,296
42,489
1,123
W
Vulcan
8,925
3,847
0
2,608
8,744
3,295
469
0
7,998
65,347
2,307
W
Athena
5,243
1,252
1,559
2,992
17,400
11,299
26
4,239
13,161
18,084
0
L
Medusa
8,480
3,983
0
1,960
7,625
2,566
745
1,354
6,271
0
66,321
W
Raijin
7,741
820
0
2,784
9,092
3,431
270
4,676
4,416
50,273
901
L
Erlang Shen
Renegade_JUL
Erlang Shen
5,077
814
0
3,475
13,738
7,251
0
7,283
6,297
0
46,119
L
Thanatos
TNASTY 180
Thanatos
8,707
3,172
0
8,154
14,189
6,636
0
2,381
11,760
0
62,478
W
9,300
6,258
0
5,055
10,997
4,711
2,123
1,816
9,181
0
85,764
L
Ganesha
iDroid
Ganesha
5,213
672
0
1,586
12,442
9,553
0
3,537
8,871
19,817
0
W
Lancelot
taythekid16
Lancelot
5,218
1,423
0
0
10,836
4,442
0
2,006
8,791
0
37,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
35,500
392
Minions Killed
393
0
Camps Cleared
0
1,425,476
Distance Traveled
1,424,088
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,185
513
88
6
0
271,213
0
W
Vulcan
9,199
657
121
9
0
252,890
0
W
Athena
7,988
571
23
2
0
309,625
3
L
Medusa
7,147
511
133
10
0
274,171
0
W
Raijin
8,232
588
77
6
0
249,345
4
L
Erlang Shen
7,058
504
82
6
0
266,853
0
L
Thanatos
7,061
504
83
6
0
324,135
0
W
Anhur
9,014
644
125
9
0
255,842
0
L
Ganesha
7,049
504
7
1
0
287,716
0
W
Lancelot
6,535
467
46
3
0
357,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role