Player Matchup

Ymir
Ymir
Boomroy
Ymir
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
219W - 245L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IRoseDestinyI
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,582 Elo+
Party 1
Nut
Nut
Smadadap
Nut
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 180L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
Witt188479
Bake Kujira
Level 128
God Stats
2W - 2L
1,142 SR
Queue Stats
69W - 67L
1,559 Elo+
Party 1
Thor
Thor
phoenixwrath666
Thor
Level 145
God Stats
1W - 1L
1,687 SR
Queue Stats
541W - 416L
1,576 Elo+
Solo
Team Averages
Level 143
1,466 SR
1,542 Elo+

VS

Team Averages
Level 110
1,613 SR
1,552 Elo+
Cthulhu
Cthulhu
Fluffpavilion
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,528 Elo+
Solo
Medusa
Medusa
Gamerville
Medusa
Level 116
God Stats
6W - 2L
1,802 SR
Queue Stats
164W - 153L
1,504 Elo+
Solo
Hachiman
Hachiman
SchwiftyKen
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,587 Elo+
Solo
Nike
Nike
Slajah
Nike
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,501 Elo+
Solo
Bellona
Bellona
soawesome1
Bellona
Level 129
God Stats
4W - 1L
1,765 SR
Queue Stats
44W - 34L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boomroy
Ymir
17
0 / 7 / 2
9,583
685
6,086
21,803
31,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
IRoseDestinyI
Ah Muzen Cab
14
0 / 6 / 2
8,463
605
12,190
12,689
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 0
9,225
659
13,534
14,951
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bake Kujira
Witt188479
Bake Kujira
16
4 / 6 / 1
9,726
695
15,159
19,343
33,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 8 / 2
10,682
763
10,057
15,539
8,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 0 / 0
7,206
515
0
0
0
Medusa
Gamerville
Medusa
20
11 / 2 / 16
13,035
931
24,416
10,867
5,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
SchwiftyKen
Hachiman
20
15 / 2 / 12
12,622
902
23,672
13,279
6,737
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Slajah
Nike
20
1 / 2 / 30
11,138
796
16,516
25,902
23,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
soawesome1
Bellona
19
7 / 3 / 24
11,179
799
13,708
19,907
27,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
9
Kills
34
34
Deaths
9
7
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ymir
Boomroy
Ymir
0
7
2
0.14
W
Cthulhu
0
0
0
0
W
Medusa
Gamerville
Medusa
11
2
16
9.5
L
Ah Muzen Cab
IRoseDestinyI
Ah Muzen Cab
0
6
2
0.17
W
Hachiman
SchwiftyKen
Hachiman
15
2
12
10.5
W
Nike
Slajah
Nike
1
2
30
8
L
1
7
0
0.14
L
Bake Kujira
Witt188479
Bake Kujira
4
6
1
0.75
L
4
8
2
0.63
W
Bellona
soawesome1
Bellona
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,026
Damage
78,312
84,325
Taken
69,955
89,693
Mitigated
64,035
8,054
Healing
28,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Boomroy
Ymir
6,086
688
776
2,051
21,803
31,064
0
213
21,296
15,364
1,209
W
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Gamerville
Medusa
24,416
9,716
1,167
2,071
10,867
5,798
3,188
3,010
7,716
0
50,862
L
Ah Muzen Cab
IRoseDestinyI
Ah Muzen Cab
12,190
3,727
0
740
12,689
7,102
26
209
12,370
0
28,525
W
Hachiman
SchwiftyKen
Hachiman
23,672
14,644
752
3,993
13,279
6,737
3,240
2,765
10,366
0
38,270
W
Nike
Slajah
Nike
16,516
1,360
2,712
9,255
25,902
23,617
145
7,035
18,597
1,919
36,547
L
13,534
6,366
427
1,785
14,951
8,925
0
235
14,424
0
29,672
L
Bake Kujira
Witt188479
Bake Kujira
15,159
6,452
416
1,407
19,343
33,941
161
227
18,748
20,238
2,548
L
10,057
265
167
285
15,539
8,661
0
296
15,013
0
16,957
W
Bellona
soawesome1
Bellona
13,708
1,638
2,693
5,804
19,907
27,883
998
4,742
14,744
0
19,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
55,180
129
Minions Killed
193
0
Camps Cleared
0
1,083,123
Distance Traveled
1,109,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,583
685
17
1
0
213,753
0
W
Cthulhu
7,206
515
0
0
0
0
0
W
Medusa
13,035
931
85
6
0
275,920
0
L
Ah Muzen Cab
8,463
605
39
3
0
202,380
0
W
Hachiman
12,622
902
48
3
0
251,495
0
W
Nike
11,138
796
39
3
0
305,228
0
L
Nut
9,225
659
34
2
0
210,885
0
L
Bake Kujira
9,726
695
18
1
0
226,357
0
L
Thor
10,682
763
21
2
0
229,748
0
W
Bellona
11,179
799
21
2
0
276,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role