Player Matchup

Scylla
Scylla
Abbybluelew84
Scylla
Level 139
God Stats
5W - 6L
1,500 SR
Queue Stats
414W - 420L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
MisterRey8034
Jormungandr
Level 93
God Stats
4W - 6L
1,062 SR
Queue Stats
333W - 327L
1,498 Elo+
Solo
Ix Chel
Ix Chel
TruncateLily5
Ix Chel
Level 130
God Stats
1W - 3L
1,736 SR
Queue Stats
411W - 421L
1,492 Elo+
Party 2
Chaac
Chaac
Wizzzard_x_
Chaac
Level 63
God Stats
0W - 2L
1,268 SR
Queue Stats
72W - 44L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
shortAfew
Zhong Kui
Level 119
God Stats
2W - 2L
1,185 SR
Queue Stats
100W - 100L
1,489 Elo+
Solo
Team Averages
Level 109
1,350 SR
1,504 Elo+

VS

Team Averages
Level 96
1,542 SR
1,494 Elo+
Medusa
Medusa
ERZ_Basti
Medusa
Level 88
God Stats
3W - 3L
1,567 SR
Queue Stats
87W - 80L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
ERZ_SimSim
Danzaburou
Level 66
God Stats
2W - 1L
1,525 SR
Queue Stats
66W - 64L
1,467 Elo+
Party 1
Terra
Terra
LLoosen
Terra
Level 61
God Stats
1W - 1L
1,299 SR
Queue Stats
42W - 34L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
SlimReaper309
Ah Puch
Level 118
God Stats
3W - 0L
1,716 SR
Queue Stats
50W - 46L
1,560 Elo+
Solo
Mulan
Mulan
privatetouch
Mulan
Level 148
God Stats
11W - 14L
1,601 SR
Queue Stats
388W - 400L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
7,936
721
10,095
10,368
4,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MisterRey8034
Jormungandr
7
0 / 1 / 2
6,026
548
1,274
3,097
2,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ix Chel
15
2 / 4 / 3
7,936
721
9,720
13,846
6,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 5 / 3
8,441
767
14,394
13,723
12,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
shortAfew
Zhong Kui
15
2 / 4 / 5
8,446
768
10,412
12,703
10,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ERZ_Basti
Medusa
15
8 / 3 / 7
9,316
847
11,559
11,883
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ERZ_SimSim
Danzaburou
16
1 / 0 / 9
8,732
794
5,540
9,407
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
LLoosen
Terra
15
2 / 1 / 14
8,876
807
4,017
11,663
9,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
17
3 / 1 / 14
9,222
838
18,525
11,055
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 7
8,744
795
6,827
15,299
18,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
8
Kills
18
18
Deaths
9
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Medusa
ERZ_Basti
Medusa
8
3
7
3.83
W
Danzaburou
ERZ_SimSim
Danzaburou
1
0
9
5.5
W
Terra
LLoosen
Terra
2
1
14
9
L
Jormungandr
MisterRey8034
Jormungandr
0
1
2
1
W
Ah Puch
3
1
14
10
L
Ix Chel
2
4
3
0.88
L
3
5
3
0.9
W
4
4
7
1.88
L
Zhong Kui
shortAfew
Zhong Kui
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,895
Damage
46,468
53,737
Taken
59,307
36,512
Mitigated
42,993
17,542
Healing
32,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,095
983
875
987
10,368
4,484
0
4,954
5,414
21,533
512
W
Medusa
ERZ_Basti
Medusa
11,559
2,056
1,346
1,002
11,883
5,380
961
7,453
4,366
0
23,123
W
Danzaburou
ERZ_SimSim
Danzaburou
5,540
979
1,685
2,840
9,407
4,367
1,407
4,945
4,380
0
17,117
W
Terra
LLoosen
Terra
4,017
393
7,731
5,072
11,663
9,266
275
5,855
5,746
9,438
0
L
Jormungandr
MisterRey8034
Jormungandr
1,274
138
0
802
3,097
2,718
5
785
2,312
2,725
0
W
Ah Puch
18,525
1,519
1,953
4,374
11,055
5,289
707
5,612
5,273
37,781
0
L
Ix Chel
9,720
862
4,234
5,020
13,846
6,658
0
6,593
7,253
14,778
0
L
14,394
1,295
165
2,762
13,723
12,394
0
6,310
7,413
0
31,518
W
6,827
737
2,673
3,728
15,299
18,691
83
6,604
8,507
0
9,474
L
Zhong Kui
shortAfew
Zhong Kui
10,412
628
403
2,294
12,703
10,258
0
3,900
8,803
18,515
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
44,890
134
Minions Killed
123
0
Camps Cleared
0
828,631
Distance Traveled
1,023,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,936
721
36
3
0
199,656
0
W
Medusa
9,316
847
25
2
0
196,715
0
W
Danzaburou
8,732
794
34
3
0
216,643
0
W
Terra
8,876
807
9
1
0
204,472
0
L
Jormungandr
6,026
548
6
1
0
45,995
0
W
Ah Puch
9,222
838
43
4
0
203,127
0
L
Ix Chel
7,936
721
17
2
0
209,920
0
L
Chaac
8,441
767
35
3
0
182,054
0
W
Mulan
8,744
795
12
1
0
202,874
0
L
Zhong Kui
8,446
768
40
4
0
191,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role