Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChuzCampoHermoso
Ah Muzen Cab
Level 112
God Stats
4W - 4L
1,580 SR
Queue Stats
352W - 346L
1,432 Elo+
Solo
Nemesis
Nemesis
Gabriel_Luz32
Nemesis
Level 126
God Stats
4W - 5L
1,613 SR
Queue Stats
156W - 163L
1,372 Elo+
Solo
Artemis
Artemis
TOXIC_CalaGT
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,557 Elo+
Party 2
Cerberus
Cerberus
josue964
Cerberus
Level 122
God Stats
5W - 4L
1,564 SR
Queue Stats
196W - 187L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
mr_octavius
Kukulkan
Level 108
God Stats
21W - 19L
1,529 SR
Queue Stats
584W - 594L
1,480 Elo+
Party 2
Team Averages
Level 96
1,557 SR
1,477 Elo+

VS

Team Averages
Level 97
1,643 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FAST Deception
Izanami
Level 147
God Stats
10W - 8L
1,561 SR
Queue Stats
50W - 52L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
TomediusBlacka
Sylvanus
Level 84
God Stats
5W - 0L
1,984 SR
Queue Stats
47W - 46L
1,508 Elo+
Party 3
Da Ji
Da Ji
Vischke07
Da Ji
Level 127
God Stats
12W - 8L
1,669 SR
Queue Stats
48W - 39L
1,553 Elo+
Party 3
Fafnir
Fafnir
ZeMadGod
Fafnir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChuzCampoHermoso
Ah Muzen Cab
7
0 / 2 / 0
4,634
421
3,359
6,337
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
11
2 / 0 / 0
5,680
516
4,698
9,298
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TOXIC_CalaGT
Artemis
10
1 / 3 / 0
4,999
454
2,350
6,464
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
josue964
Cerberus
10
0 / 1 / 2
5,601
509
4,939
10,923
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
mr_octavius
Kukulkan
11
0 / 2 / 1
5,861
533
2,889
4,699
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 1 / 1
6,769
615
3,719
5,604
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 2 / 2
5,963
542
7,328
6,740
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
13
2 / 0 / 0
7,523
684
4,882
6,528
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Vischke07
Da Ji
12
3 / 0 / 2
6,863
624
4,033
8,332
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
ZeMadGod
Fafnir
11
1 / 0 / 2
6,916
629
3,517
6,709
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
L
Ah Muzen Cab
ChuzCampoHermoso
Ah Muzen Cab
0
2
0
0
W
2
2
2
1.5
L
Nemesis
2
0
0
2
L
Artemis
TOXIC_CalaGT
Artemis
1
3
0
0.33
W
Sylvanus
2
0
0
2
W
Da Ji
Vischke07
Da Ji
3
0
2
4
W
Fafnir
ZeMadGod
Fafnir
1
0
2
2
L
Cerberus
josue964
Cerberus
0
1
2
1
L
Kukulkan
mr_octavius
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
23,479
37,721
Taken
33,913
15,119
Mitigated
18,435
11,982
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,719
116
0
1,806
5,604
2,670
300
1,592
4,012
48,249
774
L
Ah Muzen Cab
ChuzCampoHermoso
Ah Muzen Cab
3,359
1,031
0
759
6,337
2,058
0
2,890
3,447
0
26,981
W
7,328
5,765
0
1,372
6,740
2,153
434
2,774
3,966
0
55,967
L
Nemesis
4,698
1,842
0
5,514
9,298
3,010
0
3,199
6,099
0
31,930
L
Artemis
TOXIC_CalaGT
Artemis
2,350
689
0
1,157
6,464
2,267
0
1,640
4,824
0
26,650
W
Sylvanus
4,882
1,799
0
3,744
6,528
3,413
646
0
6,528
46,494
11,604
W
Da Ji
Vischke07
Da Ji
4,033
596
0
4,699
8,332
3,384
164
1,473
6,859
0
45,036
W
Fafnir
ZeMadGod
Fafnir
3,517
1,166
0
2,394
6,709
6,815
142
1,989
4,720
15,888
0
L
Cerberus
josue964
Cerberus
4,939
94
0
4,301
10,923
6,397
0
1,466
9,457
31,326
0
L
Kukulkan
mr_octavius
Kukulkan
2,889
197
0
251
4,699
1,387
0
2,540
2,159
47,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
34,034
283
Minions Killed
379
0
Camps Cleared
0
1,004,201
Distance Traveled
1,013,476
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,769
615
86
8
0
199,967
0
L
Ah Muzen Cab
4,634
421
40
4
0
133,578
0
W
Izanami
5,963
542
80
7
0
178,964
2
L
Nemesis
5,680
516
63
6
0
264,085
0
L
Artemis
4,999
454
55
5
0
185,090
0
W
Sylvanus
7,523
684
105
10
0
178,412
0
W
Da Ji
6,863
624
77
7
0
242,312
0
W
Fafnir
6,916
629
31
3
0
213,821
1
L
Cerberus
5,601
509
42
4
0
223,082
0
L
Kukulkan
5,861
533
83
8
0
198,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role