Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Akotaa
Loki
Level 37
God Stats
0W - 6L
1,500 SR
Queue Stats
49W - 53L
1,297 Elo+
Solo
Maui
Maui
FlashKidEthan
Maui
Level 28
God Stats
20W - 10L
1,244 SR
Queue Stats
121W - 122L
1,321 Elo+
Party 2
Anhur
Anhur
RoYaLPriest2455
Anhur
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 41L
1,081 Elo+
Solo
Surtr
Surtr
santo020
Surtr
Level 60
God Stats
6W - 5L
1,477 SR
Queue Stats
95W - 85L
1,442 Elo+
Solo
Team Averages
Level 49
1,444 SR
1,328 Elo+

VS

Team Averages
Level 75
1,587 SR
1,329 Elo+
Kukulkan
Kukulkan
Rose GotTheH
Kukulkan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Sun Wukong
Sun Wukong
Rose Laume
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Fenrir
Fenrir
SGNKhaos
Fenrir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 141L
1,449 Elo+
Solo
Cerberus
Cerberus
tssittssit
Cerberus
Level 65
God Stats
1W - 1L
1,637 SR
Queue Stats
29W - 35L
1,396 Elo+
Solo
Chiron
Chiron
zmankiller1
Chiron
Level 112
God Stats
6W - 3L
1,798 SR
Queue Stats
177W - 200L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 6 / 1
5,780
385
7,619
10,419
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Akotaa
Loki
7
0 / 4 / 0
5,237
349
1,823
9,108
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
6,562
437
3,684
12,053
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 2
6,512
434
2,292
8,365
4,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
santo020
Surtr
12
0 / 1 / 0
7,548
503
6,247
11,973
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rose GotTheH
Kukulkan
15
2 / 0 / 0
8,908
594
5,178
4,226
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Rose Laume
Sun Wukong
14
1 / 0 / 1
7,617
508
6,226
9,161
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SGNKhaos
Fenrir
15
4 / 1 / 2
8,146
543
7,716
14,661
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
tssittssit
Cerberus
13
0 / 1 / 8
8,121
541
4,490
9,993
9,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
14
10 / 0 / 2
8,565
571
11,871
8,759
3,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
17
18
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
L
Loki
Akotaa
Loki
0
4
0
0
L
1
3
0
0.33
L
0
4
2
0.25
W
Kukulkan
Rose GotTheH
Kukulkan
2
0
0
2
W
Sun Wukong
Rose Laume
Sun Wukong
1
0
1
1.5
W
Fenrir
SGNKhaos
Fenrir
4
1
2
5
L
Surtr
santo020
Surtr
0
1
0
0
W
Cerberus
tssittssit
Cerberus
0
1
8
4
W
Chiron
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
35,481
51,918
Taken
46,800
26,307
Mitigated
29,428
14,241
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,619
2,507
0
2,588
10,419
3,057
0
2,063
8,356
36,942
10,452
L
Loki
Akotaa
Loki
1,823
559
0
2,281
9,108
2,275
0
0
9,108
0
17,158
L
3,684
664
0
1,900
12,053
10,230
0
2,188
9,865
18,286
0
L
2,292
1,369
0
1,167
8,365
4,008
0
4,343
4,022
0
32,853
W
Kukulkan
Rose GotTheH
Kukulkan
5,178
321
0
897
4,226
1,684
2,273
0
4,226
63,734
0
W
Sun Wukong
Rose Laume
Sun Wukong
6,226
990
0
2,447
9,161
6,620
266
79
9,082
0
59,819
W
Fenrir
SGNKhaos
Fenrir
7,716
3,022
0
4,610
14,661
7,996
705
2,312
12,349
0
81,486
L
Surtr
santo020
Surtr
6,247
2,951
0
6,305
11,973
6,737
0
1,041
9,993
1,609
52,141
W
Cerberus
tssittssit
Cerberus
4,490
582
0
2,210
9,993
9,160
302
4,626
5,367
27,313
759
W
Chiron
11,871
6,012
407
4,303
8,759
3,968
1,563
3,947
4,812
0
67,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
41,357
270
Minions Killed
497
0
Camps Cleared
0
1,235,304
Distance Traveled
1,479,495
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,780
385
69
5
0
271,139
0
L
Loki
5,237
349
29
2
0
237,182
0
L
Maui
6,562
437
19
1
0
316,236
0
L
Anhur
6,512
434
55
4
0
201,416
0
W
Kukulkan
8,908
594
119
8
0
262,438
6
W
Sun Wukong
7,617
508
83
6
0
294,516
0
W
Fenrir
8,146
543
119
8
0
332,500
0
L
Surtr
7,548
503
98
7
0
209,331
0
W
Cerberus
8,121
541
77
5
0
296,958
4
W
Chiron
8,565
571
99
7
0
293,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role