Player Matchup

Tiamat
Tiamat
BMYTHIC2002
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,412 Elo+
Party 3
Loki
Loki
GhostMM3
Loki
Level 125
God Stats
2W - 4L
1,512 SR
Queue Stats
188W - 169L
1,552 Elo+
Party 1
Anhur
Anhur
LeoArgentinaCBA
Anhur
Level 143
God Stats
6W - 6L
1,822 SR
Queue Stats
209W - 187L
1,580 Elo+
Solo
Chaac
Chaac
ObalambLegend
Chaac
Level 127
God Stats
0W - 2L
1,274 SR
Queue Stats
120W - 107L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
VabianGamingHub
Baron Samedi
Level 18
God Stats
2W - 3L
1,582 SR
Queue Stats
21W - 19L
1,468 Elo+
Party 1
Team Averages
Level 105
1,538 SR
1,502 Elo+

VS

Team Averages
Level 101
1,470 SR
1,473 Elo+
Lancelot
Lancelot
FaMe_SenTinel
Lancelot
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
FlyIng_SenTineL
Nu Wa
Level 103
God Stats
3W - 0L
1,720 SR
Queue Stats
25W - 32L
1,317 Elo+
Party 2
Freya
Freya
MomentOfEstrogen
Freya
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Solo
Anubis
Anubis
SentineL2047
Anubis
Level 144
God Stats
10W - 9L
1,288 SR
Queue Stats
170W - 158L
1,560 Elo+
Solo
Bacchus
Bacchus
xCombo8reakerx
Bacchus
Level 95
God Stats
11W - 13L
1,340 SR
Queue Stats
89W - 90L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 2
6,392
492
4,851
8,604
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
5 / 1 / 2
7,536
580
7,175
10,690
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
4,262
328
2,083
3,744
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 2 / 3
7,020
540
4,191
10,640
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
VabianGamingHub
Baron Samedi
11
1 / 2 / 0
5,897
454
2,452
9,100
7,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FaMe_SenTinel
Lancelot
12
4 / 1 / 0
6,763
520
4,721
9,212
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 1
7,029
541
6,035
7,025
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 3
8,111
624
6,220
8,032
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
13
2 / 1 / 0
8,224
633
5,485
6,445
3,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
6,799
523
4,054
9,283
8,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
11
11
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
2
0.5
W
Lancelot
FaMe_SenTinel
Lancelot
4
1
0
4
W
2
3
1
0.83
L
Loki
5
1
2
6
L
0
2
0
0
W
1
1
3
2.5
L
0
2
3
0.75
W
Anubis
2
1
0
2
L
Baron Samedi
VabianGamingHub
Baron Samedi
1
2
0
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
26,515
42,778
Taken
39,997
22,745
Mitigated
21,937
14,489
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,851
591
0
2,697
8,604
4,067
0
4,921
3,495
48,739
0
W
Lancelot
FaMe_SenTinel
Lancelot
4,721
518
0
1,280
9,212
4,323
0
956
8,256
0
43,767
W
6,035
1,801
0
490
7,025
2,317
0
3,434
3,591
38,740
3,325
L
Loki
7,175
1,775
0
5,855
10,690
3,843
0
2,115
8,501
0
62,631
L
2,083
1,458
0
843
3,744
1,210
0
2,782
919
0
11,373
W
6,220
1,791
0
4,132
8,032
3,592
48
1,399
6,633
66,363
15,898
L
4,191
451
0
3,072
10,640
6,241
0
5,559
5,038
0
50,214
W
Anubis
5,485
439
0
4,024
6,445
3,131
0
0
6,445
63,120
1,627
L
Baron Samedi
VabianGamingHub
Baron Samedi
2,452
417
244
1,778
9,100
7,384
0
5,550
3,518
27,473
0
W
4,054
738
0
2,969
9,283
8,574
0
1,514
7,769
19,632
2,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
36,926
352
Minions Killed
414
0
Camps Cleared
0
1,060,065
Distance Traveled
1,301,210
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,392
492
85
7
0
223,937
0
W
Lancelot
6,763
520
69
5
0
324,586
0
W
Nu Wa
7,029
541
51
4
0
218,992
2
L
Loki
7,536
580
103
8
0
298,607
0
L
Anhur
4,262
328
19
1
0
60,076
0
W
Freya
8,111
624
135
10
0
268,880
0
L
Chaac
7,020
540
108
8
0
243,649
0
W
Anubis
8,224
633
130
10
0
234,349
2
L
Baron Samedi
5,897
454
37
3
0
233,796
3
W
Bacchus
6,799
523
29
2
0
254,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role