Player Matchup

Jormungandr
Jormungandr
FCmerlusSupermaX
Jormungandr
Level 63
God Stats
1W - 0L
1,299 SR
Queue Stats
68W - 73L
1,479 Elo+
Solo
Thanatos
Thanatos
Garnet-Beast
Thanatos
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,432 Elo+
Solo
Surtr
Surtr
Scofield_Flavio
Surtr
Level 64
God Stats
11W - 5L
1,598 SR
Queue Stats
38W - 38L
1,455 Elo+
Party 2
Nut
Nut
Zagrouuu
Nut
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
hugo77d
Zhong Kui
Level 69
God Stats
20W - 11L
1,618 SR
Queue Stats
73W - 74L
1,502 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,473 Elo+

VS

Team Averages
Level 45
1,459 SR
1,442 Elo+
Neith
Neith
Glockschokolade
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,424 Elo+
Solo
Achilles
Achilles
LieutenantWolfe
Achilles
Level 23
God Stats
3W - 7L
1,514 SR
Queue Stats
14W - 25L
1,405 Elo+
Party 1
Janus
Janus
VIRAL_Snake-_-
Janus
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 25L
1,438 Elo+
Solo
Ganesha
Ganesha
Whirlwind281
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,505 Elo+
Party 1
Thanatos
Thanatos
suessydO
Thanatos
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 66L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FCmerlusSupermaX
Jormungandr
12
1 / 1 / 0
7,535
538
5,939
12,724
10,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Garnet-Beast
Thanatos
14
5 / 2 / 1
7,754
554
6,773
14,972
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 2
8,736
624
6,236
9,926
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 1
6,413
458
6,781
7,771
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
hugo77d
Zhong Kui
15
2 / 1 / 3
8,809
629
7,115
9,752
7,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,351
454
8,075
8,750
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
12
1 / 2 / 0
6,605
472
6,928
11,615
11,033
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
6,996
500
4,945
8,019
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Whirlwind281
Ganesha
11
0 / 1 / 2
6,363
455
4,320
14,087
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
suessydO
Thanatos
13
3 / 2 / 1
7,173
512
6,714
12,052
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FCmerlusSupermaX
Jormungandr
1
1
0
1
W
Thanatos
Garnet-Beast
Thanatos
5
2
1
2.75
L
0
1
2
1
L
Achilles
1
2
0
0.5
W
1
0
2
2
L
1
3
0
0.33
L
Ganesha
Whirlwind281
Ganesha
0
1
2
1
W
0
1
1
0.5
W
Zhong Kui
hugo77d
Zhong Kui
2
1
3
3.5
L
Thanatos
suessydO
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
30,982
55,145
Taken
54,523
33,900
Mitigated
32,763
23,603
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FCmerlusSupermaX
Jormungandr
5,939
2,773
195
1,921
12,724
10,439
247
2,698
10,026
42,651
1,561
W
Thanatos
Garnet-Beast
Thanatos
6,773
2,437
0
11,083
14,972
6,500
0
1,418
13,445
0
64,435
L
8,075
2,331
0
2,159
8,750
3,451
0
1,986
6,764
0
56,526
L
Achilles
6,928
554
0
3,822
11,615
11,033
0
1,320
10,295
0
42,339
W
6,236
1,420
0
2,225
9,926
7,496
0
201
8,731
1,623
64,786
L
4,945
107
0
2,160
8,019
2,951
0
4,249
3,770
49,820
0
L
Ganesha
Whirlwind281
Ganesha
4,320
1,123
0
4,140
14,087
9,898
0
3,757
10,330
19,126
0
W
6,781
4,118
0
1,658
7,771
2,426
469
370
7,401
0
36,851
W
Zhong Kui
hugo77d
Zhong Kui
7,115
957
0
6,521
9,752
7,039
356
4,233
5,167
68,399
2,672
L
Thanatos
suessydO
Thanatos
6,714
2,759
0
8,942
12,052
5,430
0
1,784
10,268
0
52,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
33,488
452
Minions Killed
337
0
Camps Cleared
0
1,335,816
Distance Traveled
1,392,759
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,535
538
69
5
0
264,497
1
W
Thanatos
7,754
554
83
6
0
277,920
2
L
Neith
6,351
454
94
7
0
244,194
0
L
Achilles
6,605
472
83
6
0
262,936
0
W
Surtr
8,736
624
121
9
0
237,502
3
L
Janus
6,996
500
77
6
0
275,345
0
L
Ganesha
6,363
455
6
0
0
267,653
0
W
Nut
6,413
458
59
4
0
258,171
2
W
Zhong Kui
8,809
629
120
9
0
297,726
4
L
Thanatos
7,173
512
77
6
0
342,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role