Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JerBear890
Sylvanus
Level 107
God Stats
0W - 2L
1,293 SR
Queue Stats
68W - 70L
1,509 Elo+
Solo
Medusa
Medusa
Mithrandir8470
Medusa
Level 109
God Stats
9W - 19L
1,500 SR
Queue Stats
255W - 234L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
One Chicken Arm
Ratatoskr
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
206W - 180L
1,506 Elo+
Solo
Chang'e
Chang'e
actuallyang3lz
Chang'e
Level 32
God Stats
2W - 6L
1,322 SR
Queue Stats
3W - 9L
1,306 Elo+
Solo
Team Averages
Level 100
1,423 SR
1,480 Elo+

VS

Team Averages
Level 90
1,522 SR
1,498 Elo+
Tyr
Tyr
FallenRonin66
Tyr
Level 126
God Stats
1W - 1L
1,189 SR
Queue Stats
20W - 28L
1,469 Elo+
Solo
Maui
Maui
PuppyPunterr
Maui
Level 68
God Stats
8W - 4L
1,700 SR
Queue Stats
277W - 223L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
SGNKhaos
Zhong Kui
Level 101
God Stats
7W - 10L
1,500 SR
Queue Stats
147W - 141L
1,428 Elo+
Solo
Hun Batz
Hun Batz
hctibbackwards
Hun Batz
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 70L
1,487 Elo+
Solo
Chernobog
Chernobog
rrayzin
Chernobog
Level 89
God Stats
2W - 3L
1,720 SR
Queue Stats
237W - 212L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 1
5,584
508
4,668
6,795
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
JerBear890
Sylvanus
7
0 / 5 / 0
4,908
446
2,930
11,969
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 3 / 0
5,579
507
2,696
8,779
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
One Chicken Arm
Ratatoskr
11
1 / 2 / 0
5,548
504
3,371
9,620
3,860
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,074
461
4,883
9,664
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,684
608
5,112
8,900
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 0 / 8
6,522
593
4,700
7,906
6,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SGNKhaos
Zhong Kui
10
3 / 0 / 4
6,299
573
8,637
7,144
5,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
13
6 / 0 / 4
6,895
627
4,862
7,662
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
rrayzin
Chernobog
12
4 / 0 / 2
7,082
644
8,845
5,790
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
1
1
1
1.5
L
Sylvanus
JerBear890
Sylvanus
0
5
0
0
L
0
3
0
0
L
Ratatoskr
One Chicken Arm
Ratatoskr
1
2
0
0.5
W
2
0
8
6
W
Zhong Kui
SGNKhaos
Zhong Kui
3
0
4
5
L
0
4
0
0
W
Hun Batz
6
0
4
8
W
Chernobog
rrayzin
Chernobog
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
32,156
46,827
Taken
37,402
18,754
Mitigated
23,541
16,968
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,668
1,773
0
1,740
6,795
2,208
0
0
6,795
31,010
2,222
W
5,112
601
0
3,868
8,900
6,508
97
3,334
5,560
0
48,630
L
Sylvanus
JerBear890
Sylvanus
2,930
845
1,558
3,222
11,969
5,995
0
3,155
8,814
11,649
0
L
2,696
729
235
2,358
8,779
3,325
0
950
7,829
0
50,286
L
Ratatoskr
One Chicken Arm
Ratatoskr
3,371
747
0
4,067
9,620
3,860
0
3,073
6,547
0
44,017
W
4,700
1,224
0
1,886
7,906
6,036
38
2,615
5,216
21,421
2,615
W
Zhong Kui
SGNKhaos
Zhong Kui
8,637
1,503
0
3,870
7,144
5,525
505
3,130
3,729
39,275
3,867
L
4,883
635
116
3,672
9,664
3,366
141
5,454
4,210
26,913
1,005
W
Hun Batz
4,862
1,603
0
5,749
7,662
3,163
0
1,244
6,365
0
47,411
W
Chernobog
rrayzin
Chernobog
8,845
5,634
0
3,019
5,790
2,309
1,704
1,466
4,324
0
61,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
33,482
297
Minions Killed
346
0
Camps Cleared
0
947,851
Distance Traveled
1,099,662
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,584
508
66
6
0
147,130
0
W
Tyr
6,684
608
71
6
0
239,592
0
L
Sylvanus
4,908
446
12
1
0
188,245
1
L
Medusa
5,579
507
96
9
0
197,997
0
L
Ratatoskr
5,548
504
77
7
0
252,371
0
W
Maui
6,522
593
35
3
0
221,159
1
W
Zhong Kui
6,299
573
59
5
0
203,470
0
L
Chang'e
5,074
461
46
4
0
162,108
0
W
Hun Batz
6,895
627
74
7
0
261,458
2
W
Chernobog
7,082
644
107
10
0
173,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role