Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BildoSagginz
Surtr
Level 121
God Stats
9W - 7L
1,383 SR
Queue Stats
379W - 371L
1,496 Elo+
Solo
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 101
God Stats
216W - 186L
1,673 SR
Queue Stats
216W - 187L
1,621 Elo+
Solo
Bacchus
Bacchus
celewde
Bacchus
Level 121
God Stats
6W - 6L
1,646 SR
Queue Stats
56W - 70L
1,467 Elo+
Solo
Skadi
Skadi
xVeratos
Skadi
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
99W - 130L
1,373 Elo+
Solo
Team Averages
Level 97
1,540 SR
1,491 Elo+

VS

Team Averages
Level 94
1,599 SR
1,477 Elo+
Chiron
Chiron
NotThe6s
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Rhyzxn
Cthulhu
Level 122
God Stats
17W - 10L
1,829 SR
Queue Stats
97W - 85L
1,484 Elo+
Solo
Sol
Sol
Sleet33
Sol
Level 88
God Stats
31W - 15L
1,657 SR
Queue Stats
83W - 60L
1,490 Elo+
Solo
Hera
Hera
ThatSIow6
Hera
Level 107
God Stats
3W - 6L
1,452 SR
Queue Stats
110W - 99L
1,479 Elo+
Party 1
Thanatos
Thanatos
ZootedRn
Thanatos
Level 48
God Stats
32W - 27L
1,559 SR
Queue Stats
54W - 55L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 1
5,670
567
5,222
4,993
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 1
5,641
564
3,229
10,026
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Lil Rerock
Bakasura
12
2 / 1 / 0
6,762
676
5,920
10,222
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
celewde
Bacchus
9
2 / 0 / 1
4,950
495
4,565
7,010
6,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
xVeratos
Skadi
9
0 / 1 / 1
5,177
518
2,880
2,144
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NotThe6s
Chiron
10
1 / 1 / 1
5,362
536
2,758
5,494
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rhyzxn
Cthulhu
7
0 / 0 / 0
4,857
486
1,238
4,175
2,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
10
0 / 3 / 1
6,187
619
6,171
8,992
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
10
2 / 0 / 1
5,589
559
3,642
5,711
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZootedRn
Thanatos
11
2 / 4 / 0
5,572
557
4,428
10,833
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
W
2
2
1
1.25
W
Bakasura
Lil Rerock
Bakasura
2
1
0
2
L
Chiron
NotThe6s
Chiron
1
1
1
1.5
L
Cthulhu
Rhyzxn
Cthulhu
0
0
0
0
L
Sol
0
3
1
0.17
L
Hera
2
0
1
2.5
L
Thanatos
ZootedRn
Thanatos
2
4
0
0.5
W
Bacchus
celewde
Bacchus
2
0
1
2.5
W
Skadi
xVeratos
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
18,237
34,395
Taken
35,205
20,515
Mitigated
12,775
15,298
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,222
351
0
898
4,993
1,636
120
322
4,671
33,889
0
W
3,229
1,410
0
4,379
10,026
4,442
12
1,817
8,209
1,079
38,176
W
Bakasura
Lil Rerock
Bakasura
5,920
3,637
0
7,643
10,222
6,812
0
5,543
4,679
0
33,253
L
Chiron
NotThe6s
Chiron
2,758
1,404
308
2,688
5,494
2,026
0
2,044
3,443
0
32,954
L
Cthulhu
Rhyzxn
Cthulhu
1,238
279
147
1,167
4,175
2,205
0
1,868
2,226
14,800
0
L
Sol
6,171
3,060
0
4,877
8,992
2,042
0
0
7,595
50,625
5,685
L
Hera
3,642
759
0
1,948
5,711
1,943
0
3,240
2,197
34,352
676
L
Thanatos
ZootedRn
Thanatos
4,428
1,342
0
5,647
10,833
4,559
0
2,203
8,521
0
37,793
W
Bacchus
celewde
Bacchus
4,565
504
0
2,378
7,010
6,905
0
2,444
4,566
11,981
2,569
W
Skadi
xVeratos
Skadi
2,880
1,317
0
0
2,144
720
0
107
2,037
0
31,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
27,567
302
Minions Killed
303
0
Camps Cleared
0
1,067,260
Distance Traveled
957,145
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,670
567
70
7
0
201,517
3
W
Surtr
5,641
564
69
7
0
235,817
0
W
Bakasura
6,762
676
96
10
0
223,845
1
L
Chiron
5,362
536
50
5
0
207,508
1
L
Cthulhu
4,857
486
28
3
0
144,879
0
L
Sol
6,187
619
102
10
0
173,024
0
L
Hera
5,589
559
60
6
0
225,346
3
L
Thanatos
5,572
557
63
6
0
206,388
0
W
Bacchus
4,950
495
9
1
0
217,448
0
W
Skadi
5,177
518
58
6
0
188,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role