Player Matchup

Ra
Ra
NagatoHUN
Ra
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 125L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
Volchara_6_8
Kukulkan
Level 42
God Stats
4W - 8L
1,432 SR
Queue Stats
10W - 22L
1,289 Elo+
Solo
Ymir
Ymir
WolfAkosX
Ymir
Level 8
God Stats
2W - 5L
1,187 SR
Queue Stats
61W - 70L
1,048 Elo+
Party 1
Bastet
Bastet
dry_swarm55
Bastet
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 36L
1,354 Elo+
Party 2
Erlang Shen
Erlang Shen
mexicanms13
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 2
Team Averages
Level 31
1,424 SR
1,274 Elo+

VS

Team Averages
Level 50
1,634 SR
1,451 Elo+
Surtr
Surtr
Basel_Aoudeh
Surtr
Level 67
God Stats
9W - 4L
1,643 SR
Queue Stats
130W - 136L
1,421 Elo+
Party 3
Poseidon
Poseidon
NANO_WINS15
Poseidon
Level 25
God Stats
57W - 48L
1,517 SR
Queue Stats
246W - 236L
1,471 Elo+
Party 3
Merlin
Merlin
NeKSooS
Merlin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,445 Elo+
Party 4
Pele
Pele
g__a__i__a
Pele
Level 69
God Stats
6W - 4L
1,793 SR
Queue Stats
206W - 191L
1,472 Elo+
Party 3
Charybdis
Charybdis
kogdar12
Charybdis
Level 62
God Stats
2W - 2L
1,715 SR
Queue Stats
19W - 17L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 10 / 4
8,981
499
13,398
14,810
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
Volchara_6_8
Kukulkan
15
1 / 6 / 6
8,230
457
7,584
11,178
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
6 / 3 / 6
10,386
577
9,441
19,524
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bastet
5
0 / 0 / 0
5,186
288
185
1,715
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
mexicanms13
Erlang Shen
4
0 / 2 / 0
5,169
287
1,046
3,109
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 7
9,771
543
6,545
18,406
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
NANO_WINS15
Poseidon
13
5 / 2 / 4
8,971
498
10,810
7,183
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
NeKSooS
Merlin
14
1 / 5 / 7
9,280
516
7,363
10,376
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 2 / 4
10,746
597
6,389
13,719
5,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
kogdar12
Charybdis
14
3 / 3 / 6
9,371
521
8,872
13,892
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
21
21
Deaths
17
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
Poseidon
NANO_WINS15
Poseidon
5
2
4
3.5
L
8
10
4
1
W
Merlin
NeKSooS
Merlin
1
5
7
0.9
L
Kukulkan
Volchara_6_8
Kukulkan
1
6
6
0.67
L
Ymir
6
3
6
3
L
Bastet
0
0
0
0
W
6
2
4
4
W
Charybdis
kogdar12
Charybdis
3
3
6
2
L
Erlang Shen
mexicanms13
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
39,979
50,336
Taken
63,576
29,195
Mitigated
33,965
7,685
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,545
2,099
0
3,432
18,406
16,390
2,022
9,490
8,819
504
33,344
W
Poseidon
NANO_WINS15
Poseidon
10,810
1,438
0
397
7,183
2,749
3,590
4,061
3,122
44,587
1,180
L
13,398
2,221
581
629
14,810
5,782
0
6,268
8,419
41,438
2,110
W
Merlin
NeKSooS
Merlin
7,363
281
0
2,362
10,376
4,152
2,613
5,977
4,399
48,775
1,739
L
Kukulkan
Volchara_6_8
Kukulkan
7,584
859
0
1,785
11,178
4,202
0
2,258
8,669
59,821
0
L
Ymir
9,441
2,683
0
2,984
19,524
17,354
0
8,802
10,675
27,843
0
L
Bastet
185
0
0
1,144
1,715
460
0
681
1,034
0
4,352
W
6,389
1,569
0
4,367
13,719
5,675
4,388
5,037
8,613
0
60,002
W
Charybdis
kogdar12
Charybdis
8,872
3,858
0
5,180
13,892
4,999
5,486
5,574
8,239
0
63,797
L
Erlang Shen
mexicanms13
Erlang Shen
1,046
551
0
562
3,109
1,397
0
70
2,831
0
4,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
48,139
200
Minions Killed
365
0
Camps Cleared
0
1,002,986
Distance Traveled
1,625,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,771
543
43
2
0
326,534
0
W
Poseidon
8,971
498
53
3
0
346,542
0
L
Ra
8,981
499
58
3
0
249,254
0
W
Merlin
9,280
516
68
4
0
287,557
0
L
Kukulkan
8,230
457
97
5
0
287,234
0
L
Ymir
10,386
577
26
1
0
327,436
0
L
Bastet
5,186
288
11
1
0
80,001
0
W
Pele
10,746
597
99
6
0
359,929
0
W
Charybdis
9,371
521
102
6
0
305,066
0
L
Erlang Shen
5,169
287
8
0
0
59,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role