Player Matchup

Nut
Nut
BeyondGayJordan
Nut
Level 126
God Stats
1W - 0L
1,582 SR
Queue Stats
33W - 17L
1,815 Elo+
Party 1
Charon
Charon
Crisp Paul
Charon
Level 91
God Stats
16W - 4L
1,567 SR
Queue Stats
25W - 12L
1,815 Elo+
Party 1
Bacchus
Bacchus
Green Yames
Bacchus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,815 Elo+
Party 1
Team Averages
Level 111
1,550 SR
1,815 Elo+

VS

Team Averages
Level 106
1,459 SR
1,551 Elo+
Surtr
Surtr
Hard-ees-MAN
Surtr
Level 101
God Stats
27W - 13L
1,640 SR
Queue Stats
112W - 100L
1,558 Elo+
Party 2
Cupid
Cupid
MyNamesWes
Cupid
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,534 Elo+
Party 2
Scylla
Scylla
cavalera999
Scylla
Level 78
God Stats
1W - 2L
1,236 SR
Queue Stats
78W - 79L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,942
813
10,716
7,972
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Crisp Paul
Charon
14
1 / 1 / 5
8,082
735
4,400
8,086
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Green Yames
Bacchus
14
3 / 2 / 4
8,217
747
9,153
9,320
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,965
633
5,770
12,813
11,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
12
1 / 1 / 2
7,008
637
5,141
6,978
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
1 / 4 / 2
7,243
658
6,382
7,140
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Charon
Crisp Paul
Charon
1
1
5
3.5
W
Bacchus
Green Yames
Bacchus
3
2
4
2.5
L
1
3
2
0.67
L
Cupid
1
1
2
2
L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
17,293
25,378
Taken
26,931
23,160
Mitigated
17,167
7,177
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
6,617
0
3,404
7,972
4,052
819
1,816
6,156
0
56,967
W
Charon
Crisp Paul
Charon
4,400
611
0
1,559
8,086
7,199
251
2,899
5,187
16,507
2,050
W
Bacchus
Green Yames
Bacchus
9,153
447
0
2,214
9,320
11,909
272
1,884
7,436
22,766
1,599
L
5,770
1,514
0
1,547
12,813
11,674
0
4,369
7,473
239
11,514
L
Cupid
5,141
2,555
81
513
6,978
2,853
0
3,689
3,033
0
18,890
L
Scylla
6,382
360
0
954
7,140
2,640
0
3,377
3,228
28,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
21,216
174
Minions Killed
98
0
Camps Cleared
0
623,714
Distance Traveled
584,579
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,942
813
101
9
0
201,530
0
W
Charon
8,082
735
34
3
0
213,453
0
W
Bacchus
8,217
747
39
4
0
208,731
0
L
Surtr
6,965
633
15
1
0
198,414
0
L
Cupid
7,008
637
33
3
0
193,139
0
L
Scylla
7,243
658
50
5
0
193,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role