Player Matchup

Kuzenbo
Kuzenbo
Gold III
Ghetto Dubs
Kuzenbo
Gold III
Level 94
God Stats
8W - 2L
1,285 SR
Queue Stats
114W - 106L
1,645 MMR
Party 1
Atlas
Atlas
Gold V
Joesleftoe
Atlas
Gold V
Level 90
God Stats
85W - 84L
1,597 SR
Queue Stats
98W - 102L
1,553 MMR
Party 1
Ullr
Ullr
Gold I
TinyyFeetBigMeat
Ullr
Gold I
Level 192
God Stats
70W - 59L
1,679 SR
Queue Stats
185W - 177L
1,567 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,520 SR
1,588 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,568 SR
1,601 MMR
Hou Yi
Hou Yi
Gold V
Airtothemax
Hou Yi
Gold V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,607 MMR
Solo
Lancelot
Lancelot
Gold I
MineCraftFordge
Lancelot
Gold I
Level 142
God Stats
3W - 3L
1,433 SR
Queue Stats
220W - 190L
1,646 MMR
Solo
Aphrodite
Aphrodite
Silver I
raymodecool
Aphrodite
Silver I
Level 121
God Stats
0W - 2L
1,770 SR
Queue Stats
5W - 5L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ghetto Dubs
Kuzenbo
15
0 / 2 / 6
9,028
694
8,700
14,420
17,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Atlas
13
1 / 4 / 4
8,657
666
9,491
14,288
13,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 2 / 1
10,375
798
12,682
10,682
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothAchillesMorgan Le FayCharonNe Zha

VS

Bans
GaneshaPersephoneBaron SamediVulcanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 2 / 6
9,325
717
12,600
10,895
4,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
15
6 / 2 / 2
9,382
722
11,852
14,837
13,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
raymodecool
Aphrodite
14
0 / 3 / 7
8,500
654
5,532
11,769
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
8
8
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
2
6
2.5
W
Kuzenbo
Ghetto Dubs
Kuzenbo
0
2
6
1.5
W
Atlas
1
4
4
0.75
L
Lancelot
6
2
2
3.5
W
6
2
1
3.25
L
Aphrodite
raymodecool
Aphrodite
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
29,984
39,390
Taken
37,501
34,979
Mitigated
24,637
4,390
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
12,600
6,462
0
2,174
10,895
4,850
483
5,223
5,672
0
61,306
W
Kuzenbo
Ghetto Dubs
Kuzenbo
8,700
2,311
0
1,124
14,420
17,039
309
1,932
12,218
30,956
2,370
W
Atlas
9,491
3,198
604
1,678
14,288
13,418
705
2,268
11,728
21,494
749
L
Lancelot
11,852
2,834
0
1,683
14,837
13,713
0
5,347
9,490
139
26,972
W
12,682
5,032
0
984
10,682
4,522
1,819
1,025
9,478
0
48,474
L
Aphrodite
raymodecool
Aphrodite
5,532
726
4,536
6,102
11,769
6,074
76
6,351
5,418
21,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
27,207
143
Minions Killed
182
0
Camps Cleared
0
691,586
Distance Traveled
704,974
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,325
717
99
8
0
214,917
0
W
Kuzenbo
9,028
694
45
3
0
249,547
0
W
Atlas
8,657
666
26
2
0
214,967
0
L
Lancelot
9,382
722
27
2
0
274,111
0
W
Ullr
10,375
798
72
6
0
227,072
0
L
Aphrodite
8,500
654
56
4
0
215,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role