Player Matchup

Medusa
Medusa
Basel_Aoudeh
Medusa
Level 67
God Stats
3W - 4L
1,687 SR
Queue Stats
130W - 136L
1,433 Elo+
Party 1
Ares
Ares
NANO_WINS15
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 236L
1,484 Elo+
Party 1
Cliodhna
Cliodhna
Volchara_6_8
Cliodhna
Level 42
God Stats
3W - 10L
1,346 SR
Queue Stats
10W - 22L
1,306 Elo+
Solo
Poseidon
Poseidon
g__a__i__a
Poseidon
Level 69
God Stats
11W - 7L
1,500 SR
Queue Stats
206W - 191L
1,485 Elo+
Party 1
Fenrir
Fenrir
thrillerkillako4
Fenrir
Level 37
God Stats
9W - 6L
1,368 SR
Queue Stats
75W - 81L
1,387 Elo+
Solo
Team Averages
Level 48
1,480 SR
1,419 Elo+

VS

Team Averages
Level 73
1,416 SR
1,328 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HarringtonGER
Morgan Le Fay
Level 49
God Stats
17W - 30L
1,282 SR
Queue Stats
75W - 115L
1,317 Elo+
Solo
Nemesis
Nemesis
NeKSooS
Nemesis
Level 25
God Stats
13W - 8L
1,289 SR
Queue Stats
19W - 16L
1,180 Elo+
Party 2
Charon
Charon
Skyyyyyyyyyyyyyy
Charon
Level 124
God Stats
5W - 3L
1,512 SR
Queue Stats
70W - 63L
1,464 Elo+
Solo
Charybdis
Charybdis
kogdar12
Charybdis
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 17L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 1
6,787
452
7,120
12,257
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 5 / 3
7,642
509
5,051
14,599
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Volchara_6_8
Cliodhna
10
1 / 5 / 3
6,000
400
3,185
12,306
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
g__a__i__a
Poseidon
13
1 / 1 / 1
7,337
489
5,263
7,410
2,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 4
6,293
420
5,960
13,359
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 0 / 1
8,628
575
6,022
10,626
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
HarringtonGER
Morgan Le Fay
12
2 / 1 / 0
7,520
501
2,815
6,204
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NeKSooS
Nemesis
14
4 / 3 / 8
7,747
516
7,562
11,239
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 9
8,303
554
8,392
13,439
12,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
kogdar12
Charybdis
13
6 / 3 / 6
8,337
556
16,793
11,514
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
21
21
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
Medusa
2
6
1
0.42
W
Morgan Le Fay
HarringtonGER
Morgan Le Fay
2
1
0
2
L
3
5
3
0.9
W
Nemesis
NeKSooS
Nemesis
4
3
8
2.67
W
6
2
9
5.25
L
Cliodhna
Volchara_6_8
Cliodhna
1
5
3
0.5
L
Poseidon
g__a__i__a
Poseidon
1
1
1
1.5
W
Charybdis
kogdar12
Charybdis
6
3
6
3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
41,584
59,931
Taken
53,022
32,371
Mitigated
35,557
7,449
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,022
1,596
0
4,501
10,626
10,319
166
590
10,036
0
64,638
L
Medusa
7,120
2,637
0
1,938
12,257
4,974
0
2,730
9,527
0
41,110
W
Morgan Le Fay
HarringtonGER
Morgan Le Fay
2,815
221
0
1,211
6,204
2,545
520
1,596
4,608
35,666
1,212
L
5,051
1,162
0
1,354
14,599
13,465
0
1,951
12,648
16,806
0
W
Nemesis
NeKSooS
Nemesis
7,562
3,169
0
1,777
11,239
5,157
224
2,333
8,906
0
50,828
W
8,392
2,079
0
2,243
13,439
12,784
0
2,718
10,721
25,291
0
L
Cliodhna
Volchara_6_8
Cliodhna
3,185
628
0
1,727
12,306
4,256
0
2,830
9,476
0
26,982
L
Poseidon
g__a__i__a
Poseidon
5,263
263
0
1,636
7,410
2,765
0
2,238
5,172
47,795
3,990
W
Charybdis
kogdar12
Charybdis
16,793
7,487
0
5,106
11,514
4,752
452
2,771
8,743
0
67,037
L
5,960
1,351
0
794
13,359
6,911
0
1,309
12,050
0
47,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
40,535
264
Minions Killed
387
0
Camps Cleared
0
1,398,851
Distance Traveled
1,462,835
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,628
575
110
7
0
300,609
2
L
Medusa
6,787
452
47
3
0
283,335
0
W
Morgan Le Fay
7,520
501
84
6
0
275,253
0
L
Ares
7,642
509
22
1
0
304,733
0
W
Nemesis
7,747
516
60
4
0
327,998
0
W
Charon
8,303
554
15
1
0
291,665
4
L
Cliodhna
6,000
400
42
3
0
230,709
0
L
Poseidon
7,337
489
90
6
0
303,956
0
W
Charybdis
8,337
556
118
8
0
267,310
0
L
Fenrir
6,293
420
63
4
0
276,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role