Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AAAninjaman
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,620 Elo+
Solo
Hades
Hades
DevinMurphyy
Hades
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 234L
1,510 Elo+
Solo
Osiris
Osiris
LelecoKing
Osiris
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,494 Elo+
Solo
Horus
Horus
iKoalaWala
Horus
Level 126
God Stats
7W - 5L
1,500 SR
Queue Stats
212W - 211L
1,479 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,521 Elo+

VS

Team Averages
Level 68
1,540 SR
1,406 Elo+
Apollo
Apollo
 
Apollo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Chaserace
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 75L
1,306 Elo+
Solo
Sobek
Sobek
TheOneToFear4
Sobek
Level 117
God Stats
1W - 1L
1,700 SR
Queue Stats
121W - 122L
1,486 Elo+
Solo
Loki
Loki
angel_21cm
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Solo
Ra
Ra
jWeeze
Ra
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 105L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 5
6,514
1,086
3,749
4,196
1,621
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 7
6,386
1,064
5,987
3,390
1,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
4 / 2 / 3
6,486
1,081
6,447
7,617
4,016
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
LelecoKing
Osiris
11
1 / 1 / 3
5,842
974
4,818
5,605
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
9
1 / 3 / 5
5,889
982
4,254
8,759
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 4
5,697
950
3,772
6,427
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
2 / 1 / 3
5,656
943
4,745
3,167
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 6
5,480
913
4,873
11,777
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 1 / 0
4,496
749
49
1,038
174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
12
2 / 3 / 3
5,994
999
4,847
4,796
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
8
Kills
6
6
Deaths
8
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
5
3.5
L
Apollo
 
Apollo
2
2
4
2
W
1
0
7
4.5
L
Agni
2
1
3
3.5
W
4
2
3
2.75
W
Osiris
LelecoKing
Osiris
1
1
3
2.5
L
0
1
6
3
L
0
1
0
0
W
Horus
1
3
5
1.17
L
Ra
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
18,286
29,567
Taken
27,205
18,592
Mitigated
11,547
15,185
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,749
493
480
1,674
4,196
1,621
505
2,262
1,844
15,369
0
L
Apollo
 
Apollo
3,772
2,773
508
973
6,427
1,953
0
2,990
3,102
0
8,620
W
5,987
1,294
315
829
3,390
1,338
353
1,620
1,729
13,491
0
L
Agni
4,745
271
0
0
3,167
1,177
0
2,286
761
8,601
0
W
6,447
489
2,047
3,289
7,617
4,016
382
4,808
2,536
9,581
763
W
Osiris
LelecoKing
Osiris
4,818
681
554
2,126
5,605
6,335
96
2,186
3,234
0
6,280
L
4,873
269
452
6,238
11,777
6,650
0
7,200
4,156
6,817
0
L
49
0
0
0
1,038
174
0
222
740
0
49
W
Horus
4,254
1,374
1,762
2,109
8,759
5,282
475
2,839
5,759
0
6,348
L
Ra
4,847
367
2,559
1,194
4,796
1,593
0
3,221
1,452
17,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
27,323
72
Minions Killed
54
0
Camps Cleared
0
636,483
Distance Traveled
539,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,514
1,086
32
5
0
129,156
0
L
Apollo
5,697
950
11
2
0
125,786
0
W
Hera
6,386
1,064
21
4
0
137,123
0
L
Agni
5,656
943
8
1
0
130,890
0
W
Hades
6,486
1,081
8
1
0
115,706
0
W
Osiris
5,842
974
4
1
0
126,147
0
L
Sobek
5,480
913
4
1
0
120,127
0
L
Loki
4,496
749
0
0
0
25,009
0
W
Horus
5,889
982
7
1
0
128,351
0
L
Ra
5,994
999
31
5
0
137,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role