Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BDez04
Hel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,464 Elo+
Solo
Bake Kujira
Bake Kujira
Evilasasin49
Bake Kujira
Level 127
God Stats
3W - 1L
1,792 SR
Queue Stats
158W - 132L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Louveteau1
Jing Wei
Level 154
God Stats
3W - 2L
1,375 SR
Queue Stats
34W - 35L
1,441 Elo+
Party 1
Mercury
Mercury
Sprinklesss
Mercury
Level 140
God Stats
3W - 2L
1,303 SR
Queue Stats
10W - 12L
1,328 Elo+
Party 1
Team Averages
Level 128
1,494 SR
1,456 Elo+

VS

Team Averages
Level 108
1,442 SR
1,490 Elo+
Janus
Janus
Greenfire98
Janus
Level 177
God Stats
7W - 12L
1,370 SR
Queue Stats
113W - 93L
1,478 Elo+
Solo
Arachne
Arachne
LionClaw
Arachne
Level 146
God Stats
20W - 16L
1,548 SR
Queue Stats
129W - 101L
1,570 Elo+
Solo
Mulan
Mulan
Mgcombo22
Mulan
Level 32
God Stats
2W - 2L
1,250 SR
Queue Stats
50W - 87L
1,495 Elo+
Solo
Nox
Nox
TeeheeMary
Nox
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,391 Elo+
Solo
Xbalanque
Xbalanque
Thobes10
Xbalanque
Level 114
God Stats
1W - 2L
1,544 SR
Queue Stats
44W - 32L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 1 / 0
7,112
547
2,827
3,844
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
BDez04
Hel
11
1 / 2 / 1
6,313
486
5,818
7,425
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Evilasasin49
Bake Kujira
13
2 / 2 / 1
8,138
626
10,645
10,455
11,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Louveteau1
Jing Wei
12
2 / 0 / 1
7,085
545
8,329
9,342
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Sprinklesss
Mercury
13
1 / 0 / 3
7,110
547
2,199
6,237
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,262
559
2,775
6,088
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
LionClaw
Arachne
12
1 / 1 / 2
6,622
509
3,394
10,496
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Mgcombo22
Mulan
7
1 / 2 / 1
5,274
406
3,033
7,111
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 1
6,881
529
4,221
10,644
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Thobes10
Xbalanque
12
1 / 1 / 2
6,911
532
7,784
9,889
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
0
0
W
Hel
BDez04
Hel
1
2
1
0.75
W
Bake Kujira
Evilasasin49
Bake Kujira
2
2
1
1.25
L
0
0
1
0.5
L
Arachne
LionClaw
Arachne
1
1
2
2
W
Jing Wei
Louveteau1
Jing Wei
2
0
1
2.5
L
Mulan
Mgcombo22
Mulan
1
2
1
0.75
W
Mercury
Sprinklesss
Mercury
1
0
3
2.5
L
2
2
1
1.25
L
Xbalanque
Thobes10
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
21,207
37,303
Taken
44,228
21,055
Mitigated
20,715
10,961
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,827
64
0
250
3,844
1,305
0
1,684
2,067
42,808
1,850
W
Hel
BDez04
Hel
5,818
667
2,382
3,433
7,425
2,328
315
1,774
5,651
29,298
0
W
Bake Kujira
Evilasasin49
Bake Kujira
10,645
6,952
0
1,507
10,455
11,340
0
1,194
9,212
63,742
2,635
L
2,775
129
0
890
6,088
2,456
0
3,161
2,927
66,180
0
L
Arachne
LionClaw
Arachne
3,394
2,524
0
1,932
10,496
5,083
0
4,167
6,329
0
57,009
W
Jing Wei
Louveteau1
Jing Wei
8,329
6,030
0
2,889
9,342
3,266
340
2,161
7,181
0
50,045
L
Mulan
Mgcombo22
Mulan
3,033
617
0
1,803
7,111
3,047
0
4,247
2,864
0
15,426
W
Mercury
Sprinklesss
Mercury
2,199
647
0
500
6,237
2,816
217
41
6,196
0
66,829
L
4,221
1,007
335
4,444
10,644
6,235
0
4,075
6,569
18,796
0
L
Xbalanque
Thobes10
Xbalanque
7,784
3,324
0
3,668
9,889
3,894
1,086
3,237
6,652
0
66,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
32,950
456
Minions Killed
382
0
Camps Cleared
0
1,285,347
Distance Traveled
1,209,615
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,112
547
93
7
0
198,609
0
W
Hel
6,313
486
46
4
0
269,465
1
W
Bake Kujira
8,138
626
114
9
0
257,856
0
L
Janus
7,262
559
131
10
0
293,680
4
L
Arachne
6,622
509
91
7
0
274,075
0
W
Jing Wei
7,085
545
96
7
0
248,184
0
L
Mulan
5,274
406
25
2
0
164,919
0
W
Mercury
7,110
547
107
8
0
311,233
0
L
Nox
6,881
529
29
2
0
250,608
6
L
Xbalanque
6,911
532
106
8
0
226,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role