Player Matchup

Thoth
Thoth
AidanDaKi11a
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,160 Elo+
Solo
Pele
Pele
Emmanuel 222079
Pele
Level 127
God Stats
8W - 10L
1,348 SR
Queue Stats
210W - 239L
1,492 Elo+
Solo
Geb
Geb
JRaym007
Geb
Level 124
God Stats
25W - 11L
1,725 SR
Queue Stats
72W - 45L
1,657 Elo+
Solo
Danzaburou
Danzaburou
UxG Tacticz
Danzaburou
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,491 Elo+
Solo
Jormungandr
Jormungandr
WhasianRasin
Jormungandr
Level 81
God Stats
3W - 1L
1,542 SR
Queue Stats
157W - 148L
1,491 Elo+
Solo
Team Averages
Level 98
1,523 SR
1,458 Elo+

VS

Team Averages
Level 129
1,560 SR
1,416 Elo+
Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MonkyJerYT
Ra
Level 145
God Stats
1W - 0L
1,519 SR
Queue Stats
9W - 3L
1,337 Elo+
Solo
Maui
Maui
SONOFASERPANT
Maui
Level 138
God Stats
8W - 6L
1,788 SR
Queue Stats
152W - 145L
1,448 Elo+
Solo
Nu Wa
Nu Wa
SpaceGodWasTaken
Nu Wa
Level 76
God Stats
16W - 12L
1,564 SR
Queue Stats
101W - 96L
1,460 Elo+
Solo
Medusa
Medusa
TheElviscreeper
Medusa
Level 134
God Stats
1W - 0L
1,427 SR
Queue Stats
5W - 5L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
4,582
458
1,273
5,947
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,216
522
2,743
9,146
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 3 / 3
5,124
512
2,764
9,808
6,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UxG Tacticz
Danzaburou
10
3 / 3 / 1
5,936
594
3,817
6,839
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WhasianRasin
Jormungandr
10
0 / 3 / 0
5,501
550
4,294
8,058
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 1 / 1
6,181
618
3,939
8,094
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 1
6,794
679
5,465
6,307
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 5
5,832
583
2,916
8,320
5,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 2
6,824
682
5,694
2,708
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 0
5,786
579
6,444
6,124
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
13
13
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
1
5.5
L
0
3
1
0.17
L
1
1
0
1
L
0
3
3
0.5
W
3
0
1
3.5
W
0
1
5
2.5
W
3
0
2
4
W
2
2
0
1
L
Danzaburou
UxG Tacticz
Danzaburou
3
3
1
1.17
L
Jormungandr
WhasianRasin
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,891
Damage
24,458
39,798
Taken
31,553
21,327
Mitigated
15,545
9,606
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,939
892
0
500
8,094
3,947
0
513
7,581
0
48,252
L
1,273
137
0
500
5,947
1,991
0
2,734
3,186
26,263
0
L
2,743
627
0
2,180
9,146
3,528
0
3,088
6,039
0
40,369
L
2,764
518
0
2,080
9,808
6,204
0
2,417
7,214
13,871
0
W
5,465
932
36
3,031
6,307
2,580
0
3,960
2,347
50,468
0
W
2,916
616
0
594
8,320
5,838
24
1,295
7,025
15,247
2,809
W
5,694
1,374
0
0
2,708
1,008
14
1,035
1,673
52,500
1,334
W
6,444
1,875
0
1,653
6,124
2,172
132
1,448
4,676
0
38,870
L
Danzaburou
UxG Tacticz
Danzaburou
3,817
1,309
0
2,872
6,839
2,378
0
1,014
5,673
0
38,335
L
Jormungandr
WhasianRasin
Jormungandr
4,294
1,578
0
1,974
8,058
7,226
0
4,273
3,643
39,554
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
31,417
245
Minions Killed
354
0
Camps Cleared
0
1,006,814
Distance Traveled
1,085,992
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,181
618
76
8
0
254,501
0
L
Thoth
4,582
458
39
4
0
185,667
0
L
Pele
5,216
522
60
6
0
244,463
0
L
Geb
5,124
512
16
2
0
218,387
2
W
Ra
6,794
679
89
9
0
225,191
0
W
Maui
5,832
583
29
3
0
211,160
0
W
Nu Wa
6,824
682
97
10
0
216,446
0
W
Medusa
5,786
579
63
6
0
178,694
2
L
Danzaburou
5,936
594
61
6
0
194,621
0
L
Jormungandr
5,501
550
69
7
0
163,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role