Player Matchup

Ymir
Ymir
Jeff_Destroyer98
Ymir
Level 5
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 7L
1,282 Elo+
Party 2
Nemesis
Nemesis
PimpDaddyShon
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,515 Elo+
Solo
Nu Wa
Nu Wa
SEE_gabo
Nu Wa
Level 86
God Stats
3W - 2L
1,503 SR
Queue Stats
12W - 11L
1,215 Elo+
Party 2
Neith
Neith
kaIaka_shacal
Neith
Level 99
God Stats
7W - 5L
1,516 SR
Queue Stats
316W - 306L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
kuki1422
Erlang Shen
Level 87
God Stats
2W - 3L
1,670 SR
Queue Stats
18W - 17L
1,467 Elo+
Party 2
Team Averages
Level 81
1,480 SR
1,392 Elo+

VS

Team Averages
Level 96
1,557 SR
1,467 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FlGregRoll
Bacchus
Level 125
God Stats
5W - 4L
1,762 SR
Queue Stats
90W - 87L
1,474 Elo+
Party 1
Osiris
Osiris
OofBran
Osiris
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,463 Elo+
Party 3
Poseidon
Poseidon
TheOnlyHybrid
Poseidon
Level 31
God Stats
7W - 2L
1,523 SR
Queue Stats
82W - 83L
1,453 Elo+
Party 1
Chiron
Chiron
dopeythunder0
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,267
448
3,571
12,906
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
15
5 / 0 / 0
8,042
574
9,282
11,252
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
SEE_gabo
Nu Wa
12
1 / 6 / 5
6,889
492
7,310
9,951
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,175
513
3,416
8,064
2,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
kuki1422
Erlang Shen
13
1 / 3 / 2
7,324
523
7,506
13,515
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 0 / 4
9,035
645
10,392
7,527
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
FlGregRoll
Bacchus
12
2 / 1 / 6
7,825
559
5,003
8,110
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
OofBran
Osiris
15
2 / 1 / 3
8,341
596
9,319
12,934
16,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TheOnlyHybrid
Poseidon
11
1 / 5 / 3
6,933
495
7,330
6,864
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 3
8,162
583
8,274
15,737
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
16
16
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
4
8
W
Bacchus
FlGregRoll
Bacchus
2
1
6
5
L
1
4
3
0.63
W
Osiris
OofBran
Osiris
2
1
3
3.5
L
Nemesis
5
0
0
5
L
Nu Wa
SEE_gabo
Nu Wa
1
6
5
0.58
W
Poseidon
TheOnlyHybrid
Poseidon
1
5
3
0.5
W
5
1
3
6.5
L
0
3
1
0.17
L
Erlang Shen
kuki1422
Erlang Shen
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
40,318
55,688
Taken
51,172
29,171
Mitigated
36,455
12,583
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,392
5,878
0
4,298
7,527
3,043
688
1,377
6,150
0
75,885
W
Bacchus
FlGregRoll
Bacchus
5,003
356
0
2,842
8,110
8,447
0
3,071
5,039
26,907
0
L
3,571
1,374
0
1,039
12,906
9,253
0
4,460
8,446
10,923
0
W
Osiris
OofBran
Osiris
9,319
3,776
0
4,750
12,934
16,146
0
761
12,173
0
65,992
L
Nemesis
9,282
4,259
0
3,675
11,252
5,395
0
913
10,339
0
65,475
L
Nu Wa
SEE_gabo
Nu Wa
7,310
2,843
0
835
9,951
3,450
0
4,835
5,116
55,388
331
W
Poseidon
TheOnlyHybrid
Poseidon
7,330
1,132
0
464
6,864
2,301
0
3,970
2,894
48,547
2,119
W
8,274
3,064
345
9,677
15,737
6,518
485
1,603
14,107
0
68,815
L
3,416
1,371
0
2,017
8,064
2,982
522
955
7,109
0
54,651
L
Erlang Shen
kuki1422
Erlang Shen
7,506
4,857
0
5,017
13,515
8,091
0
1,111
12,404
0
48,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
40,296
371
Minions Killed
472
0
Camps Cleared
0
1,358,879
Distance Traveled
1,359,707
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,035
645
121
9
0
268,599
2
W
Bacchus
7,825
559
42
3
0
293,395
2
L
Ymir
6,267
448
20
1
0
267,956
0
W
Osiris
8,341
596
111
8
0
256,905
3
L
Nemesis
8,042
574
94
7
0
340,905
0
L
Nu Wa
6,889
492
81
6
0
237,695
0
W
Poseidon
6,933
495
72
5
0
244,645
0
W
Chiron
8,162
583
126
9
0
296,163
0
L
Neith
7,175
513
91
7
0
258,459
1
L
Erlang Shen
7,324
523
85
6
0
253,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role