Player Matchup

Maman Brigitte
Maman Brigitte
RR I Flush
Maman Brigitte
Level 89
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 8L
1,409 Elo+
Party 3
Scylla
Scylla
Ruffy19955349
Scylla
Level 60
God Stats
0W - 3L
1,246 SR
Queue Stats
57W - 54L
1,396 Elo+
Party 3
Sylvanus
Sylvanus
Rushifa Ryu
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,499 Elo+
Solo
Odin
Odin
TwitchKleckooo
Odin
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 67L
1,414 Elo+
Party 3
Cliodhna
Cliodhna
Volchara_6_8
Cliodhna
Level 42
God Stats
3W - 10L
1,396 SR
Queue Stats
10W - 22L
1,325 Elo+
Solo
Team Averages
Level 76
1,477 SR
1,409 Elo+

VS

Team Averages
Level 51
1,469 SR
1,383 Elo+
Shiva
Shiva
ALI_TENX999
Shiva
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 52L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
HARETH_ALBASHA
Cthulhu
Level 14
God Stats
2W - 5L
1,102 SR
Queue Stats
35W - 51L
1,303 Elo+
Party 2
Arachne
Arachne
L2DI3GUIX
Arachne
Level 59
God Stats
13W - 8L
1,589 SR
Queue Stats
24W - 20L
1,446 Elo+
Party 1
Zeus
Zeus
amazing-phasing
Zeus
Level 125
God Stats
25W - 13L
1,655 SR
Queue Stats
234W - 224L
1,419 Elo+
Party 2
Xbalanque
Xbalanque
danivv40
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
RR I Flush
Maman Brigitte
14
3 / 3 / 0
8,233
484
2,841
14,298
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 1
6,147
362
4,729
9,441
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Rushifa Ryu
Sylvanus
12
0 / 3 / 4
7,835
461
8,146
20,180
18,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 0
6,868
404
9,916
14,328
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Volchara_6_8
Cliodhna
14
1 / 2 / 1
8,004
471
5,983
16,203
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,813
577
9,448
12,908
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 3
8,122
478
6,886
18,571
14,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
L2DI3GUIX
Arachne
17
6 / 0 / 4
9,946
585
11,364
11,830
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 3
10,163
598
13,913
7,495
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
danivv40
Xbalanque
13
0 / 0 / 4
7,637
449
8,118
8,065
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
0
4
3
0.38
W
Arachne
L2DI3GUIX
Arachne
6
0
4
8
L
Maman Brigitte
RR I Flush
Maman Brigitte
3
3
0
1
L
0
3
1
0.17
L
Sylvanus
Rushifa Ryu
Sylvanus
0
3
4
0.67
L
3
2
0
1.5
L
Cliodhna
Volchara_6_8
Cliodhna
1
2
1
0.75
W
5
1
3
6.5
W
Xbalanque
danivv40
Xbalanque
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,615
Damage
49,729
74,450
Taken
58,869
49,632
Mitigated
37,001
21,204
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,448
2,072
0
1,768
12,908
10,076
770
819
12,021
0
61,305
W
6,886
780
2,007
4,564
18,571
14,524
243
4,842
13,170
35,717
0
W
Arachne
L2DI3GUIX
Arachne
11,364
8,651
0
4,253
11,830
6,033
338
3,266
8,206
0
83,310
L
Maman Brigitte
RR I Flush
Maman Brigitte
2,841
310
0
928
14,298
6,909
0
2,079
12,219
77,248
0
L
4,729
53
0
685
9,441
3,389
0
5,730
3,711
24,041
0
L
Sylvanus
Rushifa Ryu
Sylvanus
8,146
3,035
3,834
8,741
20,180
18,374
0
7,864
12,316
35,869
0
L
9,916
3,056
0
2,146
14,328
14,992
0
5,126
9,202
0
45,623
L
Cliodhna
Volchara_6_8
Cliodhna
5,983
917
0
4,870
16,203
5,968
0
0
15,377
0
53,576
W
13,913
504
0
750
7,495
3,086
1,104
3,718
3,695
86,192
0
W
Xbalanque
danivv40
Xbalanque
8,118
4,983
0
1,854
8,065
3,282
2,466
3,071
4,833
0
45,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
45,681
360
Minions Killed
505
0
Camps Cleared
0
1,619,648
Distance Traveled
1,635,984
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,813
577
106
6
0
267,317
0
W
Cthulhu
8,122
478
45
3
0
321,052
0
W
Arachne
9,946
585
127
7
0
412,194
2
L
Maman Brigitte
8,233
484
125
7
0
370,058
2
L
Scylla
6,147
362
40
2
0
316,458
0
L
Sylvanus
7,835
461
49
3
0
277,787
3
L
Odin
6,868
404
52
3
0
335,375
4
L
Cliodhna
8,004
471
94
6
0
319,970
0
W
Zeus
10,163
598
148
9
0
340,780
0
W
Xbalanque
7,637
449
79
5
0
294,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role