Player Matchup

Nike
Nike
Alex_o_lotl
Nike
Level 121
God Stats
11W - 6L
1,438 SR
Queue Stats
561W - 552L
1,406 Elo+
Solo
Artio
Artio
HorraceTheCat
Artio
Level 59
God Stats
48W - 59L
1,499 SR
Queue Stats
404W - 419L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
RaGe x BuRsTzZ
Zhong Kui
Level 95
God Stats
20W - 10L
1,295 SR
Queue Stats
46W - 45L
1,365 Elo+
Solo
Izanami
Izanami
Zedfer_
Izanami
Level 122
God Stats
11W - 10L
1,279 SR
Queue Stats
286W - 267L
1,468 Elo+
Party 2
Nemesis
Nemesis
merzkii
Nemesis
Level 122
God Stats
15W - 22L
1,375 SR
Queue Stats
238W - 217L
1,499 Elo+
Solo
Team Averages
Level 104
1,377 SR
1,442 Elo+

VS

Team Averages
Level 110
1,404 SR
1,460 Elo+
Hou Yi
Hou Yi
Danyul5719
Hou Yi
Level 88
God Stats
0W - 3L
1,285 SR
Queue Stats
176W - 194L
1,469 Elo+
Party 1
Bakasura
Bakasura
Denimur
Bakasura
Level 120
God Stats
1W - 2L
1,306 SR
Queue Stats
122W - 128L
1,385 Elo+
Solo
Sol
Sol
MindlesMagician
Sol
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
37W - 50L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Rivens Blurt
Kuzenbo
Level 129
God Stats
0W - 2L
1,260 SR
Queue Stats
83W - 109L
1,458 Elo+
Party 1
Janus
Janus
inconnuMONDIAL
Janus
Level 147
God Stats
17W - 22L
1,426 SR
Queue Stats
479W - 450L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,380
638
5,333
8,066
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 0 / 4
5,792
579
2,772
6,575
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RaGe x BuRsTzZ
Zhong Kui
12
6 / 1 / 0
7,091
709
7,610
7,817
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
Zedfer_
Izanami
9
2 / 1 / 3
5,639
564
4,471
4,432
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
merzkii
Nemesis
10
3 / 1 / 2
5,618
562
7,069
8,749
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Danyul5719
Hou Yi
6
0 / 2 / 2
4,478
448
3,343
5,777
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
Denimur
Bakasura
10
2 / 3 / 1
5,698
570
4,355
10,080
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 4 / 0
5,494
549
2,085
7,542
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Rivens Blurt
Kuzenbo
7
1 / 3 / 0
4,782
478
2,306
7,371
6,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
4,904
490
3,137
8,878
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
18
Kills
4
4
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Hou Yi
Danyul5719
Hou Yi
0
2
2
0.5
L
Bakasura
Denimur
Bakasura
2
3
1
0.83
W
3
0
4
5
L
1
4
0
0.25
W
Zhong Kui
RaGe x BuRsTzZ
Zhong Kui
6
1
0
6
L
Kuzenbo
Rivens Blurt
Kuzenbo
1
3
0
0.33
W
Izanami
Zedfer_
Izanami
2
1
3
3.5
L
0
6
1
0.08
W
Nemesis
merzkii
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
15,226
35,639
Taken
39,648
19,125
Mitigated
16,881
11,024
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,333
381
0
2,052
8,066
4,467
0
2,004
5,952
0
44,470
L
Hou Yi
Danyul5719
Hou Yi
3,343
1,525
0
1,113
5,777
1,691
0
1,304
4,473
0
18,640
L
Bakasura
Denimur
Bakasura
4,355
2,998
0
3,824
10,080
4,081
0
1,774
8,306
0
31,224
W
2,772
573
200
3,047
6,575
4,484
166
892
5,648
13,239
0
L
2,085
601
0
2,293
7,542
1,349
139
0
7,014
24,737
3,856
W
Zhong Kui
RaGe x BuRsTzZ
Zhong Kui
7,610
1,544
0
3,716
7,817
5,775
0
2,380
5,218
48,323
2,059
L
Kuzenbo
Rivens Blurt
Kuzenbo
2,306
959
0
1,911
7,371
6,656
0
1,288
6,083
14,607
0
W
Izanami
Zedfer_
Izanami
4,471
3,243
0
896
4,432
1,389
759
1,307
3,070
0
42,728
L
3,137
418
0
85
8,878
3,104
0
5,909
2,969
26,223
630
W
Nemesis
merzkii
Nemesis
7,069
3,656
0
1,113
8,749
3,010
0
460
7,624
0
39,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
25,356
279
Minions Killed
216
0
Camps Cleared
0
925,338
Distance Traveled
831,009
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,380
638
73
7
0
170,742
0
L
Hou Yi
4,478
448
25
3
0
137,918
0
L
Bakasura
5,698
570
72
7
0
191,514
0
W
Artio
5,792
579
10
1
0
199,923
3
L
Sol
5,494
549
48
5
0
154,010
0
W
Zhong Kui
7,091
709
74
7
0
171,639
0
L
Kuzenbo
4,782
478
23
2
0
166,387
0
W
Izanami
5,639
564
72
7
0
176,305
0
L
Janus
4,904
490
48
5
0
181,180
0
W
Nemesis
5,618
562
50
5
0
206,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role