Player Matchup

Achilles
Achilles
Diamond V
DrBurgin23
Achilles
Diamond V
Level 156
God Stats
4W - 1L
1,734 SR
Queue Stats
135W - 125L
2,025 MMR
Solo
Khepri
Khepri
Gold I
J03s
Khepri
Gold I
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 168L
1,801 MMR
Solo
Anhur
Anhur
Platinum IV
MrPojangIe
Anhur
Platinum IV
Level 186
God Stats
19W - 21L
1,719 SR
Queue Stats
143W - 135L
1,876 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Satân
The Morrigan
Platinum IV
Level 156
God Stats
4W - 1L
1,699 SR
Queue Stats
108W - 107L
1,856 MMR
Solo
Loki
Loki
Platinum III
blasfern
Loki
Platinum III
Level 120
God Stats
9W - 2L
1,740 SR
Queue Stats
534W - 500L
1,849 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,678 SR
1,881 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,597 SR
1,816 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold I
IIJokstrII
Cernunnos
Gold I
Level 142
God Stats
0W - 1L
1,345 SR
Queue Stats
94W - 85L
1,746 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Mαxer
Ratatoskr
Platinum III
Level 109
God Stats
5W - 9L
1,739 SR
Queue Stats
78W - 75L
1,806 MMR
Solo
Ares
Ares
Platinum IV
SuperSillyGoose
Ares
Platinum IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
2,140 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
SwampDonkeyGang
Nu Wa
Platinum I
Level 129
God Stats
4W - 5L
1,899 SR
Queue Stats
248W - 224L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrBurgin23
Achilles
7
1 / 0 / 0
3,999
800
2,289
2,965
1,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Khepri
J03s
Khepri
6
1 / 0 / 1
3,712
742
925
3,641
1,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
6
0 / 0 / 1
3,505
701
1,156
2,751
920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Satân
The Morrigan
6
1 / 1 / 1
3,638
728
1,922
2,256
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
6
1 / 0 / 2
3,559
712
2,484
4,481
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharonKukulkanThanatos

VS

Bans
ThorHachimanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 2 / 0
2,705
541
1,638
3,316
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
IIJokstrII
Cernunnos
6
0 / 1 / 0
3,138
628
2,060
2,276
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
Mαxer
Ratatoskr
7
0 / 0 / 0
3,630
726
1,040
4,151
1,396
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 0 / 0
3,498
700
1,899
3,898
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,797
759
1,213
2,318
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Achilles
DrBurgin23
Achilles
1
0
0
1
L
Cernunnos
IIJokstrII
Cernunnos
0
1
0
0
W
Khepri
J03s
Khepri
1
0
1
1.5
W
Anhur
0
0
1
0.5
L
Ratatoskr
Mαxer
Ratatoskr
0
0
0
0
W
The Morrigan
Satân
The Morrigan
1
1
1
1.5
L
0
0
0
0
L
1
1
0
1
W
Loki
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,776
Damage
7,850
16,094
Taken
15,959
5,752
Mitigated
5,852
5,905
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,638
683
0
1,214
3,316
919
0
547
2,709
0
6,876
W
Achilles
DrBurgin23
Achilles
2,289
604
0
1,626
2,965
1,291
0
91
2,874
0
24,648
L
Cernunnos
IIJokstrII
Cernunnos
2,060
1,274
0
557
2,276
850
0
279
1,997
0
20,476
W
Khepri
J03s
Khepri
925
115
509
1,180
3,641
1,479
0
1,158
2,483
7,083
0
W
Anhur
1,156
671
0
1,135
2,751
920
0
507
2,244
0
25,128
L
Ratatoskr
Mαxer
Ratatoskr
1,040
113
0
1,745
4,151
1,396
0
89
3,794
0
22,773
W
The Morrigan
Satân
The Morrigan
1,922
776
0
500
2,256
632
0
969
1,276
13,928
606
L
1,899
33
0
1,600
3,898
2,028
0
509
3,389
10,374
0
L
1,213
349
0
840
2,318
659
0
1,334
917
21,573
0
W
Loki
2,484
827
0
955
4,481
1,430
0
387
4,094
0
16,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,413
Gold Earned
16,768
165
Minions Killed
168
0
Camps Cleared
0
546,680
Distance Traveled
473,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,705
541
14
3
0
80,687
0
W
Achilles
3,999
800
48
10
0
124,809
0
L
Cernunnos
3,138
628
43
9
0
88,711
0
W
Khepri
3,712
742
9
2
0
100,413
0
W
Anhur
3,505
701
48
10
0
86,239
0
L
Ratatoskr
3,630
726
48
10
0
108,598
0
W
The Morrigan
3,638
728
35
7
0
98,419
0
L
Ares
3,498
700
13
3
0
98,640
1
L
Nu Wa
3,797
759
50
10
0
96,836
0
W
Loki
3,559
712
25
5
0
136,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role