Player Matchup

Thoth
Thoth
Platinum II
King Craap
Thoth
Platinum II
Level 162
God Stats
2W - 3L
1,692 SR
Queue Stats
132W - 131L
1,946 MMR
Solo
Anhur
Anhur
Platinum II
MainHerc
Anhur
Platinum II
Level 110
God Stats
5W - 1L
1,857 SR
Queue Stats
54W - 49L
1,976 MMR
Solo
Chernobog
Chernobog
Platinum I
Piskopαt
Chernobog
Platinum I
Level 126
God Stats
3W - 4L
1,564 SR
Queue Stats
215W - 211L
1,933 MMR
Solo
Ares
Ares
Platinum I
Woolviee
Ares
Platinum I
Level 156
God Stats
1W - 2L
1,329 SR
Queue Stats
48W - 36L
1,920 MMR
Solo
Thanatos
Thanatos
Platinum II
juter
Thanatos
Platinum II
Level 157
God Stats
12W - 9L
1,579 SR
Queue Stats
96W - 83L
1,927 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,604 SR
1,940 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,558 SR
1,866 MMR
Pele
Pele
Gold I
 
Pele
Gold I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum V
D1ST0RTED
Athena
Platinum V
Level 119
God Stats
7W - 6L
1,632 SR
Queue Stats
70W - 63L
1,905 MMR
Solo
Ullr
Ullr
Diamond V
KylianMcFrappe
Ullr
Diamond V
Level 172
God Stats
6W - 2L
1,800 SR
Queue Stats
60W - 42L
2,058 MMR
Party 1
Chiron
Chiron
Gold II
SWEATYNIPEL
Chiron
Gold II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,800 MMR
Party 2
Chaac
Chaac
Diamond V
TankyRo
Chaac
Diamond V
Level 205
God Stats
6W - 6L
1,357 SR
Queue Stats
71W - 53L
2,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
1 / 2 / 0
5,665
567
1,914
3,574
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
MainHerc
Anhur
9
0 / 2 / 0
5,080
508
1,287
6,131
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chernobog
Piskopαt
Chernobog
9
0 / 2 / 0
4,802
480
1,971
7,401
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 2 / 1
4,829
483
6,380
9,734
5,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
juter
Thanatos
10
0 / 1 / 1
4,980
498
1,832
7,999
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaThorApolloKuzenbo

VS

Bans
HachimanSusanoKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 3
6,231
623
6,913
6,103
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Athena
D1ST0RTED
Athena
11
1 / 0 / 4
6,187
619
2,871
7,923
5,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 2
6,566
657
5,464
4,829
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
12
1 / 0 / 2
6,463
646
3,546
4,062
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TankyRo
Chaac
12
2 / 0 / 0
7,153
715
3,978
6,245
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
W
Athena
D1ST0RTED
Athena
1
0
4
3
L
Thoth
1
2
0
0.5
W
1
0
2
2
L
Anhur
MainHerc
Anhur
0
2
0
0
L
Chernobog
Piskopαt
Chernobog
0
2
0
0
W
Chiron
1
0
2
2
W
Chaac
TankyRo
Chaac
2
0
0
2
L
Ares
0
2
1
0.25
L
Thanatos
juter
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
22,772
34,839
Taken
29,162
13,501
Mitigated
14,003
12,234
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,913
2,411
0
2,963
6,103
2,047
0
1,297
4,806
0
43,055
W
Athena
D1ST0RTED
Athena
2,871
750
223
2,307
7,923
5,578
0
2,927
4,996
20,823
0
L
Thoth
1,914
38
0
625
3,574
994
0
649
2,925
43,970
0
W
5,464
2,040
0
1,425
4,829
1,885
0
1,618
3,211
0
65,725
L
Anhur
MainHerc
Anhur
1,287
888
0
1,672
6,131
1,685
0
107
6,024
0
36,129
L
Chernobog
Piskopαt
Chernobog
1,971
1,444
0
1,724
7,401
2,143
72
0
7,401
0
33,128
W
Chiron
3,546
1,737
393
1,848
4,062
1,615
0
2,159
1,903
0
66,754
W
Chaac
TankyRo
Chaac
3,978
585
0
2,870
6,245
2,878
0
0
6,245
0
59,560
L
Ares
6,380
739
0
1,953
9,734
5,343
0
1,865
7,869
15,967
444
L
Thanatos
juter
Thanatos
1,832
146
0
6,260
7,999
3,336
0
250
7,749
0
40,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
32,600
291
Minions Killed
426
0
Camps Cleared
0
1,008,200
Distance Traveled
1,089,256
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,231
623
65
7
0
260,973
1
W
Athena
6,187
619
30
3
0
227,240
0
L
Thoth
5,665
567
94
9
0
194,387
0
W
Ullr
6,566
657
119
12
0
190,239
1
L
Anhur
5,080
508
57
6
0
197,345
0
L
Chernobog
4,802
480
42
4
0
183,693
0
W
Chiron
6,463
646
106
11
0
206,310
0
W
Chaac
7,153
715
106
11
0
204,494
1
L
Ares
4,829
483
16
2
0
206,472
3
L
Thanatos
4,980
498
82
8
0
226,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role