Player Matchup

Sol
Sol
Diamond III
Bínary
Sol
Diamond III
Level 129
God Stats
3W - 2L
1,557 SR
Queue Stats
99W - 48L
2,012 MMR
Party 2
Achilles
Achilles
Diamond II
Fectum
Achilles
Diamond II
Level 199
God Stats
12W - 8L
1,512 SR
Queue Stats
314W - 134L
2,089 MMR
Party 2
Charon
Charon
Diamond III
ffaC
Charon
Diamond III
Level 65
God Stats
22W - 1L
1,932 SR
Queue Stats
63W - 21L
2,110 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,667 SR
2,070 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,571 SR
1,721 MMR
Hercules
Hercules
Gold IV
Drøid
Hercules
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,656 MMR
Solo
Thanatos
Thanatos
Gold II
iJimCarry
Thanatos
Gold II
Level 144
God Stats
23W - 34L
1,595 SR
Queue Stats
159W - 187L
1,652 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
Мirumiru
Aphrodite
Platinum IV
Level 145
God Stats
200W - 144L
1,618 SR
Queue Stats
271W - 237L
1,856 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
6 / 0 / 6
8,517
852
8,577
5,875
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Fectum
Achilles
12
2 / 0 / 9
7,658
766
6,075
11,257
10,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
ffaC
Charon
14
4 / 0 / 8
8,466
847
12,209
7,551
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
XbalanqueKuzenboThothNe ZhaAtlas

VS

Bans
CerberusHachimanHou YiAnhurAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drøid
Hercules
11
0 / 4 / 0
6,279
628
6,747
13,344
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
iJimCarry
Thanatos
10
0 / 6 / 0
6,123
612
4,314
11,251
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Мirumiru
Aphrodite
11
0 / 2 / 0
6,379
638
4,029
7,666
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
6
0
6
9
L
Hercules
Drøid
Hercules
0
4
0
0
W
Achilles
Fectum
Achilles
2
0
9
6.5
W
Charon
ffaC
Charon
4
0
8
8
L
Thanatos
iJimCarry
Thanatos
0
6
0
0
L
Aphrodite
Мirumiru
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
15,090
24,683
Taken
32,261
19,794
Mitigated
18,127
9,781
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,577
2,758
0
3,048
5,875
2,071
1,390
451
5,235
42,951
2,812
L
Hercules
Drøid
Hercules
6,747
2,744
0
2,389
13,344
9,576
0
6,747
5,737
0
17,182
W
Achilles
Fectum
Achilles
6,075
1,325
0
3,030
11,257
10,214
61
1,838
8,856
0
21,259
W
Charon
ffaC
Charon
12,209
1,839
0
3,703
7,551
7,509
163
1,854
5,125
24,869
2,166
L
Thanatos
iJimCarry
Thanatos
4,314
628
0
4,474
11,251
5,112
0
7,274
3,226
0
18,759
L
Aphrodite
Мirumiru
Aphrodite
4,029
213
3,283
3,818
7,666
3,439
0
4,196
3,170
20,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
18,781
135
Minions Killed
104
0
Camps Cleared
0
577,523
Distance Traveled
547,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,517
852
87
9
0
183,961
0
L
Hercules
6,279
628
20
2
0
186,451
0
W
Achilles
7,658
766
22
2
0
207,447
0
W
Charon
8,466
847
26
3
0
186,115
1
L
Thanatos
6,123
612
25
3
0
169,431
0
L
Aphrodite
6,379
638
59
6
0
191,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role