Player Matchup

Bacchus
Bacchus
CaMpiT0mc66
Bacchus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireWaves12
Morgan Le Fay
Level 67
God Stats
4W - 7L
1,349 SR
Queue Stats
76W - 89L
1,421 Elo+
Solo
Jing Wei
Jing Wei
Max_jinxx
Jing Wei
Level 86
God Stats
6W - 3L
1,780 SR
Queue Stats
102W - 113L
1,400 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,440 Elo+

VS

Team Averages
Level 93
1,564 SR
1,586 Elo+
Osiris
Osiris
DatJuicyMango
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,733 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fliewatüt
Morgan Le Fay
Level 84
God Stats
6W - 5L
1,461 SR
Queue Stats
37W - 24L
1,352 Elo+
Party 1
Nut
Nut
KekHunter23
Nut
Level 65
God Stats
5W - 1L
1,731 SR
Queue Stats
51W - 36L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaMpiT0mc66
Bacchus
15
2 / 0 / 1
9,226
659
6,357
14,288
21,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
FireWaves12
Morgan Le Fay
14
1 / 2 / 1
9,120
651
6,804
12,147
9,500
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Max_jinxx
Jing Wei
13
0 / 5 / 2
8,675
620
4,123
12,883
5,651
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 4
10,484
749
11,634
14,650
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Fliewatüt
Morgan Le Fay
17
4 / 2 / 2
10,485
749
14,154
7,912
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 1 / 5
9,767
698
7,125
7,888
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaMpiT0mc66
Bacchus
2
0
1
2.5
W
2
0
4
4
L
Morgan Le Fay
FireWaves12
Morgan Le Fay
1
2
1
0.75
W
Morgan Le Fay
Fliewatüt
Morgan Le Fay
4
2
2
2.5
W
1
1
5
3.5
L
Jing Wei
Max_jinxx
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
32,913
39,318
Taken
30,450
36,749
Mitigated
26,530
8,208
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaMpiT0mc66
Bacchus
6,357
508
0
3,551
14,288
21,598
0
4,710
9,164
22,010
0
W
11,634
3,415
0
1,842
14,650
18,771
585
5,376
9,274
0
55,913
L
Morgan Le Fay
FireWaves12
Morgan Le Fay
6,804
792
0
3,877
12,147
9,500
16
3,884
7,771
34,891
0
W
Morgan Le Fay
Fliewatüt
Morgan Le Fay
14,154
1,479
0
1,640
7,912
3,858
759
3,795
4,117
36,204
2,019
W
7,125
3,941
0
1,248
7,888
3,901
1,526
4,116
3,772
0
38,997
L
Jing Wei
Max_jinxx
Jing Wei
4,123
3,262
0
780
12,883
5,651
204
4,795
7,741
0
26,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
30,736
134
Minions Killed
203
0
Camps Cleared
0
802,587
Distance Traveled
809,027
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,226
659
16
1
0
302,909
1
W
Osiris
10,484
749
75
5
0
274,974
0
L
Morgan Le Fay
9,120
651
66
5
0
257,665
2
W
Morgan Le Fay
10,485
749
52
4
0
275,081
0
W
Nut
9,767
698
76
5
0
258,972
0
L
Jing Wei
8,675
620
52
4
0
242,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role