Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Nammis
Xbalanque
Diamond IV
Level 210
God Stats
9W - 2L
1,896 SR
Queue Stats
153W - 133L
2,141 MMR
Party 3
Ganesha
Ganesha
Diamond V
Téglás
Ganesha
Diamond V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 76L
2,166 MMR
Party 1
Merlin
Merlin
Platinum II
Valdii
Merlin
Platinum II
Level 144
God Stats
3W - 1L
1,937 SR
Queue Stats
79W - 66L
1,940 MMR
Party 1
Nemesis
Nemesis
Diamond V
bІack
Nemesis
Diamond V
Level 155
God Stats
15W - 10L
1,553 SR
Queue Stats
219W - 189L
2,139 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,677 SR
1,977 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,561 SR
2,106 MMR
Martichoras
Martichoras
Platinum I
Bahyesta
Martichoras
Platinum I
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
2,052 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Douzepack
Hun Batz
Diamond III
Level 197
God Stats
1W - 4L
1,500 SR
Queue Stats
242W - 220L
2,240 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
Nethernaut
Kuzenbo
Platinum I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
2,014 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
OusmaneDembele
Ao Kuang
Diamond IV
Level 65
God Stats
1W - 1L
1,804 SR
Queue Stats
171W - 147L
2,182 MMR
Party 2
Cupid
Cupid
Diamond V
SqueaakyG
Cupid
Diamond V
Level 246
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 211L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
8 / 0 / 6
12,545
660
12,961
18,068
16,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Nammis
Xbalanque
20
4 / 0 / 8
13,142
692
19,897
13,149
7,243
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Téglás
Ganesha
14
0 / 2 / 13
9,704
511
5,674
14,173
16,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Valdii
Merlin
18
3 / 1 / 7
10,938
576
8,780
8,265
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
bІack
Nemesis
19
9 / 3 / 6
11,276
593
15,538
17,305
10,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Ah Muzen CabThorAthenaThanatosAres

VS

Bans
AphroditeVamanaThothSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bahyesta
Martichoras
16
0 / 5 / 1
9,821
517
5,043
15,077
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Douzepack
Hun Batz
17
2 / 3 / 4
9,925
522
9,418
16,126
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Nethernaut
Kuzenbo
12
1 / 4 / 4
8,649
455
8,428
19,376
25,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
14
0 / 8 / 0
9,364
493
7,099
22,228
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
SqueaakyG
Cupid
19
3 / 4 / 0
11,219
590
6,995
14,813
5,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
24
Kills
6
6
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
6
11
L
Martichoras
Bahyesta
Martichoras
0
5
1
0.1
L
Hun Batz
Douzepack
Hun Batz
2
3
4
1.33
W
Xbalanque
Nammis
Xbalanque
4
0
8
8
L
Kuzenbo
Nethernaut
Kuzenbo
1
4
4
0.75
L
Ao Kuang
0
8
0
0
L
Cupid
SqueaakyG
Cupid
3
4
0
0.75
W
Ganesha
Téglás
Ganesha
0
2
13
3.25
W
Merlin
Valdii
Merlin
3
1
7
6.5
W
Nemesis
bІack
Nemesis
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,850
Damage
36,983
70,960
Taken
87,620
54,610
Mitigated
57,805
21,949
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,961
1,205
0
6,917
18,068
16,910
426
6,894
11,174
1,573
85,629
L
Martichoras
Bahyesta
Martichoras
5,043
1,612
0
2,513
15,077
7,058
21
5,853
8,505
0
91,416
L
Hun Batz
Douzepack
Hun Batz
9,418
2,052
0
5,748
16,126
7,207
0
1,704
14,203
0
95,077
W
Xbalanque
Nammis
Xbalanque
19,897
10,764
0
9,762
13,149
7,243
5,633
2,398
10,751
0
158,155
L
Kuzenbo
Nethernaut
Kuzenbo
8,428
2,837
0
2,116
19,376
25,364
42
2,984
16,066
29,182
0
L
Ao Kuang
7,099
1,894
0
5,608
22,228
12,450
0
2,132
19,963
63,719
7,052
L
Cupid
SqueaakyG
Cupid
6,995
3,553
0
6,606
14,813
5,726
505
991
13,732
0
114,356
W
Ganesha
Téglás
Ganesha
5,674
640
0
2,051
14,173
16,113
0
3,538
10,635
28,411
2,160
W
Merlin
Valdii
Merlin
8,780
546
0
1,428
8,265
4,240
0
2,805
5,460
88,397
1,669
W
Nemesis
bІack
Nemesis
15,538
7,731
0
1,791
17,305
10,104
512
3,158
14,147
0
98,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,605
Gold Earned
48,978
688
Minions Killed
637
0
Camps Cleared
0
1,993,697
Distance Traveled
1,881,548
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,545
660
141
7
0
425,484
4
L
Martichoras
9,821
517
159
8
0
328,039
4
L
Hun Batz
9,925
522
138
7
0
449,839
1
W
Xbalanque
13,142
692
254
13
0
349,517
1
L
Kuzenbo
8,649
455
31
2
0
396,598
3
L
Ao Kuang
9,364
493
116
6
0
350,828
0
L
Cupid
11,219
590
193
10
0
356,244
0
W
Ganesha
9,704
511
3
0
0
391,553
9
W
Merlin
10,938
576
153
8
0
385,350
4
W
Nemesis
11,276
593
137
7
0
441,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role