Player Matchup

Poseidon
Poseidon
FirePotencia
Poseidon
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Jormungandr
Jormungandr
VentsBLCK
Jormungandr
Level 10
God Stats
0W - 2L
1,359 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
WildDenisMA03
Gilgamesh
Level 108
God Stats
2W - 1L
1,526 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1
Team Averages
Level 43
1,462 SR
1,320 Elo+

VS

Team Averages
Level 48
1,377 SR
1,423 Elo+
Hou Yi
Hou Yi
Blasterdroid
Hou Yi
Level 33
God Stats
1W - 0L
1,535 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TGC_TheBIG_One
Poseidon
Level 44
God Stats
2W - 4L
1,313 SR
Queue Stats
69W - 76L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
TGC_isaqui13
Xing Tian
Level 67
God Stats
1W - 1L
1,282 SR
Queue Stats
32W - 39L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FirePotencia
Poseidon
13
1 / 8 / 1
8,905
636
6,129
9,046
3,152
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
VentsBLCK
Jormungandr
15
2 / 3 / 2
10,099
721
6,820
16,595
14,413
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
WildDenisMA03
Gilgamesh
13
1 / 9 / 2
9,085
649
14,865
23,657
18,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
8 / 3 / 6
11,733
838
10,783
15,739
6,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
6 / 1 / 11
11,200
800
15,181
8,011
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TGC_isaqui13
Xing Tian
17
6 / 0 / 13
11,217
801
14,867
16,742
12,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
3
6
3.67
L
Poseidon
FirePotencia
Poseidon
1
8
1
0.19
W
Poseidon
6
1
11
11.5
W
Xing Tian
TGC_isaqui13
Xing Tian
6
0
13
12.5
L
Jormungandr
VentsBLCK
Jormungandr
2
3
2
1
L
Gilgamesh
WildDenisMA03
Gilgamesh
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
40,831
49,298
Taken
40,492
36,432
Mitigated
23,035
2,664
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,783
5,242
0
4,277
15,739
6,548
1,174
2,516
12,908
0
49,825
L
Poseidon
FirePotencia
Poseidon
6,129
914
0
59
9,046
3,152
0
5,228
3,654
22,431
174
W
Poseidon
15,181
2,746
0
500
8,011
3,500
936
3,689
4,322
43,986
1,185
W
Xing Tian
TGC_isaqui13
Xing Tian
14,867
746
258
2,686
16,742
12,987
513
6,388
10,297
21,865
3,594
L
Jormungandr
VentsBLCK
Jormungandr
6,820
1,108
0
9
16,595
14,413
0
9,108
7,108
31,698
0
L
Gilgamesh
WildDenisMA03
Gilgamesh
14,865
3,772
0
2,596
23,657
18,867
0
13,095
9,972
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
34,150
109
Minions Killed
160
0
Camps Cleared
0
566,349
Distance Traveled
807,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,733
838
65
5
0
248,032
0
L
Poseidon
8,905
636
35
3
0
131,059
0
W
Poseidon
11,200
800
77
6
0
272,597
0
W
Xing Tian
11,217
801
18
1
0
287,173
0
L
Jormungandr
10,099
721
38
3
0
222,743
0
L
Gilgamesh
9,085
649
36
3
0
212,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role