Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
All Dilligence
Artemis
Level 154
God Stats
6W - 9L
1,645 SR
Queue Stats
387W - 373L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bealzlebub
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,506 Elo+
Party 1
Thanatos
Thanatos
StBerserkerr
Thanatos
Level 138
God Stats
12W - 4L
2,022 SR
Queue Stats
240W - 203L
1,587 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,526 Elo+

VS

Team Averages
Level 75
1,443 SR
1,532 Elo+
Osiris
Osiris
Hemsta
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,680 Elo+
Solo
Tsukuyomi
Tsukuyomi
KrokkieNator
Tsukuyomi
Level 110
God Stats
1W - 2L
1,222 SR
Queue Stats
103W - 91L
1,534 Elo+
Party 2
Janus
Janus
Moccer4
Janus
Level 83
God Stats
5W - 2L
1,704 SR
Queue Stats
61W - 58L
1,590 Elo+
Party 2
Bake Kujira
Bake Kujira
SL4MB4M
Bake Kujira
Level 49
God Stats
6W - 4L
1,289 SR
Queue Stats
94W - 88L
1,411 Elo+
Party 2
Hachiman
Hachiman
kimpiepaarntie
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 122L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
6,971
465
5,703
8,195
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
 
Artio
9
0 / 3 / 1
6,124
408
4,776
12,939
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 0 / 0
8,068
538
9,625
8,685
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Bealzlebub
Cu Chulainn
12
0 / 5 / 1
6,774
452
6,972
16,723
11,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
StBerserkerr
Thanatos
12
3 / 5 / 0
7,129
475
5,649
13,467
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hemsta
Osiris
14
8 / 1 / 3
9,354
624
16,418
13,389
15,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
KrokkieNator
Tsukuyomi
14
3 / 0 / 6
7,708
514
9,183
12,615
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Moccer4
Janus
14
2 / 2 / 6
8,312
554
7,620
5,356
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
SL4MB4M
Bake Kujira
13
2 / 0 / 2
7,329
489
3,523
9,476
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
13
1 / 3 / 1
7,341
489
6,338
10,824
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
16
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Artio
 
Artio
0
3
1
0.17
L
3
0
0
3
L
Cu Chulainn
Bealzlebub
Cu Chulainn
0
5
1
0.1
W
Osiris
Hemsta
Osiris
8
1
3
9.5
W
Tsukuyomi
KrokkieNator
Tsukuyomi
3
0
6
6
W
Janus
Moccer4
Janus
2
2
6
2.5
W
Bake Kujira
SL4MB4M
Bake Kujira
2
0
2
3
L
Thanatos
StBerserkerr
Thanatos
3
5
0
0.6
W
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,725
Damage
43,082
60,009
Taken
51,660
31,963
Mitigated
34,113
22,205
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,703
341
0
2,052
8,195
2,630
168
1,886
6,088
49,296
1,572
L
Artio
 
Artio
4,776
619
649
3,204
12,939
9,608
0
2,719
10,059
14,765
0
L
9,625
4,078
0
4,659
8,685
3,656
0
835
7,850
0
76,210
L
Cu Chulainn
Bealzlebub
Cu Chulainn
6,972
883
0
2,639
16,723
11,178
0
2,194
13,228
0
44,419
W
Osiris
Hemsta
Osiris
16,418
6,180
0
4,624
13,389
15,546
155
2,076
11,259
0
66,944
W
Tsukuyomi
KrokkieNator
Tsukuyomi
9,183
2,422
0
5,696
12,615
4,749
71
3,408
9,055
0
66,948
W
Janus
Moccer4
Janus
7,620
302
0
880
5,356
1,681
0
2,269
2,972
62,197
1,240
W
Bake Kujira
SL4MB4M
Bake Kujira
3,523
1,687
0
2,378
9,476
8,279
211
1,196
8,280
39,142
0
L
Thanatos
StBerserkerr
Thanatos
5,649
964
0
9,002
13,467
4,891
0
2,947
10,248
0
49,579
W
Hachiman
6,338
3,540
0
3,770
10,824
3,858
0
1,143
9,660
0
56,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
40,044
409
Minions Killed
474
0
Camps Cleared
0
1,422,249
Distance Traveled
1,537,484
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,971
465
99
7
0
278,532
6
L
Artio
6,124
408
21
1
0
307,627
0
L
Artemis
8,068
538
125
8
0
260,335
2
L
Cu Chulainn
6,774
452
75
5
0
274,818
0
W
Osiris
9,354
624
98
7
0
296,306
2
W
Tsukuyomi
7,708
514
92
6
0
363,446
2
W
Janus
8,312
554
120
8
0
315,456
0
W
Bake Kujira
7,329
489
68
5
0
297,409
3
L
Thanatos
7,129
475
89
6
0
300,937
0
W
Hachiman
7,341
489
96
6
0
264,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role