Player Matchup

Tiamat
Tiamat
Silver IV
AeonsReborn
Tiamat
Silver IV
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,491 MMR
Solo
Nu Wa
Nu Wa
Gold V
Bad-Panda85
Nu Wa
Gold V
Level 154
God Stats
5W - 7L
1,327 SR
Queue Stats
258W - 272L
1,461 MMR
Solo
Ymir
Ymir
Gold IV
ImGuardian
Ymir
Gold IV
Level 252
God Stats
20W - 18L
1,623 SR
Queue Stats
255W - 267L
1,424 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
sleptonkid
Hou Yi
Bronze III
Level 123
God Stats
0W - 1L
1,846 SR
Queue Stats
6W - 18L
1,408 MMR
Solo
Awilix
Awilix
Gold III
vittoneloke
Awilix
Gold III
Level 246
God Stats
24W - 25L
1,533 SR
Queue Stats
162W - 168L
1,497 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 189
1,566 SR
1,456 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 153
1,547 SR
1,456 MMR
Erlang Shen
Erlang Shen
Bronze III
NotAsigned
Erlang Shen
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,416 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Passiоn
Kukulkan
Bronze IV
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,433 MMR
Solo
Khepri
Khepri
Bronze III
TailFox27
Khepri
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Bakasura
Bakasura
Bronze III
Thampelton
Bakasura
Bronze III
Level 132
God Stats
3W - 1L
1,736 SR
Queue Stats
3W - 3L
1,546 MMR
Party 1
Medusa
Medusa
Silver III
WHlTE CRAY0N
Medusa
Silver III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 3 / 0
8,402
525
8,562
15,167
12,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
1 / 0 / 0
8,650
541
4,551
3,247
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
7,104
444
3,809
14,399
9,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
sleptonkid
Hou Yi
12
0 / 5 / 1
7,708
482
6,114
12,172
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
0 / 4 / 1
6,952
435
4,443
12,069
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabBake KujiraThorThanatos

VS

Bans
VamanaNe ZhaCharybdisCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NotAsigned
Erlang Shen
14
1 / 2 / 4
9,227
577
9,447
17,997
17,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kukulkan
Passiоn
Kukulkan
16
4 / 0 / 5
10,169
636
10,602
5,004
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
TailFox27
Khepri
12
1 / 1 / 7
8,285
518
3,815
7,874
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Thampelton
Bakasura
17
7 / 0 / 6
9,942
621
11,244
13,813
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
4 / 1 / 3
8,567
535
5,576
7,596
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
17
17
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
0
0.67
L
1
0
0
1
L
1
5
1
0.3
W
Erlang Shen
NotAsigned
Erlang Shen
1
2
4
1.5
W
Kukulkan
Passiоn
Kukulkan
4
0
5
6.5
W
Khepri
TailFox27
Khepri
1
1
7
4.5
W
Bakasura
Thampelton
Bakasura
7
0
6
10
W
Medusa
4
1
3
5.5
L
Hou Yi
sleptonkid
Hou Yi
0
5
1
0.1
L
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
40,684
57,054
Taken
52,284
32,076
Mitigated
36,256
9,051
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,562
2,223
0
4,679
15,167
12,512
46
1,457
12,324
55,916
2,433
L
4,551
1,117
0
749
3,247
1,310
0
1,657
1,590
75,800
729
L
3,809
897
0
1,179
14,399
9,624
0
5,034
8,137
26,568
3,129
W
Erlang Shen
NotAsigned
Erlang Shen
9,447
4,880
0
4,983
17,997
17,019
133
8,037
8,760
0
59,537
W
Kukulkan
Passiоn
Kukulkan
10,602
654
0
250
5,004
2,449
0
2,528
2,476
100,253
0
W
Khepri
TailFox27
Khepri
3,815
737
277
1,792
7,874
5,958
0
1,345
6,529
24,862
0
W
Bakasura
Thampelton
Bakasura
11,244
6,501
0
6,042
13,813
7,636
1,890
2,349
11,464
0
79,930
W
Medusa
5,576
1,843
0
2,578
7,596
3,194
233
1,755
5,792
0
68,439
L
Hou Yi
sleptonkid
Hou Yi
6,114
2,374
0
1,530
12,172
4,012
615
4,052
7,914
0
59,833
L
Awilix
4,443
1,659
0
914
12,069
4,618
0
2,217
8,568
0
65,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
46,190
491
Minions Killed
541
0
Camps Cleared
0
1,549,758
Distance Traveled
1,689,449
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,402
525
94
6
0
253,096
0
L
Nu Wa
8,650
541
153
10
0
350,001
0
L
Ymir
7,104
444
38
2
0
326,173
7
W
Erlang Shen
9,227
577
105
7
0
299,988
0
W
Kukulkan
10,169
636
163
10
0
342,049
0
W
Khepri
8,285
518
38
2
0
316,916
0
W
Bakasura
9,942
621
148
9
0
433,635
4
W
Medusa
8,567
535
87
5
0
296,861
3
L
Hou Yi
7,708
482
107
7
0
283,497
2
L
Awilix
6,952
435
99
6
0
336,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role