Player Matchup

Maui
Maui
 
Maui
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AmChillen
Olorun
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 203L
1,450 Elo+
Solo
Ishtar
Ishtar
Juicynappel
Ishtar
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 131L
1,468 Elo+
Solo
Freya
Freya
RIPGaming1642
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,397 Elo+
Solo
Amaterasu
Amaterasu
ПыщьПыщь
Amaterasu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,459 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,455 Elo+

VS

Team Averages
Level 116
1,553 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Killimunati
Baron Samedi
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
427W - 462L
1,388 Elo+
Solo
Shiva
Shiva
SasoRi--_CuSH
Shiva
Level 122
God Stats
2W - 2L
1,715 SR
Queue Stats
149W - 110L
1,560 Elo+
Solo
Raijin
Raijin
Skapree
Raijin
Level 64
God Stats
5W - 1L
1,510 SR
Queue Stats
58W - 82L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Smarpey
Nu Wa
Level 125
God Stats
1W - 0L
1,540 SR
Queue Stats
41W - 26L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 4 / 6
7,717
772
4,229
15,800
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
AmChillen
Olorun
15
3 / 5 / 4
8,499
850
7,648
12,102
7,305
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
12
2 / 7 / 5
7,353
735
6,888
14,234
6,964
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 4
7,010
701
5,913
12,838
6,273
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
15
2 / 2 / 4
8,119
812
7,713
23,619
17,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
11 / 1 / 10
9,836
984
21,489
9,545
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Killimunati
Baron Samedi
14
2 / 2 / 10
8,263
826
10,049
7,397
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 15
8,875
888
13,631
13,650
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Skapree
Raijin
16
3 / 1 / 13
8,886
889
12,223
9,001
3,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Smarpey
Nu Wa
16
3 / 1 / 16
9,354
935
14,640
7,696
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
9
Kills
24
24
Deaths
9
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
6
0.75
W
Charybdis
 
Charybdis
11
1
10
16
L
Olorun
AmChillen
Olorun
3
5
4
1
L
Ishtar
2
7
5
0.64
W
Baron Samedi
Killimunati
Baron Samedi
2
2
10
3.5
L
2
6
4
0.67
W
5
4
15
3.13
W
Raijin
Skapree
Raijin
3
1
13
9.5
W
Nu Wa
Smarpey
Nu Wa
3
1
16
11
L
Amaterasu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
72,032
78,593
Taken
47,289
54,534
Mitigated
28,730
30,199
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,229
551
1,209
4,312
15,800
16,107
0
6,725
8,805
9,649
0
W
Charybdis
 
Charybdis
21,489
9,292
951
2,930
9,545
4,434
2,782
4,294
4,881
0
30,895
L
Olorun
AmChillen
Olorun
7,648
2,393
2,554
3,027
12,102
7,305
0
5,789
6,191
26,232
564
L
Ishtar
6,888
1,532
372
2,068
14,234
6,964
0
5,134
8,923
0
17,220
W
Baron Samedi
Killimunati
Baron Samedi
10,049
763
1,869
2,055
7,397
3,461
1,088
2,587
4,595
19,046
0
L
5,913
1,657
413
3,261
12,838
6,273
0
5,173
7,486
16,783
0
W
13,631
3,017
2,302
3,667
13,650
13,847
675
5,434
7,975
0
19,780
W
Raijin
Skapree
Raijin
12,223
2,410
1,239
2,377
9,001
3,962
405
1,877
6,851
20,094
1,126
W
Nu Wa
Smarpey
Nu Wa
14,640
3,181
365
2,513
7,696
3,026
1,318
3,092
4,323
28,347
629
L
Amaterasu
7,713
2,003
812
12,171
23,619
17,885
0
13,624
9,831
0
13,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
45,214
111
Minions Killed
125
0
Camps Cleared
0
908,612
Distance Traveled
1,026,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,717
772
5
1
0
187,752
0
W
Charybdis
9,836
984
18
2
0
201,040
0
L
Olorun
8,499
850
49
5
0
171,877
0
L
Ishtar
7,353
735
23
2
0
189,837
0
W
Baron Samedi
8,263
826
20
2
0
207,526
0
L
Freya
7,010
701
23
2
0
160,127
0
W
Shiva
8,875
888
17
2
0
206,211
0
W
Raijin
8,886
889
29
3
0
221,518
0
W
Nu Wa
9,354
935
41
4
0
190,147
0
L
Amaterasu
8,119
812
11
1
0
199,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role