Player Matchup

Baron Samedi
Baron Samedi
Escorpi98
Baron Samedi
Level 86
God Stats
2W - 1L
1,260 SR
Queue Stats
80W - 93L
1,337 Elo+
Party 2
Nut
Nut
MNSabre57
Nut
Level 149
God Stats
32W - 33L
1,696 SR
Queue Stats
265W - 264L
1,534 Elo+
Solo
Cerberus
Cerberus
TiT4Nz-_XTraGHD
Cerberus
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 78L
1,342 Elo+
Party 2
Team Averages
Level 107
1,485 SR
1,405 Elo+

VS

Team Averages
Level 82
1,507 SR
1,396 Elo+
Danzaburou
Danzaburou
Iggygaming99TTV
Danzaburou
Level 84
God Stats
2W - 3L
1,521 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
PHINXmakesitrain
Sun Wukong
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 1
Discordia
Discordia
Spiderpiglover99
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Escorpi98
Baron Samedi
19
2 / 2 / 2
12,850
676
7,227
12,896
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 4 / 2
13,938
734
16,248
15,946
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
0 / 2 / 3
11,253
592
5,356
17,933
19,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iggygaming99TTV
Danzaburou
18
5 / 3 / 3
12,448
655
17,865
14,782
6,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PHINXmakesitrain
Sun Wukong
17
2 / 1 / 5
11,995
631
8,907
15,658
18,853
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
18
1 / 4 / 5
11,796
621
11,182
9,745
3,508
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
8
8
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Escorpi98
Baron Samedi
2
2
2
1.5
L
Danzaburou
Iggygaming99TTV
Danzaburou
5
3
3
2.17
W
6
4
2
1.75
L
Sun Wukong
PHINXmakesitrain
Sun Wukong
2
1
5
4.5
L
Discordia
1
4
5
0.88
W
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
37,954
46,775
Taken
40,185
34,390
Mitigated
28,377
6,846
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Escorpi98
Baron Samedi
7,227
529
735
2,111
12,896
7,844
937
1,335
11,552
73,158
0
L
Danzaburou
Iggygaming99TTV
Danzaburou
17,865
6,970
412
2,827
14,782
6,016
1,193
5,004
9,683
0
46,203
W
16,248
7,877
0
1,554
15,946
7,375
1,204
4,595
11,297
0
68,462
L
Sun Wukong
PHINXmakesitrain
Sun Wukong
8,907
1,723
0
2,328
15,658
18,853
0
4,430
11,196
0
53,539
L
Discordia
11,182
685
0
0
9,745
3,508
347
2,880
6,768
55,699
0
W
Cerberus
5,356
432
0
2,446
17,933
19,171
536
5,573
12,232
22,647
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
36,239
234
Minions Killed
218
0
Camps Cleared
0
875,686
Distance Traveled
907,652
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,850
676
86
5
0
245,202
4
L
Danzaburou
12,448
655
75
4
0
286,612
0
W
Nut
13,938
734
110
6
0
307,782
1
L
Sun Wukong
11,995
631
54
3
0
309,253
0
L
Discordia
11,796
621
89
5
0
311,787
0
W
Cerberus
11,253
592
38
2
0
322,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role