Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Baformet
Bacchus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
407W - 384L
1,561 Elo+
Solo
Eset
Eset
KeyHD
Eset
Level 149
God Stats
17W - 8L
1,956 SR
Queue Stats
60W - 48L
1,621 Elo+
Party 2
Anhur
Anhur
LuckyREEE
Anhur
Level 63
God Stats
14W - 11L
1,522 SR
Queue Stats
57W - 50L
1,531 Elo+
Solo
He Bo
He Bo
Nickaveli
He Bo
Level 127
God Stats
2W - 0L
1,823 SR
Queue Stats
10W - 4L
1,928 Elo+
Party 2
Team Averages
Level 130
1,660 SR
1,628 Elo+

VS

Team Averages
Level 159
1,419 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
OiledGlassGalery
Achilles
Level 109
God Stats
0W - 9L
1,251 SR
Queue Stats
145W - 259L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
RevObs
Ne Zha
Level 200
God Stats
7W - 6L
1,535 SR
Queue Stats
96W - 98L
1,524 Elo+
Solo
Nut
Nut
RoyalMarine101
Nut
Level 141
God Stats
28W - 25L
1,510 SR
Queue Stats
382W - 354L
1,577 Elo+
Solo
Susano
Susano
Tezhuu
Susano
Level 159
God Stats
0W - 2L
1,298 SR
Queue Stats
69W - 95L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 1 / 1
6,911
628
6,779
8,535
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Baformet
Bacchus
10
1 / 1 / 3
5,537
503
4,729
8,317
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
KeyHD
Eset
11
0 / 1 / 2
5,990
545
3,603
6,567
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
LuckyREEE
Anhur
11
1 / 1 / 0
6,035
549
2,467
7,336
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

He Bo
Nickaveli
He Bo
12
3 / 0 / 2
6,425
584
4,438
5,372
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 0
5,631
512
2,714
4,721
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
6,018
547
4,442
9,973
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
RevObs
Ne Zha
9
0 / 1 / 2
5,759
524
3,541
7,998
5,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 1
6,428
584
6,172
6,215
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
Tezhuu
Susano
10
1 / 2 / 0
5,531
503
3,435
9,283
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
L
Discordia
 
Discordia
1
1
0
1
W
Bacchus
Baformet
Bacchus
1
1
3
2.5
W
Eset
KeyHD
Eset
0
1
2
1
W
Anhur
LuckyREEE
Anhur
1
1
0
1
W
He Bo
Nickaveli
He Bo
3
0
2
4
L
1
3
0
0.33
L
Ne Zha
RevObs
Ne Zha
0
1
2
1
L
1
2
1
0.75
L
Susano
Tezhuu
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
20,304
36,127
Taken
38,190
18,243
Mitigated
22,350
17,161
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,779
2,260
0
8,017
8,535
3,050
0
0
8,124
0
48,660
L
Discordia
 
Discordia
2,714
0
0
726
4,721
1,937
0
3,425
1,296
41,603
0
W
Bacchus
Baformet
Bacchus
4,729
373
0
1,692
8,317
8,354
0
896
7,421
17,851
0
W
Eset
KeyHD
Eset
3,603
381
117
1,692
6,567
2,491
0
1,774
4,793
44,098
3,651
W
Anhur
LuckyREEE
Anhur
2,467
1,624
0
3,155
7,336
2,658
0
0
7,336
0
49,032
W
He Bo
Nickaveli
He Bo
4,438
395
0
2,488
5,372
1,690
0
44
5,283
46,195
0
L
4,442
1,114
0
1,460
9,973
9,072
0
1,070
8,903
0
29,431
L
Ne Zha
RevObs
Ne Zha
3,541
529
0
2,736
7,998
5,554
0
4,731
3,267
0
19,902
L
6,172
4,035
0
1,940
6,215
2,270
672
1,192
5,023
0
61,823
L
Susano
Tezhuu
Susano
3,435
558
0
3,701
9,283
3,517
0
2,326
6,957
0
40,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
29,367
376
Minions Killed
326
0
Camps Cleared
0
1,169,255
Distance Traveled
1,088,969
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,911
628
83
8
0
244,181
0
L
Discordia
5,631
512
76
7
0
225,489
3
W
Bacchus
5,537
503
31
3
0
251,764
0
W
Eset
5,990
545
86
8
0
211,730
2
W
Anhur
6,035
549
85
8
0
211,093
2
W
He Bo
6,425
584
91
8
0
250,487
2
L
Achilles
6,018
547
63
6
0
204,156
3
L
Ne Zha
5,759
524
22
2
0
225,604
3
L
Nut
6,428
584
107
10
0
181,161
2
L
Susano
5,531
503
58
5
0
252,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role