Player Matchup

Da Ji
Da Ji
Fuz bot
Da Ji
Level 194
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 180L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
OrderlyKarma
Jormungandr
Level 170
God Stats
15W - 10L
1,497 SR
Queue Stats
794W - 867L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
Z3TOS
Baba Yaga
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,451 Elo+
Party 1
Ares
Ares
bristly-brew4
Ares
Level 48
God Stats
1W - 1L
1,215 SR
Queue Stats
42W - 76L
1,313 Elo+
Solo
Ymir
Ymir
jciggy1
Ymir
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
467W - 487L
1,458 Elo+
Solo
Team Averages
Level 137
1,442 SR
1,439 Elo+

VS

Team Averages
Level 124
1,500 SR
1,453 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CookieJager
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,790 Elo+
Party 2
Chaac
Chaac
Gueche
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,364 Elo+
Party 2
Fafnir
Fafnir
IzayaFrFx
Fafnir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,391 Elo+
Solo
Merlin
Merlin
xxMrDillxx
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fuz bot
Da Ji
17
8 / 3 / 12
9,336
849
21,457
11,891
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
OrderlyKarma
Jormungandr
15
2 / 3 / 12
8,606
782
11,059
12,414
13,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Z3TOS
Baba Yaga
16
9 / 2 / 12
9,914
901
12,746
9,451
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 8
8,027
730
4,208
16,316
22,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
jciggy1
Ymir
16
4 / 1 / 15
9,025
820
9,184
18,748
16,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 7 / 6
7,808
710
12,635
14,204
6,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
CookieJager
Xing Tian
12
3 / 6 / 1
7,690
699
5,362
13,884
18,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Gueche
Chaac
16
4 / 4 / 5
8,892
808
11,016
11,238
11,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
IzayaFrFx
Fafnir
14
1 / 3 / 5
8,022
729
4,061
14,556
19,611
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
xxMrDillxx
Merlin
14
2 / 4 / 7
7,998
727
11,734
11,489
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
24
Kills
12
14
Deaths
24
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
7
6
0.71
L
Xing Tian
CookieJager
Xing Tian
3
6
1
0.58
W
Da Ji
Fuz bot
Da Ji
8
3
12
4.67
L
Chaac
Gueche
Chaac
4
4
5
1.63
L
Fafnir
IzayaFrFx
Fafnir
1
3
5
1.17
W
Jormungandr
OrderlyKarma
Jormungandr
2
3
12
2.67
W
Baba Yaga
Z3TOS
Baba Yaga
9
2
12
7.5
W
1
5
8
1
W
Ymir
jciggy1
Ymir
4
1
15
11.5
L
Merlin
xxMrDillxx
Merlin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,654
Damage
44,808
68,820
Taken
65,371
65,923
Mitigated
61,457
22,433
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,635
5,814
163
1,357
14,204
6,806
0
9,333
4,871
110
23,202
L
Xing Tian
CookieJager
Xing Tian
5,362
681
601
722
13,884
18,462
0
6,931
6,953
8,775
0
W
Da Ji
Fuz bot
Da Ji
21,457
5,712
1,381
1,678
11,891
8,617
276
4,990
6,901
0
26,501
L
Chaac
Gueche
Chaac
11,016
978
635
2,355
11,238
11,022
0
4,918
6,320
0
19,446
L
Fafnir
IzayaFrFx
Fafnir
4,061
1,163
2,074
4,436
14,556
19,611
0
8,442
6,114
8,743
0
W
Jormungandr
OrderlyKarma
Jormungandr
11,059
2,085
935
2,229
12,414
13,215
0
3,371
9,043
29,528
0
W
Baba Yaga
Z3TOS
Baba Yaga
12,746
876
2,437
2,425
9,451
5,788
745
2,757
6,694
22,926
494
W
4,208
977
655
2,581
16,316
22,009
768
4,802
11,514
6,410
0
W
Ymir
jciggy1
Ymir
9,184
1,185
92
8,020
18,748
16,294
265
5,347
13,401
18,588
0
L
Merlin
xxMrDillxx
Merlin
11,734
752
0
2,595
11,489
5,556
0
7,322
4,167
24,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
40,410
103
Minions Killed
94
0
Camps Cleared
0
1,028,618
Distance Traveled
879,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,808
710
23
2
0
182,220
0
L
Xing Tian
7,690
699
1
0
0
157,500
0
W
Da Ji
9,336
849
18
2
0
211,160
0
L
Chaac
8,892
808
21
2
0
160,415
0
L
Fafnir
8,022
729
11
1
0
181,307
0
W
Jormungandr
8,606
782
42
4
0
191,389
0
W
Baba Yaga
9,914
901
25
2
0
226,617
0
W
Ares
8,027
730
2
0
0
193,094
0
W
Ymir
9,025
820
16
1
0
206,358
0
L
Merlin
7,998
727
38
3
0
197,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role