Player Matchup

Janus
Janus
Fierynight
Janus
Level 142
God Stats
1W - 1L
1,118 SR
Queue Stats
38W - 22L
1,550 Elo+
Party 2
Nut
Nut
IcyGhosts
Nut
Level 127
God Stats
1W - 5L
1,160 SR
Queue Stats
73W - 56L
1,609 Elo+
Solo
Serqet
Serqet
MasterModi
Serqet
Level 158
God Stats
17W - 10L
1,494 SR
Queue Stats
281W - 273L
1,490 Elo+
Solo
Cthulhu
Cthulhu
ScubieDubieDu
Cthulhu
Level 158
God Stats
4W - 0L
1,329 SR
Queue Stats
59W - 41L
1,623 Elo+
Solo
Neith
Neith
WwMaxonwW
Neith
Level 142
God Stats
1W - 2L
1,490 SR
Queue Stats
61W - 41L
1,512 Elo+
Party 2
Team Averages
Level 145
1,318 SR
1,557 Elo+

VS

Team Averages
Level 107
1,556 SR
1,483 Elo+
Kali
Kali
Clawzzo
Kali
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,481 Elo+
Party 1
Athena
Athena
Dyoguu
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 1
Izanami
Izanami
EightBitSpace
Izanami
Level 87
God Stats
0W - 1L
1,480 SR
Queue Stats
13W - 17L
1,494 Elo+
Party 1
Mercury
Mercury
MEOW1143
Mercury
Level 124
God Stats
1W - 1L
1,714 SR
Queue Stats
24W - 22L
1,504 Elo+
Party 1
Ra
Ra
sLice099x
Ra
Level 113
God Stats
0W - 1L
1,584 SR
Queue Stats
25W - 24L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 4
7,086
591
4,213
4,774
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 0 / 2
8,260
688
7,818
6,600
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
MasterModi
Serqet
14
2 / 2 / 4
6,978
582
4,927
10,275
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
11
3 / 0 / 3
6,796
566
6,265
9,164
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
WwMaxonwW
Neith
13
2 / 0 / 0
7,780
648
4,390
5,646
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Clawzzo
Kali
9
1 / 2 / 0
5,342
445
4,257
10,571
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Dyoguu
Athena
8
0 / 1 / 0
5,183
432
2,918
6,571
4,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
10
0 / 5 / 0
5,699
475
2,399
8,493
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
MEOW1143
Mercury
13
0 / 2 / 0
6,866
572
3,043
10,357
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
6,444
537
3,593
7,188
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
2
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
Clawzzo
Kali
1
2
0
0.5
L
Athena
Dyoguu
Athena
0
1
0
0
L
Izanami
0
5
0
0
W
Janus
1
0
4
3
W
4
0
2
5
L
Mercury
MEOW1143
Mercury
0
2
0
0
W
Serqet
MasterModi
Serqet
2
2
4
2
W
Cthulhu
3
0
3
4.5
W
Neith
WwMaxonwW
Neith
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,613
Damage
16,210
36,459
Taken
43,180
19,268
Mitigated
18,394
18,686
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Clawzzo
Kali
4,257
2,244
0
1,473
10,571
5,024
0
2,547
7,720
0
38,794
L
Athena
Dyoguu
Athena
2,918
1,348
1,142
829
6,571
4,180
0
2,779
3,745
11,341
0
L
Izanami
2,399
1,640
0
762
8,493
2,590
0
1,815
6,678
0
40,898
W
Janus
4,213
372
0
910
4,774
1,787
0
1,753
2,905
54,619
131
W
7,818
5,075
0
4,025
6,600
2,805
218
1,071
5,529
0
77,473
L
Mercury
MEOW1143
Mercury
3,043
715
0
4,263
10,357
4,045
0
0
10,357
0
56,725
W
Serqet
MasterModi
Serqet
4,927
1,174
0
6,362
10,275
4,363
0
1,483
8,706
0
58,769
W
Cthulhu
6,265
974
1,894
2,246
9,164
8,083
0
1,593
7,425
28,617
2,830
W
Neith
WwMaxonwW
Neith
4,390
1,402
0
3,249
5,646
2,230
732
0
5,646
0
61,920
L
3,593
157
60
997
7,188
2,555
0
2,772
4,065
53,520
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
29,534
479
Minions Killed
390
0
Camps Cleared
0
1,220,632
Distance Traveled
1,364,492
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,342
445
67
6
0
287,296
0
L
Athena
5,183
432
20
2
0
282,386
2
L
Izanami
5,699
475
86
7
0
231,852
3
W
Janus
7,086
591
108
9
0
234,402
2
W
Nut
8,260
688
145
12
0
232,243
2
L
Mercury
6,866
572
117
10
0
284,557
6
W
Serqet
6,978
582
87
7
0
290,534
0
W
Cthulhu
6,796
566
24
2
0
266,954
4
W
Neith
7,780
648
115
10
0
196,499
0
L
Ra
6,444
537
100
8
0
278,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role