Player Matchup

Hel
Hel
Silver V
Ambiguous-Ninja
Hel
Silver V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 55L
492 MMR
Solo
Bellona
Bellona
Silver III
SaintMalcolm
Bellona
Silver III
Level 141
God Stats
1W - 4L
1,365 SR
Queue Stats
53W - 82L
721 MMR
Solo
Rama
Rama
Bronze I
SimpingProblems
Rama
Bronze I
Level 117
God Stats
13W - 9L
1,654 SR
Queue Stats
355W - 418L
592 MMR
Solo
Thanatos
Thanatos
Bronze I
VegettoBlueCL
Thanatos
Bronze I
Level 145
God Stats
9W - 12L
1,490 SR
Queue Stats
320W - 349L
504 MMR
Solo
Chang'e
Chang'e
Bronze II
matheusvicentefr
Chang'e
Bronze II
Level 67
God Stats
1W - 4L
1,362 SR
Queue Stats
72W - 108L
194 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,474 SR
501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 164
1,556 SR
831 MMR
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver V
 
Maui
Silver V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
TheP0r3nstar
Artemis
Silver V
Level 178
God Stats
9W - 5L
1,854 SR
Queue Stats
634W - 659L
491 MMR
Solo
Kukulkan
Kukulkan
Bronze III
dadhelpus
Kukulkan
Bronze III
Level 143
God Stats
159W - 170L
1,425 SR
Queue Stats
308W - 370L
129 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
remilson1
Erlang Shen
Silver V
Level 299
God Stats
4W - 4L
1,500 SR
Queue Stats
442W - 491L
537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,775
462
4,288
14,965
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
SaintMalcolm
Bellona
15
2 / 2 / 1
9,619
506
13,790
15,531
16,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 4 / 0
8,670
456
2,645
15,719
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
VegettoBlueCL
Thanatos
16
2 / 3 / 2
9,059
477
8,452
20,993
10,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 5 / 0
9,047
476
11,446
16,156
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusZhong KuiBake KujiraTsukuyomi

VS

Bans
ArachneMorgan Le FayRavanaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
7 / 0 / 3
9,974
525
9,930
17,843
11,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Maui
 
Maui
16
5 / 0 / 8
9,531
502
6,799
16,671
16,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
TheP0r3nstar
Artemis
16
2 / 2 / 10
10,684
562
18,040
13,200
5,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dadhelpus
Kukulkan
18
2 / 1 / 3
10,458
550
11,389
9,503
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
remilson1
Erlang Shen
16
1 / 4 / 5
9,625
507
9,133
18,878
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
17
18
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
0
3
8.5
W
Maui
 
Maui
5
0
8
9
L
0
4
3
0.38
L
Bellona
SaintMalcolm
Bellona
2
2
1
1.25
L
0
4
0
0
W
Artemis
TheP0r3nstar
Artemis
2
2
10
3.5
L
Thanatos
VegettoBlueCL
Thanatos
2
3
2
1
W
Kukulkan
dadhelpus
Kukulkan
2
1
3
3.5
L
3
5
0
0.6
W
Erlang Shen
remilson1
Erlang Shen
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,621
Damage
55,291
83,364
Taken
76,095
49,153
Mitigated
50,129
33,878
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,930
2,549
0
8,086
17,843
11,888
884
2,383
15,460
66,047
2,190
W
Maui
 
Maui
6,799
2,206
0
1,406
16,671
16,034
719
3,375
13,296
32,042
14,569
L
4,288
556
2,521
5,666
14,965
9,482
94
4,165
10,800
34,576
3,510
L
Bellona
SaintMalcolm
Bellona
13,790
5,295
0
3,705
15,531
16,729
82
3,142
12,389
0
69,252
L
2,645
2,064
0
3,055
15,719
5,967
288
5,291
10,428
0
75,571
W
Artemis
TheP0r3nstar
Artemis
18,040
8,123
0
5,424
13,200
5,955
5,226
4,550
8,650
0
91,419
L
Thanatos
VegettoBlueCL
Thanatos
8,452
2,165
0
13,249
20,993
10,405
0
6,707
14,286
0
84,224
W
Kukulkan
dadhelpus
Kukulkan
11,389
277
0
2,723
9,503
5,185
1,865
2,852
6,651
98,241
2,204
L
11,446
896
1,683
3,999
16,156
6,570
0
7,550
8,606
57,012
0
W
Erlang Shen
remilson1
Erlang Shen
9,133
5,140
0
9,873
18,878
11,067
1,952
2,556
16,322
0
72,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
50,272
512
Minions Killed
556
0
Camps Cleared
0
1,788,035
Distance Traveled
2,032,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,974
525
84
4
0
502,210
0
W
Maui
9,531
502
62
3
0
426,870
1
L
Hel
8,775
462
47
2
0
358,095
0
L
Bellona
9,619
506
114
6
0
307,831
0
L
Rama
8,670
456
132
7
0
345,973
2
W
Artemis
10,684
562
144
8
0
355,029
0
L
Thanatos
9,059
477
110
6
0
417,551
2
W
Kukulkan
10,458
550
159
8
0
395,094
2
L
Chang'e
9,047
476
109
6
0
358,585
0
W
Erlang Shen
9,625
507
107
6
0
353,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role