Player Matchup

Cthulhu
Cthulhu
HunterC3R0
Cthulhu
Level 153
God Stats
2W - 0L
1,345 SR
Queue Stats
31W - 22L
1,497 Elo+
Solo
Cliodhna
Cliodhna
NoSeJugarUnU
Cliodhna
Level 105
God Stats
3W - 1L
1,587 SR
Queue Stats
119W - 119L
1,457 Elo+
Solo
Nu Wa
Nu Wa
TTSUPRA07
Nu Wa
Level 129
God Stats
94W - 76L
1,612 SR
Queue Stats
317W - 309L
1,648 Elo+
Solo
Mulan
Mulan
VYPZsalty
Mulan
Level 94
God Stats
13W - 11L
1,601 SR
Queue Stats
55W - 63L
1,518 Elo+
Solo
Artemis
Artemis
chumgeo
Artemis
Level 69
God Stats
9W - 6L
1,646 SR
Queue Stats
588W - 525L
1,551 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,534 Elo+

VS

Team Averages
Level 135
1,449 SR
1,449 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BarberLounge
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
iDusTeeX
Merlin
Level 129
God Stats
0W - 1L
1,195 SR
Queue Stats
2W - 5L
1,103 Elo+
Party 1
Ne Zha
Ne Zha
silntbuttdedly27
Ne Zha
Level 131
God Stats
8W - 15L
1,648 SR
Queue Stats
210W - 218L
1,574 Elo+
Solo
Hou Yi
Hou Yi
zerodes2809
Hou Yi
Level 145
God Stats
112W - 117L
1,404 SR
Queue Stats
1,176W - 1,233L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HunterC3R0
Cthulhu
12
2 / 0 / 12
6,988
1,398
8,043
5,758
5,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
NoSeJugarUnU
Cliodhna
12
6 / 2 / 5
7,598
1,520
5,791
5,723
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
TTSUPRA07
Nu Wa
12
1 / 1 / 11
6,757
1,351
6,379
2,724
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
VYPZsalty
Mulan
12
4 / 0 / 8
7,178
1,436
8,040
5,309
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
chumgeo
Artemis
12
1 / 1 / 6
6,392
1,278
6,237
3,623
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

380

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 3 / 3
6,279
1,256
2,292
9,848
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
11
1 / 3 / 3
6,520
1,304
4,933
9,369
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
iDusTeeX
Merlin
11
0 / 1 / 3
5,840
1,168
1,679
3,078
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 2
6,388
1,278
5,488
7,249
3,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
11
1 / 2 / 3
6,220
1,244
4,749
9,341
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
14
Kills
4
4
Deaths
14
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
3
0.5
L
Vamana
1
3
3
0.83
W
Cthulhu
HunterC3R0
Cthulhu
2
0
12
8
W
Cliodhna
NoSeJugarUnU
Cliodhna
6
2
5
4.25
W
Nu Wa
TTSUPRA07
Nu Wa
1
1
11
6.5
W
Mulan
VYPZsalty
Mulan
4
0
8
8
W
Artemis
chumgeo
Artemis
1
1
6
4
L
Merlin
iDusTeeX
Merlin
0
1
3
1.5
L
2
5
2
0.6
L
Hou Yi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
19,141
23,137
Taken
38,885
14,765
Mitigated
24,050
3,512
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,292
196
0
1,252
9,848
8,839
0
3,185
6,408
10,206
0
L
Vamana
4,933
1,591
0
1,068
9,369
7,351
0
3,205
5,827
0
13,151
W
Cthulhu
HunterC3R0
Cthulhu
8,043
482
286
945
5,758
5,017
0
814
4,789
15,799
111
W
Cliodhna
NoSeJugarUnU
Cliodhna
5,791
933
0
382
5,723
2,281
0
518
4,988
0
10,917
W
Nu Wa
TTSUPRA07
Nu Wa
6,379
1,449
0
0
2,724
930
0
604
2,075
20,275
576
W
Mulan
VYPZsalty
Mulan
8,040
1,333
0
1,168
5,309
5,137
0
545
4,640
0
12,594
W
Artemis
chumgeo
Artemis
6,237
3,124
0
731
3,623
1,400
0
1,490
2,097
0
16,071
L
Merlin
iDusTeeX
Merlin
1,679
105
0
50
3,078
1,064
0
1,514
1,454
12,368
0
L
5,488
1,125
0
128
7,249
3,338
0
2,201
4,754
0
15,645
L
Hou Yi
4,749
2,195
0
607
9,341
3,458
0
3,323
5,670
0
12,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
31,247
112
Minions Killed
87
5
Camps Cleared
3
549,820
Distance Traveled
447,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,279
1,256
19
4
0
73,064
0
L
Vamana
6,520
1,304
8
2
0
112,431
0
W
Cthulhu
6,988
1,398
16
3
0
130,224
0
W
Cliodhna
7,598
1,520
18
4
1
99,729
0
W
Nu Wa
6,757
1,351
28
6
1
106,005
0
W
Mulan
7,178
1,436
16
3
2
116,221
0
W
Artemis
6,392
1,278
34
7
1
97,641
0
L
Merlin
5,840
1,168
27
5
0
63,077
0
L
Ne Zha
6,388
1,278
20
4
3
101,177
0
L
Hou Yi
6,220
1,244
13
3
0
97,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role