Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BossGang3158
Nemesis
Level 37
God Stats
21W - 22L
1,499 SR
Queue Stats
144W - 157L
1,333 Elo+
Party 2
Neith
Neith
Misspigeon
Neith
Level 66
God Stats
142W - 118L
1,475 SR
Queue Stats
150W - 138L
1,365 Elo+
Solo
Raijin
Raijin
archrw
Raijin
Level 56
God Stats
0W - 4L
1,266 SR
Queue Stats
235W - 234L
1,446 Elo+
Solo
Bellona
Bellona
terquoise
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,702 Elo+
Party 2
Team Averages
Level 61
1,448 SR
1,469 Elo+

VS

Team Averages
Level 48
1,418 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ColtonMugridge
Tiamat
Level 37
God Stats
2W - 5L
1,170 SR
Queue Stats
43W - 52L
1,370 Elo+
Solo
Cupid
Cupid
DoCSavage7108
Cupid
Level 62
God Stats
2W - 0L
1,702 SR
Queue Stats
167W - 132L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Waterbury8358
Ne Zha
Level 66
God Stats
8W - 5L
1,411 SR
Queue Stats
628W - 595L
1,529 Elo+
Party 1
Charon
Charon
maniaticolocorol
Charon
Level 39
God Stats
9W - 6L
1,310 SR
Queue Stats
192W - 204L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 0
4,876
443
1,990
8,141
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
BossGang3158
Nemesis
9
1 / 4 / 0
5,172
470
4,296
10,126
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
0 / 3 / 0
4,747
432
5,865
7,694
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
archrw
Raijin
10
1 / 4 / 0
6,072
552
1,575
6,675
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
terquoise
Bellona
9
0 / 2 / 0
5,105
464
4,039
8,587
10,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 0
6,258
569
5,240
9,606
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,449
404
375
5,460
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 2
5,748
523
4,184
6,298
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 0 / 1
6,955
632
7,831
7,216
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 0 / 3
6,341
576
5,221
8,736
5,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
13
13
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Chaac
 
Chaac
2
0
0
2
L
Nemesis
BossGang3158
Nemesis
1
4
0
0.25
W
0
3
0
0
W
3
0
2
4
L
Neith
0
3
0
0
W
7
0
1
7.5
L
Raijin
archrw
Raijin
1
4
0
0.25
W
1
0
3
2.5
L
Bellona
terquoise
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
22,851
41,223
Taken
37,316
24,493
Mitigated
18,155
5,693
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,990
542
193
1,849
8,141
5,657
0
2,424
5,717
26,581
748
W
Chaac
 
Chaac
5,240
1,297
0
4,048
9,606
6,171
0
0
9,606
0
40,197
L
Nemesis
BossGang3158
Nemesis
4,296
1,565
0
446
10,126
3,912
0
1,097
9,029
0
36,135
W
375
120
0
1,026
5,460
2,176
0
807
4,653
18,074
526
W
4,184
1,850
52
1,648
6,298
2,148
177
705
5,465
0
33,250
L
Neith
5,865
2,003
0
1,086
7,694
2,557
0
1,690
6,004
0
26,428
W
7,831
2,349
0
3,887
7,216
2,598
0
617
6,561
0
38,392
L
Raijin
archrw
Raijin
1,575
152
0
970
6,675
2,163
222
289
6,362
38,211
2,054
W
5,221
1,001
0
3,431
8,736
5,062
0
813
7,777
30,019
104
L
Bellona
terquoise
Bellona
4,039
1,685
0
1,149
8,587
10,204
0
0
8,587
0
25,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
29,751
233
Minions Killed
255
0
Camps Cleared
0
979,283
Distance Traveled
1,016,197
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,876
443
41
4
0
199,795
2
W
Chaac
6,258
569
66
6
0
200,324
0
L
Nemesis
5,172
470
49
4
0
227,359
0
W
Tiamat
4,449
404
28
3
0
153,992
0
W
Cupid
5,748
523
60
5
0
219,669
0
L
Neith
4,747
432
37
3
0
194,100
2
W
Ne Zha
6,955
632
62
6
0
243,172
0
L
Raijin
6,072
552
68
6
0
156,361
0
W
Charon
6,341
576
39
4
0
199,040
1
L
Bellona
5,105
464
38
3
0
201,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role