Player Matchup

Horus
Horus
Dumbest2089
Horus
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 164L
1,488 Elo+
Party 1
Hachiman
Hachiman
ExyPlayz
Hachiman
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 65L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
Helgraf95
Kuzenbo
Level 108
God Stats
4W - 2L
1,703 SR
Queue Stats
201W - 191L
1,553 Elo+
Party 2
Nike
Nike
RHYNO73
Nike
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,557 Elo+
Party 2
Yu Huang
Yu Huang
SoggyToastXDxxx
Yu Huang
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 91L
1,488 Elo+
Party 1
Team Averages
Level 111
1,541 SR
1,530 Elo+

VS

Team Averages
Level 137
1,481 SR
1,469 Elo+
Anubis
Anubis
AutumnRR
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,337 Elo+
Solo
Nut
Nut
CrimsonWolf234
Nut
Level 159
God Stats
40W - 29L
1,633 SR
Queue Stats
135W - 120L
1,551 Elo+
Solo
Cabrakan
Cabrakan
Magnificent___J
Cabrakan
Level 161
God Stats
3W - 7L
1,129 SR
Queue Stats
70W - 77L
1,417 Elo+
Solo
Horus
Horus
Pandaboo0220
Horus
Level 149
God Stats
9W - 4L
1,653 SR
Queue Stats
459W - 439L
1,511 Elo+
Solo
Janus
Janus
TwinkieFrags
Janus
Level 177
God Stats
23W - 29L
1,487 SR
Queue Stats
231W - 261L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,074
507
4,959
7,234
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ExyPlayz
Hachiman
8
0 / 6 / 0
4,759
476
4,264
8,781
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Helgraf95
Kuzenbo
8
0 / 3 / 0
4,821
482
2,357
9,465
7,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
RHYNO73
Nike
8
0 / 2 / 1
4,829
483
2,105
6,794
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
10
2 / 3 / 0
5,901
590
5,198
4,903
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AutumnRR
Anubis
12
3 / 1 / 3
6,294
629
5,056
6,725
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
7 / 0 / 1
6,474
647
6,441
6,955
2,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
9
0 / 0 / 5
5,693
569
1,844
7,879
6,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 2
6,520
652
5,193
6,956
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 2
6,093
609
4,593
5,461
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
15
15
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
AutumnRR
Anubis
3
1
3
4.5
W
7
0
1
7.5
L
0
1
2
1
L
Hachiman
ExyPlayz
Hachiman
0
6
0
0
L
Kuzenbo
Helgraf95
Kuzenbo
0
3
0
0
W
Cabrakan
0
0
5
2.5
W
2
0
2
3
L
Nike
RHYNO73
Nike
0
2
1
0.25
L
Yu Huang
2
3
0
0.67
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
23,127
37,177
Taken
33,976
18,883
Mitigated
17,808
5,570
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AutumnRR
Anubis
5,056
255
0
3,788
6,725
3,136
0
2,369
4,317
45,976
0
W
6,441
4,210
0
3,841
6,955
2,628
352
699
6,256
0
42,296
L
4,959
2,158
0
1,081
7,234
3,030
0
2,957
4,088
0
38,448
L
Hachiman
ExyPlayz
Hachiman
4,264
2,930
0
1,303
8,781
2,605
0
613
8,168
0
36,331
L
Kuzenbo
Helgraf95
Kuzenbo
2,357
1,237
0
1,482
9,465
7,614
0
3,939
5,461
18,250
0
W
Cabrakan
1,844
646
0
1,310
7,879
6,444
0
1,184
6,695
20,846
0
W
5,193
1,546
120
3,072
6,956
3,801
0
1,153
5,496
982
37,199
L
Nike
RHYNO73
Nike
2,105
0
0
1,184
6,794
4,164
0
1,044
5,302
0
21,590
L
Yu Huang
5,198
670
0
520
4,903
1,470
0
2,797
1,969
42,453
1,226
W
4,593
129
0
760
5,461
1,799
0
1,906
3,555
44,173
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
31,074
254
Minions Killed
335
0
Camps Cleared
0
1,002,738
Distance Traveled
964,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,294
629
75
8
0
205,333
0
W
Nut
6,474
647
72
7
0
173,702
0
L
Horus
5,074
507
67
7
0
231,761
0
L
Hachiman
4,759
476
47
5
0
179,696
1
L
Kuzenbo
4,821
482
33
3
0
217,952
0
W
Cabrakan
5,693
569
35
4
0
181,692
0
W
Horus
6,520
652
69
7
0
175,120
0
L
Nike
4,829
483
43
4
0
182,507
1
L
Yu Huang
5,901
590
64
6
0
190,822
0
W
Janus
6,093
609
84
8
0
228,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role