Player Matchup

Nike
Nike
F3LlPE
Nike
Level 129
God Stats
3W - 2L
1,416 SR
Queue Stats
35W - 27L
1,618 Elo+
Solo
Raijin
Raijin
RomanCG97
Raijin
Level 148
God Stats
2W - 2L
1,707 SR
Queue Stats
253W - 247L
1,522 Elo+
Solo
Mercury
Mercury
iDxnss
Mercury
Level 126
God Stats
15W - 14L
1,624 SR
Queue Stats
394W - 397L
1,555 Elo+
Solo
Anubis
Anubis
joker6267
Anubis
Level 86
God Stats
4W - 1L
1,720 SR
Queue Stats
36W - 48L
1,400 Elo+
Party 1
Loki
Loki
zCoLt_Primo
Loki
Level 128
God Stats
8W - 8L
1,784 SR
Queue Stats
83W - 89L
1,465 Elo+
Party 1
Team Averages
Level 123
1,650 SR
1,512 Elo+

VS

Team Averages
Level 94
1,609 SR
1,528 Elo+
Athena
Athena
Hesparax
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
Mlamby
Ravana
Level 68
God Stats
18W - 10L
1,777 SR
Queue Stats
410W - 391L
1,506 Elo+
Solo
Nut
Nut
Polysac
Nut
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
UnceenStrike
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 71L
1,589 Elo+
Solo
Nemesis
Nemesis
WhiteSaim
Nemesis
Level 148
God Stats
8W - 3L
1,766 SR
Queue Stats
125W - 117L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
F3LlPE
Nike
15
0 / 1 / 3
8,995
562
5,591
15,083
13,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
RomanCG97
Raijin
17
3 / 0 / 3
10,060
629
9,857
6,037
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
iDxnss
Mercury
18
8 / 1 / 2
10,130
633
9,612
14,722
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
joker6267
Anubis
14
2 / 1 / 4
7,906
494
9,611
6,482
3,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
2 / 1 / 4
8,892
556
5,778
11,720
7,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hesparax
Athena
10
0 / 3 / 2
6,656
416
2,681
11,857
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Mlamby
Ravana
15
2 / 3 / 1
9,020
564
14,582
15,157
14,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nut
11
1 / 4 / 0
6,746
422
4,370
9,420
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 0
7,713
482
4,969
10,439
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
WhiteSaim
Nemesis
11
0 / 1 / 1
6,568
411
2,609
11,122
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
F3LlPE
Nike
0
1
3
1.5
L
Athena
Hesparax
Athena
0
3
2
0.33
L
Ravana
Mlamby
Ravana
2
3
1
0.83
L
Nut
1
4
0
0.25
W
Raijin
RomanCG97
Raijin
3
0
3
4.5
L
1
4
0
0.25
L
Nemesis
WhiteSaim
Nemesis
0
1
1
0.5
W
Mercury
iDxnss
Mercury
8
1
2
9
W
Anubis
joker6267
Anubis
2
1
4
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
29,211
54,044
Taken
57,995
34,406
Mitigated
34,102
18,146
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
F3LlPE
Nike
5,591
1,057
0
5,992
15,083
13,996
353
1,062
13,979
0
65,707
L
Athena
Hesparax
Athena
2,681
757
0
2,320
11,857
8,008
0
3,682
8,028
15,452
0
L
Ravana
Mlamby
Ravana
14,582
3,289
0
3,046
15,157
14,991
0
2,554
12,038
0
81,304
L
Nut
4,370
3,042
111
778
9,420
2,997
0
3,586
5,834
0
43,782
W
Raijin
RomanCG97
Raijin
9,857
753
0
945
6,037
2,445
805
2,033
3,917
85,991
1,509
L
4,969
274
0
766
10,439
3,855
0
6,924
3,515
59,117
1,050
L
Nemesis
WhiteSaim
Nemesis
2,609
1,378
0
1,651
11,122
4,251
0
2,645
8,477
0
49,027
W
Mercury
iDxnss
Mercury
9,612
6,288
0
4,129
14,722
7,392
69
1,016
13,656
0
109,467
W
Anubis
joker6267
Anubis
9,611
265
0
3,402
6,482
3,329
1,052
1,374
5,068
51,260
0
W
5,778
1,844
164
3,514
11,720
7,244
601
1,889
9,831
0
53,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
36,703
598
Minions Killed
419
0
Camps Cleared
0
1,645,743
Distance Traveled
1,542,437
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,995
562
131
8
0
311,317
0
L
Athena
6,656
416
18
1
0
313,390
2
L
Ravana
9,020
564
131
8
0
302,299
2
L
Nut
6,746
422
78
5
0
246,171
2
W
Raijin
10,060
629
163
10
0
318,152
3
L
Janus
7,713
482
125
8
0
296,849
4
L
Nemesis
6,568
411
67
4
0
383,728
0
W
Mercury
10,130
633
142
9
0
381,398
1
W
Anubis
7,906
494
82
5
0
326,478
1
W
Loki
8,892
556
80
5
0
308,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role